[...]About the topic itself, yeah, the ability itself is quite punishing for its fixed price each time you activate the ability. I can think of making the ability to have instead a munitions and fuel upkeep, so when you repair a low health wreck it actually cost you more and you can interrupt it when needed without been a complete waste. While it seems better in my head, it'd share the problems related to the old soviet mechanic regarding abilities, maybe having a manpower upkeep higher than repair would be better. What do you think?[...]
There is no way that the beute panzers have the same stats as a panzer 4. If they did, they wouldn't have trouble against their selves in a combat scenario (OH t34 loses against SU t34, and so on). In fact, I DO remeber in the patch notes that the health WAS reduced and I think that is a terrible idea. The tanks gain veterancy rather quickly compared to the other vehicles (Soviet vet i think)