Ostheer: the change from Heal-vet to support-vet doesn't work for the Sturmpios. They still have the Heal-vet and it seems to be instant Vet4. when they get vet1 and i choose the crane symbol they can heal themselfes and nearby units.
SU: the model of the KV-1 has some errors. 1. the coaxial turret MG is firing from behind the turret, that looks weird when the turret is turned to the side. 2. whenever the KV1 fires its main gun,some muzzle fire(smoke) goes to the front of the hull even when the turret is turned to the side or back
Ostheer: the tank veterancy seems to have some issues. 1. all tanks get the top MG gunner at vet 1 if choosen (maybe intendet but wrong description?). 2. the speed veterancy doesnt work. (i tried it with the Pz. IV: i let a speed(vet 4) and a comand(vet4) Pz.IV drive several races. they have the exact same speed, acceleration and traverse speed) vet4 (smoke) works just fine
When I order an MG squad to go on combat patrol, the A key on the keyboard, the team will head off, an sometimes this will happen: The team will encounter enemy infantry, deploy MG and engage. Enemy retreat, the loader and the helper will move on to the designated location, but the gunner will halt on his positio. The team can end up being separated by a very large distance, resulting in some weird situations if the gunner, or the other two, gets killed.I have also seen other strange things where the MG team will deploy the MG facing the wrong direction, pack it back up, redeploy, pack up again, and redeploy yet again - and by this time they are pretty much history or hauling ass back to base.
Soviet Union: 1. when recrewing a Mg, Mortar or AT gun the cost to refresh this MG later in the game depends on the cost to refresh the unit it was recrewed with (e.g. if it is recrewed with conscripts it costs only 7mp to refresh) not sure if this is intended (recrew cost for single AT gun member with standard crew is 2mp: seems weird) 2. siper ace: after firing the suppresion shot on a unit the sniper instantly shoots again if there is a target left. (2 kills in 1 sec) not sure maybe this is intended but there is a incorrect german description?) 3.1 the SU-100 upgrade doesnt change the look of the SU. The model still has the 85mm gun attached. 3.2 when upgrading the SU-85 to the SU-100 with ammunition the description is about the 85mm gun and the T34 (german description) 3.3 when upgrading the SU-85 to the SU-100 with ammunition the name of the tank doesnt change to the upgraded tank name as it does with the similar upgrade for the T34 3.4 the 100mm upgrade doesn't change the ingame stats of the SU (below the picture) 4. partisanen(dont know the english name) walk on full speed when camouflaged
I don't think you can really measure the acceleration just by seeing it though and I'm sure it works fine.