-- Log file for all dbTracef messages --
13:57:49.79 AppInitNetwork::InitSteam: Initializing Steam...
13:57:49.79 AppInitNetwork::InitSteam: Steam has been initialized.
13:57:49.79 RLINK -- NetworkManager::Create - creating network manager
13:57:50.83 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
13:57:50.83 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
13:57:50.83 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
13:57:50.83 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
13:57:50.85 RLINK -- WinTransport - Host Name: Игорь-ПК, aliases: , type=AF_INET, len=4
13:57:50.85 RLINK -- WinTransport - Host IP Address #0: 127.0.0.1
13:57:50.85 RLINK -- WinTransport - Interface #0: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
13:57:50.85 RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:57:50.85 RLINK -- SessionManager - Peer Header Size = 15 bytes
13:57:50.85 RLINK -- SessionManager - Game Data overhead = 4 bytes
13:57:50.85 RLINK -- SessionManager - Proxy overhead = 7 bytes
13:57:50.85 RLINK -- AutomatchInternal: Instantiating
13:57:50.85 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
13:57:50.85 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
13:57:50.85 RLINK -- RLink::ThreadFunction - Entering network thread function...
13:57:50.85 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
13:57:50.91 Loaded 589 badwords from data:OnlineConfig\Badwords.lua
13:57:50.91 RLINK -- MessageInternal::CreateChannel: Created channel 00000000
13:57:50.91 RLINK -- MessageInternal::CreateChannel: Created channel 00000001
13:57:50.91 RLINK -- MessageInternal::CreateChannel: Created channel 00000002
13:57:50.91 RLINK -- MessageInternal::CreateChannel: Created channel 00000003
13:57:50.91 RLINK -- MessageInternal::CreateChannel: Created channel 00000004
13:57:50.91 RLINK -- MessageInternal::CreateChannel: Created channel 00000005
13:57:50.91 RLINK -- MessageInternal::CreateChannel: Created channel 00000006
13:57:50.93 GAME -- Available memory: 2007MB Physical RAM, 2245MB Pagefile, 2047 Virtual Address Space
13:57:55.14 DLLDriverLinker -- Adding driver 'spDx10.dll'.
13:57:55.31 DLLDriverLinker -- Adding driver 'spDx9.dll'.
13:57:55.31 DLLDriverLinker -- 2 DLL drivers found.
13:57:55.89 SPDx10 -- Adapter [Mobile Intel(R) 4 Series Express Chipset Family]: 32MB dedicated video memory, 96MB dedicated system memory and 652MB shared system memory.
13:57:58.35 DLLDriverLinker -- 2 DLL drivers found.
13:57:58.57 SPOOGE - Driver[DirectX9 rendering device] version[4,36]
13:57:58.57 GAME -- Resolution set to 1366x768 (fullscreen).
13:57:58.63 SPDx9 -- Driver Name = igdumdx32.dll Desc = Mobile Intel(R) 4 Series Express Chipset Family
13:57:58.63 SPDx9 -- Driver Vendor = 0x8086 Device = 0x2A42 SubSys = 0xC059144D Rev = 0x0009
13:57:58.63 SPDx9 -- Driver Version Product = 0x0007 Version = 0x000F SubVersion = 0x00 Build = 15.40
13:57:58.63 SPDx9 -- Driver GUID = {D7B78E66-6902-11CF-F971-53E0A9C2CA35}
13:57:58.87 SPDx9 -- 764MB available Texture Memory
13:57:58.87 SPDx9 -- Unknown video driver, assuming [1] GPUs.
13:57:58.87 ShaderDatabase: using shader profile [ps30]
13:57:59.94 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
13:58:00.38 GameObjLoader 06b0fb08 - resetting counters
13:58:00.38 GameObjLoader 06b0fb08 - Created loader
13:58:00.38 GameObjLoader 06b0fc68 - resetting counters
13:58:00.38 GameObjLoader 06b0fc68 - Created loader
13:58:00.38 GAME -- Beginning FE
13:58:00.38 UIFrontEnd - Loading Front End
13:58:00.38 THREAD: Hyper-Threading Technology Processors are not detected.
13:58:00.87 SOUND -- Initializing ...
13:58:00.99 INNIMapDCA Key not found: sp_speechducker::time
13:58:01.95 SOUND -- Initialization completed!
13:58:01.95 UIFrontEnd - Initializing Forms
13:58:05.13 CampaignFilter::BindFilterSpecificWidgets()
13:58:05.40 Activating screen: MovieScreen
13:58:25.60 Activating screen: AppLoadingForm
13:58:25.60 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:58:27.08 GAME -- Loaded campaign 'Высадка в Нормандии' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
13:58:27.09 GAME -- Loaded campaign 'Освобождение Кан' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
13:58:27.09 GAME -- Loaded campaign 'Операция "Огород"' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
13:58:27.10 GAME -- Loaded campaign 'Ущелье Фалаис' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
13:58:27.10 GAME -- Loaded campaign 'Дамба' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
13:58:27.11 GAME -- Loaded campaign '"Сердце Тигра"' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
13:58:27.78 GAME -- Using player profile
13:58:35.23 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
13:58:38.00 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
13:58:39.63 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 11856 ms
13:58:42.06 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:58:42.07 Activating screen: FEMovie
13:58:42.07 Activating screen: OnlineWidget
13:58:42.08 CRC & Version Info : 000002bc:a0c9f839:9233461d eastern_front:700:factionfix.dll 1
13:58:42.08 Logging in using Steam credentials...
13:58:42.08 Activating screen: FE_mm_01
13:58:42.10 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:58:42.10 GAME -- Setting campaign state to 'coh'
13:58:42.10 GAME -- Closing state 'coh'
13:58:42.11 GAME -- Setting campaign state to 'cxp2'
13:58:42.11 GAME -- Closing state 'cxp2'
13:58:42.11 GAME -- Setting campaign state to 'cxp1'
13:58:42.11 GAME -- Closing state 'cxp1'
13:58:42.12 GAME -- Setting campaign state to 'dlc1'
13:58:42.12 GAME -- Closing state 'dlc1'
13:58:42.12 GAME -- Setting campaign state to 'dlc2'
13:58:42.12 GAME -- Closing state 'dlc2'
13:58:42.12 GAME -- Setting campaign state to 'dlc3'
13:58:42.12 GAME -- Closing state 'dlc3'
13:58:42.13 RLINK -- Requesting ticket
13:58:42.13 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
13:58:42.22 RLINK -- OnRequest app ticket returned N
13:58:42.22 RLINK -- SteamAuth received ticket at t=51402
13:58:42.22 RLINK -- SteamAuthManager::GetAuthToken state ID : 2
13:58:42.43 RLINK -- LoginAsync - response was failure:
13:58:42.43 RLINK -- Found 0 profiles for account
13:58:42.43 RLINK -- CallManager - terminating all server calls in progress (1 in progress)
13:58:42.43 Activating screen: MessageBoxPopup
13:58:51.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
13:59:28.68 Logging in using Steam credentials...
13:59:28.68 Activating screen: MessageBoxPopup
13:59:28.68 RLINK -- SteamAuthManager::GetAuthToken state ID : 3
13:59:28.86 RLINK -- LoginAsync - response was failure:
13:59:28.86 RLINK -- Found 0 profiles for account
13:59:28.86 RLINK -- CallManager - terminating all server calls in progress (1 in progress)
13:59:28.91 Activating screen: MessageBoxPopup
13:59:28.91 RLINK -- starting offline hosting
13:59:29.00 RLINK -- Session::Initialize - info, initializing session object, using threads.
13:59:29.00 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0df7fc78
13:59:29.00 RLINK -- Created Matchinfo for sessionID 18446744073709551614
13:59:29.00 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
13:59:29.00 RLINK -- starting local hosting
13:59:29.00 RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:59:29.00 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:127.0.0.1:6112;
13:59:29.00 RLINK -- Transport::OpenInternal request to WINaddr:127.0.0.1:6112;
13:59:29.00 RLINK -- Session::Host sid = FFFFFFFFFFFFFFFE, hostURL = , local addresses = WINaddr:127.0.0.1:6112;
13:59:29.00 RLINK -- Session::GetState - info, session [-2]'s state changed to [2:STATE_CONNECTING].
13:59:29.00 RLINK -- ValidateCustomData: called with 267 bytes of custom data
13:59:29.00 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:127.0.0.1:6112;, routes=WINaddr:127.0.0.1:6112;
13:59:29.00 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
13:59:29.02 RLINK -- local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:127.0.0.1:6112; (ping=0ms) 100.00%, pending=0, dead=0, RS#=0/0
13:59:29.02 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
13:59:29.05 RLINK -- Session::GetState - info, session [-2]'s state changed to [3:STATE_CONNECTED].
13:59:29.05 RLINK -- Sending matchinfo change #2
13:59:29.05 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
13:59:29.05 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
13:59:29.08 RLINK -- hosting - Session is connected
13:59:29.13 RLINK -- HostAsync - completed with HostResult = 0
13:59:29.13 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
13:59:29.13 Activating screen: OnlineGameSetup
13:59:29.13 GameSetupForm::SetScenarioFile -- 2p_angoville farms
13:59:29.14 GameSetupForm::OnMatchCategorySelected
13:59:29.14 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:59:29.15 GameSetupForm::OnMapSelected
13:59:29.15 GameSetupForm::SetScenarioFile -- 2p_angoville farms
13:59:29.16 RLINK -- WorldWidePartyService::SetVisible -- FALSE
13:59:29.17 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
13:59:29.18 Activating screen: RelicOnlineChat
13:59:29.18 Activating screen: RelicOnlineNewsScreen
13:59:29.18 Activating screen: RelicOnlineStatsScreen
13:59:29.18 Activating screen: Achievements
13:59:29.18 GAME -- Setting campaign state to 'coh'
13:59:29.18 GAME -- Closing state 'coh'
13:59:29.19 GAME -- Setting campaign state to 'cxp2'
13:59:29.19 GAME -- Closing state 'cxp2'
13:59:29.19 GAME -- Setting campaign state to 'cxp1'
13:59:29.19 GAME -- Closing state 'cxp1'
13:59:29.19 GAME -- Setting campaign state to 'dlc1'
13:59:29.19 GAME -- Closing state 'dlc1'
13:59:29.20 GAME -- Setting campaign state to 'dlc2'
13:59:29.20 GAME -- Closing state 'dlc2'
13:59:29.20 GAME -- Setting campaign state to 'dlc3'
13:59:29.20 GAME -- Closing state 'dlc3'
13:59:29.21 GAME -- Setting campaign state to 'dlc1'
13:59:29.21 GAME -- Closing state 'dlc1'
13:59:29.22 Activating screen: GameHistory
13:59:29.22 GAME -- Setting campaign state to 'coh'
13:59:29.22 GAME -- Closing state 'coh'
13:59:29.23 GAME -- Setting campaign state to 'cxp2'
13:59:29.23 GAME -- Closing state 'cxp2'
13:59:29.23 GAME -- Setting campaign state to 'cxp1'
13:59:29.23 GAME -- Closing state 'cxp1'
13:59:29.24 GAME -- Setting campaign state to 'dlc1'
13:59:29.24 GAME -- Closing state 'dlc1'
13:59:29.24 GAME -- Setting campaign state to 'dlc2'
13:59:29.24 GAME -- Closing state 'dlc2'
13:59:29.25 GAME -- Setting campaign state to 'dlc3'
13:59:29.25 GAME -- Closing state 'dlc3'
13:59:29.25 Activating screen: OnlineGameSetup
13:59:29.25 Activating screen: RelicOnlineTabs
13:59:29.25 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
13:59:29.25 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
13:59:29.25 RLINK -- Sending matchinfo change #38
13:59:29.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:59:29.41 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
13:59:29.41 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
13:59:29.41 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
13:59:29.42 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 0]
13:59:29.42 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
13:59:29.42 PopulateGameInfoInternal - Team #0 Player Count: 1
13:59:29.42 PopulateGameInfoInternal - Team #1 Player Count: 1
13:59:29.42 PopulateGameInfoInternal - Forcing singleplayer skirmish
13:59:29.43 GAME -- Setting campaign state to 'coh'
13:59:29.43 GAME -- Closing state 'coh'
13:59:29.44 GAME -- Setting campaign state to 'cxp2'
13:59:29.44 GAME -- Closing state 'cxp2'
13:59:29.44 GAME -- Setting campaign state to 'cxp1'
13:59:29.44 GAME -- Closing state 'cxp1'
13:59:29.45 GAME -- Setting campaign state to 'dlc1'
13:59:29.45 GAME -- Closing state 'dlc1'
13:59:29.45 GAME -- Setting campaign state to 'dlc2'
13:59:29.45 GAME -- Closing state 'dlc2'
13:59:29.46 GAME -- Setting campaign state to 'dlc3'
13:59:29.46 GAME -- Closing state 'dlc3'
13:59:29.78 RLINK -- OnlineStatsCache - response was failure:
13:59:30.31 RLINK -- TipsCache - response was failure:
13:59:30.82 RLINK -- NewsCache - response was failure:
13:59:34.73 GameSetupForm::OnMapSelected
13:59:34.73 GameSetupForm::SetScenarioFile -- 2p_duclair v1-3
13:59:34.76 RLINK -- WorldWidePartyService::SetVisible -- FALSE
13:59:34.77 RLINK -- Sending matchinfo change #49
13:59:34.91 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:59:34.91 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
13:59:34.91 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
13:59:34.91 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
13:59:34.92 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 0]
13:59:34.92 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
13:59:34.92 PopulateGameInfoInternal - Team #0 Player Count: 1
13:59:34.92 PopulateGameInfoInternal - Team #1 Player Count: 1
13:59:34.92 PopulateGameInfoInternal - Forcing singleplayer skirmish
13:59:35.85 GameSetupForm - No win/loss reporting and only a single player, disconnecting
13:59:35.85 RLINK -- SessionID : fffffffffffffffe - Disconnect called with reasonID 1004 - only one player
13:59:35.85 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:59:35.85 RLINK -- SetVisible called while !IsConnected
13:59:35.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:59:35.86 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
13:59:35.86 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
13:59:35.86 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
13:59:35.86 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 0]
13:59:35.86 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
13:59:35.86 PopulateGameInfoInternal - Team #0 Player Count: 1
13:59:35.86 PopulateGameInfoInternal - Team #1 Player Count: 1
13:59:35.86 PopulateGameInfoInternal - Forcing singleplayer skirmish
13:59:35.86 GameSetupForm - Starting game
13:59:35.86 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:59:35.86 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
13:59:35.86 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
13:59:35.86 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
13:59:35.87 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 0]
13:59:35.87 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
13:59:35.87 PopulateGameInfoInternal - Team #0 Player Count: 1
13:59:35.87 PopulateGameInfoInternal - Team #1 Player Count: 1
13:59:35.87 PopulateGameInfoInternal - Forcing singleplayer skirmish
13:59:35.87 PopulateGameInfo - random seed:[1291546775], guid:[{1d4fd02a-3542-431c-9cd2-52c8298a57bc}], sync level:[2]
13:59:35.88 Error loading [DATA:levelingCurve.lua]
13:59:35.88 Error loading [DATA:levelingCurve.lua]
13:59:35.88 MOD - Setting player (0) race to: allies
13:59:35.88 MOD - Setting player (0) race to: 1
13:59:35.88 ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
13:59:35.88 MOD - Setting player (1) race to: axis
13:59:35.88 MOD - Setting player (1) race to: 3
13:59:35.88 ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
13:59:35.88 Activating screen: MessageBoxPopup
13:59:35.88 RLINK -- WorldWidePartyService::SetJoinable -- FALSE
13:59:35.88 RLINK -- SetVisible called while !IsConnected
13:59:35.93 APP -- Game Start
13:59:35.93 GAME -- Setting campaign state to 'coh'
13:59:35.93 GAME -- Closing state 'coh'
13:59:35.93 GAME -- Setting campaign state to 'cxp2'
13:59:35.93 GAME -- Closing state 'cxp2'
13:59:35.94 GAME -- Setting campaign state to 'cxp1'
13:59:35.94 GAME -- Closing state 'cxp1'
13:59:35.94 GAME -- Setting campaign state to 'dlc1'
13:59:35.94 GAME -- Closing state 'dlc1'
13:59:35.95 GAME -- Setting campaign state to 'dlc2'
13:59:35.95 GAME -- Closing state 'dlc2'
13:59:35.95 GAME -- Setting campaign state to 'dlc3'
13:59:35.95 GAME -- Closing state 'dlc3'
13:59:35.96 GAME -- Ending FE
13:59:35.96 UIFrontEnd - Unloading Front End
13:59:36.00 SOUND -- Shutting down ...
13:59:36.08 SOUND -- Shutdown completed!
13:59:36.11
13:59:36.11 GAME -- *** Beginning mission 2p_duclair v1-3 (1 Humans, 1 Computers) ***
13:59:36.11
13:59:36.24 GAME -- Recording game
13:59:36.33 Activating screen: GameLoadScreen
13:59:36.33 ReportGameStartStats - no connection to server unable to report
13:59:36.55 RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1004, reason:only one player
13:59:36.55 RLINK -- Session Destroy Peer Event - ReasonID: 1004 ReasonDebug: only one player
13:59:36.55 RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1004, reasonDebug only one player
13:59:36.55 RLINK -- Session::DestroyPeer - deallocating peer 1
13:59:36.55 RLINK -- Session - Requested Disconnect for connectionID 1
13:59:36.55 RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:127.0.0.1:6112;
13:59:36.55 RLINK -- Session - Requested Disconnect for connectionID 2
13:59:36.55 RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:127.0.0.1:6112;
13:59:36.55 RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
13:59:36.55 RLINK -- peerremove - peerIDRemoved=[ffffffff:fffffffe], reasonID=1004, reason debug hint - only one player
13:59:36.55 RLINK -- Session::GetState - info, session [-2]'s state changed to [1:STATE_DISCONNECTED].
13:59:36.55 RLINK -- PeerRemoveAll - flushing local session peer data
13:59:36.55 RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll
13:59:36.55 RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=2
13:59:36.55 RLINK -- Destroyed Matchinfo
13:59:36.55 RLINK -- SessionManager::UnregisterSession - Unregistering session 0df7fc78
13:59:36.55 RLINK -- OnDestroyPartyNotification - partyID = [ffffffff:fffffffe], prevID = [ffffffff:ffffffff]
13:59:36.55 RLINK -- ChatChannelCache - response was failure: We are not connected
13:59:36.56 RLINK -- Transport - Largest sent is now 8
13:59:36.58 RLINK -- Transport - Largest received is now 8
13:59:36.73 THREAD: Hyper-Threading Technology Processors are not detected.
13:59:36.83 SOUND -- Initializing ...
13:59:37.84 SOUND -- Initialization completed!
13:59:37.86 PHYSICS: detected processor(s) capable of handling 2 threads.
13:59:37.93 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\community\2p_duclair\2p_duclair v1-3'
13:59:37.93 MOD -- Using Mod 'Eastern_Front'
13:59:37.96 Unable to load/parse precache file [DATA:scenarios\mp\classic\community\2p_duclair\2p_duclair v1-3_precache.lua]
13:59:41.97 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4001 ms
13:59:42.13 GameObjLoader - upgrading load_count from 0 to 1130
13:59:48.26 GameObjLoader - upgrading load_count from 1130 to 1757
13:59:48.70 PHYSICS -- Created node factory 'HVOK'
13:59:48.70 PHYSICS -- Created node factory 'DMMY'
13:59:52.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
14:00:07.93 GameObjLoader - upgrading load_count from 41 to 3924
14:00:16.69 GameObjLoader 06b0fb08 - resetting counters
14:00:16.69 GameObjLoader 06b0fb08 - LOAD_DONE
14:00:16.69 GAME - SessionSetup
14:00:17.87 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
14:00:17.87 TERRAINTEXTURE -- compositor added RenderTarget
14:00:17.87 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
14:00:20.14 GAME - CreateGEWorld in 3453 ms
14:00:20.31 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
14:00:20.58 GAME - SessionSetup finished in 3896 ms
14:00:20.58 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 3898 ms
14:00:20.60 GAME - WaterReflectionManagerSetup
14:00:20.60 GAME - WaterReflectionManagerSetup finished in 0 ms
14:00:21.62 Regenerating ImpassMap data...
14:00:21.62 Impass Data was already valid, but regenerating...
14:00:21.73 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
14:00:21.73 Regenerating CanBuildMap data...
14:00:21.73 Generating CanShoot Map.
14:00:21.73 Pathfinder::Regenerate()...
14:00:21.76 Generating PathSectorMap...
14:00:21.98 Pathfinder::Regenerate() Done.
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x061efa98
[Cope FactionFix] - patched @0x69405491
[Cope FactionFix] - hooked @0x69405492
[Cope FactionFix] - patched @0x69404a07
[Cope FactionFix] - hooked @0x69404a07
[Cope FactionFix] - Hook installed
14:00:22.33 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded.
14:00:23.01 MOD -- Player (unused player) (frame 0) (KillPlayer)
14:00:23.01 MOD -- Player (unused player) (frame 0) (KillPlayer)
14:00:23.01 MOD -- Player (unused player) (frame 0) (KillPlayer)
14:00:23.01 MOD -- Player (unused player) (frame 0) (KillPlayer)
14:00:23.01 MOD -- Player (unused player) (frame 0) (KillPlayer)
14:00:23.01 MOD -- Player (unused player) (frame 0) (KillPlayer)