I wanted to try this new version, but the game cannot be lanuched. I've got an error which says that my CoH product cannot be recognized and try to lanuch the game from Steam. Any ideas how to fix it? The game is installed in fine location.I just noticed that when I want to play EF, in Steam it writes I'm playing TGW 1918 mod. I tried to uninstall it and it still writes that I'm playing TGW when I want to try EF.
I had exactly the same problem.Solved it by deleting all the coh1 files in steamapps and then reinstalling both the game and mod.Would seem the mod files conflict?
Hey, cool new patch guys, i really like the way the ostheer got cleaned up. A few bugs/strange things i noticed from playing the first few games:- [german version] Tooltip for IG-barrage missing- [german version] Tooltip for Elite-Doctrine Arty-strike missing- [german version] Outdated tooltip for Landsers- [german version] Left and Right Tree for fortress doctrine dont have names- medic vet seems to be gone (assuming that the thing with a crane as a symbol and the medic tooltip is logistic. Else medic does not give medikits)- [german version] Logistic vet uses tooltip for medic vet- Panzerfussilers cant dig holes anymore?- Landsers dont seem to get a Mkb42 from the update, as stated in the update tooltip
How is the ostheer commanding officer squad w/ 3 men? Are the 2 KCH bodyguards just like the regular knights cross except with rifles?
Yes, the Officer has two knight cross holders as bodyguards who are armed with g43 rifles. The unit itself is pretty good in long range combat and buffs nearby allied units in a defensive manner, depending on the assault pool/support pool choice.
Quote from: Hendrik 'DarcReaver' S. on September 09, 2014, 09:37:13 PMYes, the Officer has two knight cross holders as bodyguards who are armed with g43 rifles. The unit itself is pretty good in long range combat and buffs nearby allied units in a defensive manner, depending on the assault pool/support pool choice.Speaking of bodyguards, I understand that this is only cosmetic stuff and you devs should probably do something more important, but here I was wondering, could you guys do something about the bodyguards' models? Make their unifroms, I dunno, a bit darker and less shiny, maybe a bit more dirty? It's just this contrast between them with their perfectly clean uniforms for parades with all the shiny silverish details, medals and stuff, and the officer, with his dark mud-covered coat, dirty cap and a moody look on his face... I guess after serving on the Eastern front, his bodyguards would look more like him and less like they're just from a great parade in Berlin
Whoohoo! Finally, the long-awaited patch! New changes are awesome. Great job, guys, I've always beleived in you Seeing how people report oddities of the new update, I'd like to throw in my 5 cents.A whole lot of bugs about Shtrafnie:- If the commisar is killed and then the Shtrafnies squad is reinforced, the guy who takes his place is a simple conscript, and not an officer. Maybe WAD, I don't know.- They seem to lack the building animation: when I give the order to build sandbags, they just stand in a group and watch the sandbags being magically laid by themselves - If the squad suffered some casualties (including the officer model), reinforced and fully healed, the squad's health bar will always be not full. This is probably because the commisar model has a bit more HP then the cons, so when a conscript replaces the officer (see n.1 in my list), a small portion of health is considered "lost", hence the not full HP bar.- For some reason, when turning the Conscripts into Shtrafnie, the squad's icon does not change from rifle to a small square, so it's really hard to differentiate your Cons from Shrafniki.- When idling out in the field and not in combat, they make the animations the soldiers usually perform only in the base sector. Well, I described it a bit fuzzy, still, to understand, try moving a Shtrafnie squad and, say, a Strelky squad out in the field and look at the soldiers. While Strelky will try to crouch, take cover, scan the horizon, look out for the enemies, the Shtrafnie will just stand tall and straight as if they are in the base sector.Also, I concur with people above: many tooltips in the English versions are messed up, and some text is missing with BLANK written instead. But I'm sure it's all going to be fixed.I hope all this helps. I'll probably find some more stuff later.
Realy great job . love the new units. But I noticed that WM Grens cant get any vet or the vet icons are missing???