Company of Heroes: Eastern Front

Author Topic: War Cabinet – new strategy and war game currently in development  (Read 14732 times)

Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Dear friends,

We would like to ask for your comments and opinion regarding a new strategy and war game project, called War Cabinet.

The game will put you in the army commander's role during a War that takes place in the late 80s – 90s of XX century. The game story is about 12 years old boy and a terrible and unforgettable civil war. He desperately have been seeking for shelter, hope and new life. Ha was scared and lonely when a man – a General found him and changed his life.… Read more at: warcabinet. net/ story/

War Cabinet will be played in two different modes: Single and Multiplayer Campaign or different battles scenarios. It will use pause-able real time planning system to offer full strategic and tactical flexibility.


So what do you think? If you want to read more please visit:  warcabinet. net.

Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #1 on: June 16, 2014, 03:39:30 PM »
War Cabinet Officer’s management interface design is ready. The purpose of this UI is to provide information about your officer’s Combat stats, Special Traits, Experience and Rewards. From here you would be able to sort and manage officers in easy and intuitive way with single click. This way you could choose best commanders for various units and missions for best results.
The interface has three main parts: The first one is located on the top. It gives you the information about the commander of the selected unit with his stats, experience, rewards and special abilities. It also shows the name and the rank of the current commanding officer.

The second one, located on the left side of the screen provides information about highlighted officer from the pool. Looking at the stats and skills you can decide what type of units would benefit most of his command.  There would be five major types of land units:  Infantry, Mechanized, Artillery, Armored and Anti-Air battalions. Same design will be used for Air Force, but it will utilize different categories and special abilities. Clicking on the awards icons with reveal more details what kind of medals he has and how they were earned.

The third one is located on the right side of the screen and shows the officers pool. This is the place where you can oversee overall officer’s availability, skills, decorations and seniority of the commanders.

We believe that War Cabinet interface design is created to be distinctive and user friendly in order to provide flawless game experience.
All your comments and further recommendation on that you are more than welcome.

Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #2 on: June 26, 2014, 02:22:44 PM »
Crocodile is coming.. go hide your vehicles

Here it is: The flying beast Mi-24 Hind.
At first look you understand that the nickname “flying tank” is well deserved.
Despite it is introduced in service since 70s, even today Hind is considered dangerous foe and form the backbone of many countries’ helicopter force.
This is how we see it in the War Cabinet Game. What do you think? Share your thoughts and comments.

Offline stealthattack1

  • Axis Commander
  • Major
  • *
  • Posts: 713
  • there is no losing, only delayed winning.
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #3 on: June 26, 2014, 09:50:49 PM »
are you making this? is this your game?


OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?

Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #4 on: June 26, 2014, 09:54:34 PM »
are you making this? is this your game?

Yes, we are a small indie team and we develop War Cabinet Game.

Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #5 on: July 02, 2014, 08:19:47 AM »
War Cabinet story continues 23 Days Later…

Part 3: Shadows from the past

There are numerous reports of intensifying firefights in Marutia. Most of the country is the hands of the armed insurgent groups. There is no electricity and serious food shortage in all major cities. Marutia’s government is on the edge of collapse. Two major rebel movements started to fight each other clearly supported by the neighboring countries. In this situation all diplomatic efforts to reduce the escalation of violence have failed.


Meanwhile weapons deliveries are increasing flowing into the whole region not without blessing of the superpowers.
In just one week military budged have been increased by 600%. Armed forces of both Girdia and Ortia are put on increased alert. Significant troop movement is observed along the borders.

War Cabinet is formed to deal with the crisis! All high ranking generals are gathered and full mobilization plan is drawn. Because of your experience and years of dedicated service, government appoints you commander-in-chief.
There is challenging time ahead. Many forgotten memories surfaced once again to remind you that the shadows from the past could not be buried deep enough…



Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #6 on: July 15, 2014, 03:05:34 PM »
New content in War Cabinet Gallery Section. Please share your comments about the helmet.


Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #7 on: July 22, 2014, 01:47:31 PM »
New Interface Screen for Faction Selection

This is the Interface screen for Faction selection.

The Interface screen where to select your playable county. Which one you will choose:  the House of Green or the House of Orange.
Share your choice on the selected faction as well as your opinion on the Interface screen.

Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #8 on: July 28, 2014, 02:53:44 PM »
New BTR-60PB

There is new addition of entry level mechanized infantry for the House of Orange.

BTR-60PB rigged and ready to be animated.

Share your thoughts and comments.

Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #9 on: July 30, 2014, 04:16:49 PM »
Another screenshot of BTR-60PB side view

Share your comments.


Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #10 on: August 11, 2014, 02:33:58 PM »
Hi guys,

We are happy to share with you the design of the Strategic Map.This is the place to get the overview of the war theater.
Here you plan and perform movements, deployment, reinforcements and air operations.You also get information and filter display of strategic objects like barracks, factories, supply depots, SAM sites, EWR stations, cities, villages, etc.
Weathear report will guide you about combat operations in different atmospheric  conditions.

What do you think about it? Share your comments.

If you want to see a full-size screenshot:http://www.warcabinet.net/gallery/pre-alpha-screenshots/
   

Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #11 on: August 21, 2014, 01:28:20 PM »
Supply and logistics have been playing important role in every war since ancient times.

As a general rule if you want to win a war there should be couple of things present. One of them is strong supply and logistics. This involves huge volume of manpower, equipment, fuel, food infrastructure consideration and serious planning.  Without it even mightiest army is becoming helpless mass of people and equipment.

They all had to be moved usually between great distances from the homeland into the campaigning theaters. The fighting front is where the links in the supply chains end.

In the end it doesn’t matter if it is a real war or just a strategy war game the rules remain the same. That is why we believe that any serious war strategy game should consider including this key element. We will.

In this regard we would like to share with you one piece of equipment suit for the task. This is the Ural fuel tanker 375D, which can be quickly and accurately allocated to supply the battle front.  The Ural-375D is a general purpose 4.5 ton 6x6 truck, produced at the Ural Automotive Plant in the Russian SFSR since 1961. The ZIL-157 was the standard Soviet truck until it was replaced by the Ural-375D, which became the standard Soviet truck in 1979. The Ural-375D was soon replaced by the Ural-4320. The Soviets also found the trucks an ideal platform for the BM-21 Grad rocket launcher. Other modes for the Ural-375D included troop carrier, supply carrier, etc.

So please take a close look at it and tell us what you think.

Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #12 on: September 15, 2014, 12:06:21 PM »
Dear friends,
War Cabinet game added its Game economy as part of the development process.
We believe that one of the main elements of the economy are the resources types, availability and specific purposes. We plan to have 7 main pillars of our war economy.
If you want to read more please visit News section of warcabinet. net

Offline CosPetia

  • Conscript
  • Posts: 0
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #13 on: September 26, 2014, 03:57:53 PM »
War Cabinet frontline battle machines were added

We would like to present a game scene with House of Green equipment showing some of the frontline battle machines. Here you can see the T-72M tank, which is a Soviet second-generation main battle tank. It is one of the most widely produced post–World War II tanks. The T-72 was widely exported and saw service in 40 countries and in numerous conflicts. Due to its huge popularity we decided to make it part of War Cabinet frontline equipment.

Next to the T-72M tanks there is also a BTR-60PB, which for a long period of time was used to transport Soviet motorized infantry troops. It has also been exported to a number of countries. Despite it's age, the BTR-60PB is still in service with at least 30 operators worldwide and in game will form the bulk of the mechanized forces.
As we know that supply is a vital for the war efforts so we also added here the Ural fuel tanker, which will provide logistic support for the frontline.
Having such equipment on hand what would be your strategy? How you would use these frontline assets to win battles? Would you need any other equipment to enter combat?

Offline Hendrik 'DarcReaver' S.

  • Administrator
  • Poster of the Soviet Union
  • *
  • Posts: 2503
  • ...Fear my Arty...
    • View Profile
Re: War Cabinet – new strategy and war game currently in development
« Reply #14 on: October 07, 2014, 10:42:27 AM »
This Looks quite cool actually. Good work so far, and good luck with your Project :)

Abuse is abuse and has to go.