yeah good points, would also like to point out:1 the lack of heavy tanks (panzer 4 seems a bit lame vs things like comet, firefly, churchill and ls2)2. anti tank grenades seem very week, last nite playing friend with brits, 3 at nades barely made a scratch on a armoured car3. how slow it is too finish, waiting till you have 6 panzer4s( is the best number to pretty much be able to wipe out a base) takes a long time to achieve, maybe the new officer will be able to supervise buildings?4 no default defense gun emplacements makes troops a sitting duck for all the allies easily achieved and deadly mortar crews
About the OH's AT grenades, I think he might have a point. Currently Hafthohlladung (how do you spell it, anyway?) makes only a bit of damage and only 2-3 seconds of stunning on the target vehicle and you really can't do much during this time. Maybe you could add a small chance (15-20%) of doing a crit (damaged engine, main gun or something) to make the grenades-with-a-very-long-name worthwhile?
I have often wondered how different the game would be following a slightly more realistic approach, the amount of times i have seen a squad of engineers or troops capturing a VP with no cover surrounded by troops firing on them only to have them succeed the cap and retreat.