Company of Heroes: Eastern Front

Author Topic: Basic COH fracions new doctrines.  (Read 9750 times)

Offline Alexander 'ApeMen' J.

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Re: Basic COH fracions new doctrines.
« Reply #15 on: December 04, 2013, 05:56:30 PM »
You got this wrong robo. Adding The vanilla reward docs will slow down The Balance progress. The reason is simple. We have to test and balance the new units and abilities, because they will always effect the current gameplay and balance. Tbh i don't want to see something like RMC again



Offline Hendrik 'DarcReaver' S.

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Re: Basic COH fracions new doctrines.
« Reply #16 on: December 04, 2013, 06:31:59 PM »
You got this wrong robo. Adding The vanilla reward docs will slow down The Balance progress. The reason is simple. We have to test and balance the new units and abilities, because they will always effect the current gameplay and balance. Tbh i don't want to see something like RMC again
I share Ape's and Cranials opinion on this matter. Vanilla factions already receive useful stuff from their reward units. Adding reward doctrines on top is too much to handle.

Abuse is abuse and has to go.

Offline Jeff 'Robotnik' W.

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Re: Basic COH fracions new doctrines.
« Reply #17 on: December 04, 2013, 06:52:14 PM »
I would still consider even only 1 reward doctrine better than reward units. Also the US has only 1 reward unit while the panzer elite has 3, so the US is also kinda lacking in reward content in comparison to the other factions

Yes I wouldnt want to see a repeat of the RMC either, but 1 reward doctrine would be much easier to balance than a reward faction or 3 reward doctrines, while offering more content than a reward unit

Offline Yappir

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Re: Basic COH fracions new doctrines.
« Reply #18 on: December 04, 2013, 06:58:41 PM »
I never said that it should be new pioriety but what when EF will be 100% complited? I do not force you to do anything or do it as i said. We can just sit here and speculate what if?
About marines, you are right about x6 tommy it would be OP how about x3 tommy and x3 M1? Or we could just cheat and make they tommys weaker then rangers. Marines don't know how to shoot with rusty guns :D About balancing x6 300mm. smoke + 2-3 seconds first round  then rest after like 1/4 second each.

One more thing. It is a bad idea but how about giving to PE a "Karl Gerät 040". It was a mortar. Trick was that it was 600mm and fired 2t rounds on 10km. There was also version with 540mm gun that fired 1.2 ton. Germans wanted to improve reload speed by making rounds smaller. They build 6 of them +1 prototype. Used mostly on eastern front.

http://www.info-pc.home.pl/whatfor/baza/panzer6/karl_1.jpg [nofollow]
http://img.sadistic.pl/pics/ea8f75ab386a.jpg [nofollow]
http://www.mojehobby.pl/zdjecia/2/5/2/187_rn.jpg [nofollow]

and Polish saper finding a 2t round. http://www.rzeczpospolita.pl/teksty/warszawa_070609/warszawa_a_3-1.F.jpg [nofollow]

Ofc it must me off map. But then it will be same as V1. IF you want to use it we should make it that way.
PE comander call an area barrage (must do it on own or neutral terrytory. On huge area (realy huge) karls starts to droping round in totaly random spots. few round (4?) in huge time peroid. Evry shot is warned by a sound of karl fireing. You have to drop it on own/neutral sector so sneaky snipers will not spam it on enmy side of map.

But even i think this idea is kinda crazy. 2t or 1.2t of explosives from sky it is huge amout of explosives. I will not be surprised if you reject this monster. here is explosion a 1000kg of ANFO so you can see how big it is. http://youtu.be/saU3ftuG7CQ?t=47s [nofollow]
« Last Edit: December 04, 2013, 07:22:38 PM by Yappir »

Offline Riggsman

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Re: Basic COH fracions new doctrines.
« Reply #19 on: December 04, 2013, 07:32:36 PM »
Marines assaulting to Demyansk, Battleships on Volga pounding Stalingrad, swimming Stuarts. hmmm. Why not Submarines then? Awesome ideas. It will definitely add so much to this mod and Russian theater. Nice touch.

I have some suggestions too; we can have reward Doctrine for Ost, "Zeppelin Rage" doctrine. War Zeppelins swarming skies, while Hans Joachim Marseille Stafing Run supressing the Russian War Bears, Gunther Prien can sink those Battleships on Volga with ease before Soviets charging under Gen. Zhukov ( replacing CS unit, he rides a White horse ) for a final effort. I think this will also help EF Mod.

When you finish EF balancing, please add those too. I have so many ideas you'll be insanely exited.
« Last Edit: December 04, 2013, 07:34:49 PM by Riggsman »

Offline Gerrit 'Lord Rommel' G.

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Re: Basic COH fracions new doctrines.
« Reply #20 on: December 04, 2013, 07:36:24 PM »
Please keep in mind that we cant add a on-map-object like the Karl-Gerät or stuff like this.
So such a suggestion will be a stupid and boring "artillery off map barrage"... so keep this in mind
when u think about "new stuff"  ;)
And all in all i think we should focus on EF content and not on CoH vanilla content.
May the force be with you.

Offline Dreamerbg

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Re: Basic COH fracions new doctrines.
« Reply #21 on: December 04, 2013, 07:50:37 PM »
It was ironic comment

Offline Hendrik 'DarcReaver' S.

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Re: Basic COH fracions new doctrines.
« Reply #22 on: December 05, 2013, 02:08:46 AM »
lol

Abuse is abuse and has to go.

Offline Tom

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Re: Basic COH fracions new doctrines.
« Reply #23 on: December 05, 2013, 12:16:07 PM »
Marines assaulting to Demyansk, Battleships on Volga pounding Stalingrad, swimming Stuarts. hmmm. Why not Submarines then? Awesome ideas. It will definitely add so much to this mod and Russian theater. Nice touch.

I have some suggestions too; we can have reward Doctrine for Ost, "Zeppelin Rage" doctrine. War Zeppelins swarming skies, while Hans Joachim Marseille Stafing Run supressing the Russian War Bears, Gunther Prien can sink those Battleships on Volga with ease before Soviets charging under Gen. Zhukov ( replacing CS unit, he rides a White horse ) for a final effort. I think this will also help EF Mod.

When you finish EF balancing, please add those too. I have so many ideas you'll be insanely exited.

You made my day man.  You're quite a comedian.

But your last assertion is so true. After this mod will be perfect balanced, hosted a couple of tournaments and we'll be bored of it we can turn to these extra doctrines.
knowing what you want is half the battle

Offline Yappir

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Re: Basic COH fracions new doctrines.
« Reply #24 on: December 06, 2013, 02:52:43 AM »
How about something like passive think for 1 point; "Staying low". Infantry is harder to be pined or stunded.

Offline Cranialwizard

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Re: Basic COH fracions new doctrines.
« Reply #25 on: December 07, 2013, 10:59:22 PM »
How about something like passive think for 1 point; "Staying low". Infantry is harder to be pined or stunded.

I still hope you're kidding around here.
"Balancers are 10 a penny"

Offline krupp steel

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Re: Basic COH fracions new doctrines.
« Reply #26 on: December 09, 2013, 10:44:43 PM »
How about something like passive think for 1 point; "Staying low". Infantry is harder to be pined or stunded.
??? ??? ???That contradicts what the ability is supposed to do. Well if infantry are staying low more often shouldn't that mean they get surpressed easier?
My personal favorite

Offline Yappir

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Re: Basic COH fracions new doctrines.
« Reply #27 on: December 22, 2013, 02:26:46 PM »
I done some reading about USA marines to get some knowlege.
I found out some intresting informations.  As you guys know USA marines are specialisated in attacks from sea. Thats only one of they funcion. On land USA marines were (and still are) use as motorised infantry. Lets forget about ships and stuffs like that and focus on motorised infantry funcion. Also i read that marines and land troops were rivals. They were trying to impress each other. We can made ablility similar to Panzercrieg. Marines could buff riflemans and riflemans would buff marines.

Also USA made special sub for marines. They made like 10k (?) of it.  It would be perfect replacement for OP tommy. You can read in wikipedia that it had poor combat performence. It is similar to tommy (same bullets for example) but it is weaker so it will be perfect replacement.
http://en.wikipedia.org/wiki/M50_Reising [nofollow]

I did not found any cool vehicels for marines yet. It should be amhibius so it is related to marines and sea. I think this swiming M5 would be great.

Offline Sommarkatze

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Re: Basic COH fracions new doctrines.
« Reply #28 on: December 23, 2013, 05:36:07 PM »
When I think of Marines the only thing that pops into my head are Rangers with Thompson smg upgrade XD

I agreed with everybody that balance should be fixed first. When thats done why dont you take all the reward units we have at the moment and make these into Doctrine based?

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3