The following is my personal opinion! Please keep this mind when u read the following:Guys... u were BETA TESTERS! We launched the Beta last winter! No one was playing or helping with the Ostheer.We Devs have done all the balance stuff and thats the reason why we are still working on the balance.WHEN u have balance issuses, please send us replays, replays and replays... or talk with devs (mumble?) to start some mp pvp games.This threads with the "personal opinions" are nice to read but they dont help us because u need to play tons of games against humans to adjust the balance.Thank u very much.Rommel in function of a "normal user" here
2) Combat pios need normal repairs. Since Wehr pios come with normal repair by default i dont see why Combat Pios should be the exception. Imagine playing whermacht T3 with primitive repairs. And dont tell me about the Famo, in 1v1 you dont go T4 everyday.If you were to get normal repairs and survival training it makes them great and more of an equivalent towards Sturmovie Ingenery
3)Mines Mines Mines. Everyone of you who watched a vcoh tournament knows how important are mines. Mines win games some used to say. And the S-mine should be called Joke Mine. Fix it or get rid of it and bring back the vanilla mine.
5)LMG34 sqauds. Buff the damage and add the option to upgrade Panzerfusiliers with the LMG34. Altough they look like Neo i almost never use them. Even with the dual mag mp40 they fall so easy to focus fire in close range.
I also noticed the s-mine damage is a bit inconsistent in vEF. Gotta see what we can do about it.
Quote from: dArCReAvEr on November 04, 2013, 12:53:55 AMI also noticed the s-mine damage is a bit inconsistent in vEF. Gotta see what we can do about it."Inconsistent" is truely the correct word. The problem with that is, you can't rely on it. But most of the time S-mine is underperforming somehow.