Company of Heroes: Eastern Front

Author Topic: Latest bugs  (Read 10320 times)

Offline Blackbishop

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Re: Latest bugs
« Reply #15 on: July 14, 2013, 04:41:43 AM »


I didn't occur to me before the latest patch.

As you can see in my first post that it's already been reported and is fixed in the internal version.

My bad, I see it now- unlogged users cannot see those images ;)

Ostheer instant- repairing bunkers issue still remains though.
It will be fixed in the next patch.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline AngelWizard

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Re: Latest bugs
« Reply #16 on: July 14, 2013, 09:37:05 AM »
The Wespe now comes out properly named; however, when it gains veterancy, its name will change to BLANK. On top of that, I am still unable to select the veterancy upgrade for it.

The same thing happens for the Panzerwerfer 42.

Modified to show one fresh Wespe and the one veteran Wespe.
« Last Edit: July 14, 2013, 10:41:31 AM by AngelWizard »

Offline Blackbishop

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Re: Latest bugs
« Reply #17 on: July 14, 2013, 06:32:43 PM »
That's because they do not get the veterancy upgrade. I'll check the Blank name.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline AngelWizard

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Re: Latest bugs
« Reply #18 on: July 16, 2013, 11:59:04 AM »
Ah, I see. Roger that.

Loving the Ostheer and the mod, great work~!

Offline sizz3

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Re: Latest bugs
« Reply #19 on: July 16, 2013, 02:04:43 PM »
Brandenburgers are still very buggy...the interface looks like it has been fixed, but as soon as I ordered them to plant a high explosive charge, after it was placed the icon to go camo came up, with no description. When you click it, they camouflage and can't turn it off. No other brandenburger units can place explosives. It just says 'requires:' and that's it.

Offline ubermensche

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Re: Latest bugs
« Reply #20 on: July 16, 2013, 02:06:49 PM »
Another bug.

Naval infantrymen are now immortal. Impervious to everything except snipers and grenades.

I literally spent 5 minutes shooting at a bunch of naval infantrymen with landsers and not a single one of their men died until the landsers started tossing grenades.

I understand that the Propaganda tree has a perk which allows Soviet infantry not to die for a duration or something, but I'm pretty sure that it doesn't last five mnutes.

I have the same problem with conscripts. I had 2 Landser squads and an MG34 squad shooting at a squad of conscripts. Their health were virtually reduced to 0. You couldn't even see the healthbar anymore. But they just wouldn't die. Maybe the problem is that the effect of the "Red Tide" doesn't go away. I didn't save that replay but I'll try to recreate it another time.

« Last Edit: July 16, 2013, 02:24:11 PM by TheVole »
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TheVole

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Re: Latest bugs
« Reply #21 on: July 16, 2013, 02:24:29 PM »
Another bug.

Naval infantrymen are now immortal. Impervious to everything except snipers and grenades.

I literally spent 5 minutes shooting at a bunch of naval infantrymen with landsers and not a single one of their men died until the landsers started tossing grenades.

I understand that the Propaganda tree has a perk which allows Soviet infantry not to die for a duration or something, but I'm pretty sure that it doesn't last five mnutes.

I have the same problem with conscripts. I had 2 Landser squads and an MG34 squad shooting at a squad of conscripts. Their health were virtually reduced to 0. You couldn't even see the healthbar anymore. But they just wouldn't die. Maybe the problem is that the effect of the "Red Tide" doesn't go away. I didn't save that replay but I'll try to recreate it another time.

Neither of these are bugs, but part of a Russian ability (I think it was "not one step back").

Offline Dreamerbg

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Re: Latest bugs
« Reply #22 on: July 16, 2013, 02:39:31 PM »
No, its Red Tide.

Offline Hendrik 'DarcReaver' S.

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Re: Latest bugs
« Reply #23 on: July 16, 2013, 07:25:41 PM »
However, red Tide isn't meant to last forever. Only for the duration of the ability. We'll take a look at it.

Abuse is abuse and has to go.

chaosval3

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Re: Latest bugs
« Reply #24 on: July 17, 2013, 01:30:57 AM »
The PTRS and PTRD are both bugged. The PTRS has no firing sound and the PTRD has no muzzle flash and no firing sound IIRC.

Offline Blackbishop

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Re: Latest bugs
« Reply #25 on: July 17, 2013, 02:59:06 AM »
PTRD and PTRS are based on the  Boys AT rifle which doesn't have muzzle flash either.

The missing sound will be fixed in the next patch.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline adognow

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Re: Latest bugs
« Reply #26 on: July 20, 2013, 05:05:01 PM »
However, red Tide isn't meant to last forever. Only for the duration of the ability. We'll take a look at it.

Thank you! I was starting to get baffled as to why nobody thought that Red Tide with a significantly extended duration did not constitute a bug.

Offline adognow

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Re: Latest bugs
« Reply #27 on: July 20, 2013, 05:09:09 PM »
The PTRS and PTRD are both bugged. The PTRS has no firing sound and the PTRD has no muzzle flash and no firing sound IIRC.

Some rifles in real life had a very long barrel relative to the caliber of the bullet and as a result, no muzzle flash would be observed. An example of this would be the Arisaka rifle, which if used as a marksman rifle significantly frustrated the opponent's efforts to locate the marksman.

However, the PTRS without a muzzle flash is rather odd though.

Take a look at the muzzle flash for the PTRS here http://www.youtube.com/watch?v=5RWwNnWG2nM [nofollow], it's blinding even though it's just a video.

Offline LiefTundra

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Re: Latest bugs
« Reply #28 on: July 21, 2013, 06:30:24 AM »
This is a minor bug, but when the Soviet SU76 dies, the crew members fall straight through the tank (where they stand) and lie on the floor right below the wreck. Are the crew members supposed to do this or fly out of the tank like the tank crew of the Marder III does?

Offline adognow

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Re: Latest bugs
« Reply #29 on: July 23, 2013, 04:14:43 AM »
This isn't a bug but I was wondering if the observer guy in the Soviet sniper team could be made to hold something? Maybe a pistol or a pair of binoculars? He looks really weird running around the battlefield carrying nothing.