If I skip T3 and need indirect fire I have the OP Lieg from T2, I have Snipers from T1, I have Doctrinal Arty. Why to spend lots of fuel and Mp to get Panzerwerfers which is in a ineffective Tier.
Maybe the easiest thing to try first to address this problem would be to give us the possibility of choosing to go either T2 or T3 immediately after T1 or even complete liberty of our choices for the first three tiers with modified fuel values to control what comes out and when.
In my opinion, T3 in its current form and unit composition is not attractive option because of the timing of when first T3 unit comes out. It is usually to late to shock your opponent with such units and what they offer firepower wise is decently covered by T2 units and of course T3 is completely inadequate to plan your late game force. So waiting for T4 seems like an obvious choice at the moment.
In any case, full freedom of choosing T1, T2, T3 would allow for some innovative tactics and OH forces. For example, I have been trying out Sturmpioneers as combat units (with those T1 cars in support, holding out for Jagers), with this, holding out for Panzerfusiliers would be possible. This would allow us to play a risky yet aggressive strategy focused on getting fast light armor out supported by PFs.
QuoteMaybe the easiest thing to try first to address this problem would be to give us the possibility of choosing to go either T2 or T3 immediately after T1 or even complete liberty of our choices for the first three tiers with modified fuel values to control what comes out and when.No, it would make the Ostheer to imbalanced.QuoteIn my opinion, T3 in its current form and unit composition is not attractive option because of the timing of when first T3 unit comes out. It is usually to late to shock your opponent with such units and what they offer firepower wise is decently covered by T2 units and of course T3 is completely inadequate to plan your late game force. So waiting for T4 seems like an obvious choice at the moment.If you played against a human player you would find this is not the case at all, getting an early panzerwerfer can have a huge impact on your opponents early to mid game. Not to mention that you can get a marderII out just about the same time as a T90/SU76 and in a fair fight the marderII will beat the SU-76 and the T90 stands no chance.QuoteIn any case, full freedom of choosing T1, T2, T3 would allow for some innovative tactics and OH forces. For example, I have been trying out Sturmpioneers as combat units (with those T1 cars in support, holding out for Jagers), with this, holding out for Panzerfusiliers would be possible. This would allow us to play a risky yet aggressive strategy focused on getting fast light armor out supported by PFs. That strategy would never work against a human.
Maybe it would help swapping around the units in tier 3:As i see it, Luchs+Marder would be a quite usefull offensive combo, while in a defensive position, when i already invested in LeIG and HMGs i want the PaK instead of Marder.So if T3 had like Luchs and Marder on Assault and could still get both with one modernisation it would be a quite attractive vehicle rush strat, while Paks+Panzerwerfer on the other modernisation (not depending on the first one) where really good if the frontlines are frozen. This has also the advantage that u can finetune the timing of the vehicles by separetly changing the fuel cost of both upgrades. Panzerwerfer would and Paks would be out a bit faster, but i cant imagine that to be a really big problem. If it is, just increase the modernisation costs.