(Please Read The Whole Thing)
Hello Everyone. I joined The Forums Recently. Played The Mod, COH Was Already My Favorite Game & This Mod Added What I Needed. First I Would Like To Thank The Mod Devs For Making Such And Awesome Mod. Please Don't Stop Working On This Mod Till It is Satisfactorily Completed. Please Don't Abandon It Just Because CoH 2 is Around The Corner.( CoH 2 Wont Be Any Good
) I Will Help You Guys In Any Way I Can. My Expertise Lies In Game Design, Quality Assurance , Artwork (Not 3D modeling) & Music. I Am Currently Making A Trailer For EF (some of the official trailers are not so catchy..no offense) And My Friend Is Working On Making Some Nice Promotional 2D Artwork. We Will Help Recruit More Comrades To Fight For Our Cause
Well..so I Played EF For About 18 Hours And Found Out A Lot Of Things That Need To Be Fixed & Some Bugs Too. So Below I Have Made A Report... Sorry I Crammed Up Everything Here..
(if any of the problems below feel like an insult to you(the devs) then Im sorry)
A Big Problem For Soviets -
There Are No Soviet Units That Can Spot Enemy Camouflaged Units, Making Soviet Infantry Fodder For Enemy Snipers, All Factions Have A Scout Vehicle.. American Jeep, Wehrmacht Motorcycle, Panzer Elite Scout Car,British Have Multiple Vehicles That Can Spot Camos. Example Bren Carrier. Soviets Have Nothing.
Bug - There Is A Problem With Line of Sight Of Some Units. Some Units Such As Snipers & German Flak 88 , Who Should Have Large Line Sight Have Very Less Line Of Sight And Reveal A Very Small Portion Of Map From Fog Of War But The Funny Part Is.. If Fog Of War Is Removed By Another Unit And A Enemy Is Present There Then The Sniper OR Flak Can Fire Beyond Its Line Of Sight. If You Did Not Understand then.. The Problem Is Unit Has Large Range But But Reveals Less Fog.. Which Means.. In Short Increase Line Of Sight of Snipers & Other Long Range Units.
Balance Issue - OMG Soviet Artillery Fire Base Has Unlimited Range!!
It Can Fire From One End Of Map To Other. This Is Madness. Soviets Will Build Them In Safe Guarded Places And Pound Enemy Base With Ease..
Minor Bug - Even After You Have Purchased All Company Commander Upgrades, You Still Keep Earning Command Points.(In Vanilla CoH Command Points Become Zero & You Cant Earn More)
Suggestion - I Would Appreciate If The Soviets Started With One Ingenery Like All Other Factions Start With.
Problem - When Soviets Win. A Box Appears & Says You Are Victorious, With A Background Image Showing A German Soldier Carrying A Wehrmacht Flag.
(How About I Make An Artwork For It & You Guys Add It to The Game.
) Same Thing When Soviets Are Defeated.
Very Important Suggestion - Soviets Don't Have Any Casualty Stations Like American Medic Station, Wehrmacht Medic Bunker , British Casualty Clearing Station, How About Replace Medic Trucks With Stationary Medic Tent Which Will Heal Nearby Units. ( Please Note Panzer Elite Don't Have Any Casualty Stations Too)
Extremely Important Suggestion - The Observer Team Gives Unfair Advantage To Soviets, In Other Factions Only Officers, Captains, Lieutenants Can Call Artillery, And Officers & Captains And Lieutenant Are Not Cheap, They Cost Lot of Manpower & Fuel. Please Take My Advice & Remove This Unit "Observer Team". Give Its Artillery & Flare Abilities To Command Squad Or Snipers.
Another Suggestion, Change Command Squad Into "Major", Let The Other Guys With Him Vanish. Then He Will Be Like German Officers Or British Captains. Give The Major A Set Of Nice Abilities Such As Supervision & Propaganda War & Artillery Strikes & Charge. (Major Must Cost Fuel) Now All Of The Above Will Really Balance The Game Very Much. Because Snipers, Officers And Majors Cannot Engage In Combat Directly(observer teams get into combat).(Observer Team Calls Himself Sniper.. same voice commands )
Suggestion - I Don't Think Soviets Had Tank Hunters.. And Tank Hunters.. Name Coincides With Panzer Elite Tank Hunters.
.. They Are Useless Anyway. I Took 4 Squads Of Tank Hunters Against One Stug IV.. No Good. Those AT Rifles Are Good At Killing Infantry Though.. Remove Tank Hunters Please.
Problem - System Voice Alerts Are Made To Alert Player of Important Events Going On In The Map.. System Voice In In Russian
Very Big Problem - Many Players Turn Off Their Speakers When Using Naval Forces Or Guards Or Command Squad. Because, The Weapon Sounds Of DP Light Machine Gun(Naval Forces & Guards) And SVT-40 Semi-Automatic Rifle (Naval Forces & Guards) And PPS-43 Sub-machine Gun( Command Squad) , Weapons Sound Are Really Really Bad Quality And They Are Very Loud & They Hurt Ears A Lot.
Suggestion - Please Replace Those PTRD-41 Anti-Tank Rifles With Recoilless Rilfe Which American Airborne Units Use. It Wont Make Much Of A Difference, It Will Be More Effective Though.
Suggestion - I Assume Guards Are Soviet Equivalent Of American Rangers , Wehrmacht Stormtroopers . I Mean They Are Soviet Elite Infantry. So They Give Them a Anti-Tank Weapon Upgrade(Recoiless Rifle or panzershreck or bazooka or PIAT)
Problem - Upgrade Times & Build Times Of Soviet Faction Is Too Fast Compared To Other Factions.
Balance Issue - Why Does Calling Shrafnie Troops Cost Munitions It Should Cost Manpower. Like All other factions. Calling In Units Via Company Commander Upgrades Should Always Cost Manpower. This Is A balance Issue. And Katyusha Rocket Is A Mobile Artillery Equivalent To American Sherman Calliope, My Concern Is That Why Does Calling Katyusha Rocket Cost Only 320 Manpower. It Is Too Low. It Should Cost 420 or 500 Manpower!
Important Suggestion -
The Following Are Required
System Voice Alert When Enemy Attacks Structures
System Voice Alert When Supply Lines Have Been Cut
System Voice Alert When Purchasing Company Commander Upgrades
System Voice Alert When Global Upgrade Complete
Unit Voice Alert Receives New Weapons
Ingenery Voice Alert When Defences Construction (outpost, MG dugout, sandbags etc) Complete
Suggestion - Please Add English Unit Voices (They Add Mood To The Gameplay)
And Tank Voices Should Have Radio Static.( minor problem)
Finally This Is All For Now... I Will Report Any Others If I Find
My Steam ID - deepakash
My xfire ID - ashdx
My CoH Name - ASH_D or Ash_D_coh
I Have A Few Questions..
When Is Ostheer Coming Out?
Where Do I Donate ?
HAVE A NICE DAY!
Regards ASH D