Are there gonna be any balance changes for non-mod factions? I think it would be really nice if you guys would fix a few things like kangaroos, 1 sec arty, red smoke for strafing runs...
Quote from: Bojevnik on October 04, 2009, 02:48:56 PMAre there gonna be any balance changes for non-mod factions? I think it would be really nice if you guys would fix a few things like kangaroos, 1 sec arty, red smoke for strafing runs...typical of wm-fanboys
Quote from: GreenApple on October 04, 2009, 03:45:48 PMQuote from: Bojevnik on October 04, 2009, 02:48:56 PMAre there gonna be any balance changes for non-mod factions? I think it would be really nice if you guys would fix a few things like kangaroos, 1 sec arty, red smoke for strafing runs...typical of wm-fanboysAre you saying everything is balanced like it should be? Watch this replay: http://www.gamereplays.org/community/index.php?act=Attach&type=post&id=506747
There will be no balance changes to the original sides.However, due to the extreme skill of our AI Coder, Sweeten, the AI of the game will be likely improved, to avoid Soviet domination.
However, due to the extreme skill of our AI Coder, Sweeten, the AI of the game will be likely improved, to avoid Soviet domination.
QuoteHowever, due to the extreme skill of our AI Coder, Sweeten, the AI of the game will be likely improved, to avoid Soviet domination.Oh boy - the pressures on
Fortunately they have been a "well behaved group". Nothing really special had to be done to get their squad ai working correctly. I was shocked they didn't try and charge into death, but they work fine.As for talking a big game, I'm more of a work behind the scenes guy - especially here. However, if others choose to talk the game for me, I guess I'll just have to step up