Company of Heroes: Eastern Front

Author Topic: AI 1.5  (Read 1606 times)

Offline AdmV0rl0n

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AI 1.5
« on: September 05, 2011, 01:47:56 AM »
Some observations.

The AI in 1.5 is rocking. Its gone up a couple of notches (Previous EF versions were tougher than vanilla IMHO) from 1.4 and further, the Ai now has a brutality about its Artillery and calls in's. Until now, in most cases, the Ai tended not to use many calls in. But in 1.5 I am being hit with the full monty rather more. Its the first time I'm seeing V1's and rocket barrages and firestorms raining down in this combined way. If they Ai takes a dislike to one of your positions now, and it can;t reach it with conventionals, its using these to much better effect.

The games are longer, and tougher, so many thanks to the devs for ratcheting this up.

I have a question. Some mods do more in terms of the pop cap limit - is there any possibility in bring in some more adjustment on the pop cap, weather, and perhaps even the flow of supplies per side? I'm aware on expert the Ai gets a boost, could this be a % value set by the players at game start?

Anyway - as ever, thanks for 1.5, its been a blast so far! 


Offline trollgore

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Re: AI 1.5
« Reply #1 on: September 06, 2011, 12:09:21 AM »
i totally agree. now if only Expert pe comp will stop spamming armoured cars during a no pap cap game ;)
Its a beautiful day to kill, dont you think so??