Company of Heroes: Eastern Front

Author Topic: Multiple Ingenery  (Read 1752 times)

Offline XzarTheMad

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Multiple Ingenery
« on: August 11, 2011, 12:20:41 PM »
Hello,

I recently downloaded Eastern Front and managed to get it to work within a very short time thanks to some helpful guides - thank you! Anyway, while I have encountered a few bugs here and there, the one that really struck me is one that I am not even certain is a bug, or a feature.

The thing is that, as a defensive player, I build a lot of MG enplacements to secure my turf (and it's ALL my turf!), but I've noticed that unlike other builder units (Engineers, Pioneers, Sappers), Ingenery don't seem to "stack" when building, as in, they don't build faster when you have two or three squads instead of just one.

I haven't tested this extensively, but on the few occasions I did I tried building with three squads, then move two away and notice the difference in construction time. It seemed to the naked eye to not be affected, thus my inquiry: Is this a feature, or a bug?

On the whole I have been very impressed with EF as a mod, so much so that I coerced my best mate to install it as well. Sadly, I seem to have a lot of issues making it work in multiplayer, with instant drops upon map start and sudden crashes mid-game bugging me while he remains unaffected. Skirmish works most of the time, though, which is what I play mostly, so I am not too distraugt. This was a tangent unrelated to the issue, but I felt like comending the EF team on their hard work. It has, in my humble opinion, paid off.

-Xzar

Offline GodlikeDennis

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Re: Multiple Ingenery
« Reply #1 on: August 11, 2011, 12:35:00 PM »
Brits have the same build rate no matter if there is 1 sapper man or infinite full squads building. In other words, their builders don't "stack" either. I didn't think Soviets also had this feature but I guess they do if what you say is true.

Perhaps you should try reinstalling. It seems there might be some compatibility issues if you're only crashing in multiplayer.
If you get into an argument with me, you're wrong.

Offline XzarTheMad

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Re: Multiple Ingenery
« Reply #2 on: August 11, 2011, 12:39:29 PM »
Huh. I could have sworn that Sappers built faster with multiple units - guess I don't need to spam them as much now. :P

I've been considering it, but it's usually fixed with a quick reboot of the computer. Mostly it happens on EF maps, although I just had it crash four times on my when trying to make a 2v2 skirmish on Lyon. If the issue persists I'll try reinstalling. Thanks for the advice. :)