Company of Heroes: Eastern Front

Author Topic: Making a Map  (Read 9645 times)

Offline Cranialwizard

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Re: Making a Map
« Reply #45 on: May 26, 2011, 02:03:15 AM »
Didn't try that yet, do you open the console for it? Isn't it ~ to open it?
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pariah

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Re: Making a Map
« Reply #46 on: May 26, 2011, 02:04:35 AM »
On an English keyboard? I think so.

Offline Cranialwizard

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Re: Making a Map
« Reply #47 on: May 26, 2011, 02:06:27 AM »
string 'wb_orphan_nuke_texture' :1: '=' expected near 'eof'

That's the response I get, and no texture removed :/

Post Merge: May 26, 2011, 02:07:29 AM
WAIT, I GOT IT! :D :D

I replaced "Texture" with splat and it went away! Didn't know I could do that.
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pariah

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Re: Making a Map
« Reply #48 on: May 26, 2011, 02:08:05 AM »
Maybe you should ask an actual mapper for advice? MaxiKing6 usually knows what he's talking about.

Post Merge: May 26, 2011, 02:08:32 AM
Cool.

Offline Cranialwizard

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Re: Making a Map
« Reply #49 on: May 26, 2011, 02:09:29 AM »
Stupid post merges xD

And yes, thanks for the advice!
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pariah

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Re: Making a Map
« Reply #50 on: May 26, 2011, 02:12:01 AM »
Well, it wasn't so bad in this case.

Glad to help.

Offline Cranialwizard

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Re: Making a Map
« Reply #51 on: May 26, 2011, 02:27:06 AM »
More screenshots! I've gotten more used to splines, it looks like the texture I was using originally just wouldn't work well with splines.

How's this? I want to get the urban out of the way then work on the roads to the rural, anyone have advice how to do a vineyard?

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pariah

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Re: Making a Map
« Reply #52 on: May 26, 2011, 02:34:57 AM »
In the first picture, the path should be lined up better with the door to the little house.

Offline Cranialwizard

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Re: Making a Map
« Reply #53 on: May 26, 2011, 03:59:43 AM »
Just a straight path? I see what you mean
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pariah

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Re: Making a Map
« Reply #54 on: May 26, 2011, 03:43:35 PM »
No, i mean like this: