The soviet antitank squads with PTRS-41 and PDRD rifles - while they were reasonably effective against trucks and lightly armored vehicles they couldn't even scratch the paintwork on a tank, yet in the mod I find that 3 veteran squads can take out panther tanks and do serious damage to others....this is untrue and absolutely absurd! - They should not be able to touch tanks...at all even from behind...this needs addressing asapThis is not a realism mod they have been taken out of proportion from real world because it is the only factual (russian made) anti tank weapon they possessedThe Soviet rocket launching trucks - they are too effective against Tanks and in reality were used against defensive fortifications and buildings/ infantry positions - they also have way too much protection from tank shells as it takes 3 good hits to destroy them (similar to Tanks) and they are only trucks! Yet again not a realism modThe Panzer V 'Tiger' or Panzer VI or better should have far more hitting power than they doNo changing of vanilla units and balance (apart from necessary stuff and bugs)The German 88's also need more hitting power and they need defensive power increasing as they do not have as much defense as other smaller antitank gunsTis called Balance[/list]
having now played this game for some time in skirmish mode (me against the computer - every day!) I have a few points I think need addressing here:
OSTHEER IS DONE WHEN IT'S DONE!
there really needs to be a topic pinned in this forum saying that balance is more important than realismalso there has been a lack of actual (meaning more serious than this one) balance threads, how can things be balanced without input? about half of the balance threads right now are just mediocre
having now played this game for some time in skirmish mode (me against the computer - every day!) ...