Company of Heroes: Eastern Front

Author Topic: Multiple ambient sounds?  (Read 3117 times)

pariah

  • Guest
Multiple ambient sounds?
« on: May 02, 2011, 09:21:05 PM »
I have been talking with Maxi about the 2 different Vierville ambient sounds, and we were wondering if it's possible to make it alternate between the 2 sound files, rather than just play 1. Anybody know how to do that?

Offline Max 'DonXavi' von B.

  • Developer
  • Poster of the Soviet Union
  • *
  • Posts: 3462
  • Eastern Front forever!
    • View Profile
Re: Multiple ambient sounds?
« Reply #1 on: May 08, 2011, 05:54:30 PM »
I know I said that already, but you can delay sounds.
For calculated switching on/off I can only imagine coding, which doesn't work in MP (you know, there are triggerable sounds in the campaigns which are coded).

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa