Company of Heroes: Eastern Front

Author Topic: issues found relating to soviets 1.20  (Read 1710 times)

Offline pickledpickles

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issues found relating to soviets 1.20
« on: August 12, 2010, 09:12:21 AM »
so I'm new to this, but Ive recently found a couple of issues which i felt i should air.

first one is:  the heroic charge ability on the soviet leader, now has a fatigue effect, great.  The problem is though that the fatigue is able to be passed onto nearby units that didn't benefit from the fire-up ability.  Therefore they get all the negatives, none of the positives.  i.e the fatigue takes effect, and units walk up into the area of effect of the ability, and start suffering from the fatigue.

second one is:  i was playing a game against Russians, who where using trenches.  I used assault grenades to clear out the trenches.  The problem was that, the squad wouldn't die.  Some red banner strelsky(?) where in the trench.  The first 3 grenades took them down to about 1 health per man, then the other grenades (3-4) didn't do anything.  Is there some kind of invisibility bug for units in trenches vs grenades?

third:  and this one is just for me, but would it be possible to add a computer, who has the same resource modifiers as the harder level computers, but none of the battle modifiers, such as reduced accuracy, and reduces levels of sup presion. Just so you can practice and actually see how units would work in a multiplayer match.  The resource modifiers, so the boss can actually put up a fight. 

OK thanks in advance

Offline GodlikeDennis

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Re: issues found relating to soviets 1.20
« Reply #1 on: August 12, 2010, 09:30:20 AM »
1) Yes this is an annoying issue that I hope is worked out at some point.

2)Assault Grenades do not have the kill critical. This means that no matter what, no one can die as a result of being hit by one of these. They can however, take the enemy to 1 health and make them very easy for other weapons to get a kill critical. This was not changed in EF and was a result of Relic giving them the stun effect at the release of ToV (they should never have been changed in the first place). Trenches mess this up by making it hard for regular weapons to hit still.

3) The EF AI doesn't have battle bonuses already, only resource (unlike vCoH).
If you get into an argument with me, you're wrong.

Offline pickledpickles

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Re: issues found relating to soviets 1.20
« Reply #2 on: August 13, 2010, 03:25:33 AM »
1.) ok

2.) thanks for clearing that up, so assualt grenades cannot kill, they can just damage?  kinda of weird

3.)cool thanks for clarifying