Well- Registered here just to post this.Hopefully this helps in some ways or so. Thats the only reason I really post this.- Manpower points + Posts = Broke? As US I placed an Observation Post on the Manpower point and it had NO effect. I blew it up and checked my manpower per minute, then kept watching it while rebuilding the post. And it did not change. Exactly the same with the Russian Outposts. If this is on purpose- Please.. Change it back, or let it be an option.- Katshyuka and Airbourne.I brought in 3 Katshyukas when I was truying out the Russian support command tree. And it said something along the lines of "This ability is unavaible right now." Same when I had three airbourne squads. The Katshyuka- Understandble. But the American Airbourne needs their troops really. The airplanes cost immensely making them fairly pointless in my opinion and that of everybody so far I have played with. Yet it is my favorite tree- As I am an airbourne fan by heart. The AT guns are useless without some sort of support. And the final ability is fairly good for getting fuel, munitions and a Mortar/MG. But the restriction you have made of 3 Airbourne squads only is ridicilous. Might aswell go armour or the other infantry tree if you wish to get infantry or tanks. Because 3 airbourne squads does not fill up your pop cap. And you'd have to build extra tanks/infantry. Then you may aswell have rangers/a pershing with the tanks. Please- Change the Airbourne thing.I shall be playing alittle more to try and find more bugs so I can help out- Or try to. I could also serve as a dutch translater (Belgium) if you do not have such yet. I'd also like to recommend making it a Steam mod- So it has overlay. As it does not work as "Non-steam game" as it goes through the launcher.- Loving Player, Ken.
[CoH:EF-Dev]Walki: BULLSHIT[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now[CoH:EF-Dev]Rizz: ok[CoH:EF-Dev]Rizz: I'll hold you to it<10 minutes later>[CoH:EF-Dev]Walki: I think I really gotta eat a tree...[CoH:EF-Dev]Walki: got a decent one?
but the hardcap on the airborne troops are just to prevent the AI from spamming them. This is done with every doctrinal unit, ranges, Kat's and call's etc.