Company of Heroes: Eastern Front

Author Topic: relocatable bases  (Read 6490 times)

Offline GodlikeDennis

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Re: relocatable bases
« Reply #15 on: June 24, 2010, 04:24:03 PM »
Ever heard of NOT BEING ABLE TO BECAUSE A BRIT BLOB FUCKS YOU UP? Flanking is easier than it sounds as you are already at a massive combat disadvantage against the Brit due to his economic advantage. His few Brits squads will steamroll you in the beginning if you do not use ALL of your forces to defend against him. He will then camp your cutoff and no amount of capping will make a difference. Not just noob artyfest maps are good for Brits. They dominate on Langres, ango, semois and wrecked for example, all excellent 1v1 maps.

You may have personally lost brens to mp40 volks squads, the same as other people may have lost King Tigers to riflemen. Your statement means nothing. A properly used bren squad will dominate a volk squad at every range bracket. Also, the panzerfaust is a perfect example of an ability that does NOT scale as it does very little damage to real tanks. Button will allow you to make the kill on a full health tank more often than not.

Brits have even more ways to deal with bunkers than Americans do. Non-doctrinal arty, FOO, mortars, Piats, demo sections, commandos, churchills and various other vehicles are all very effective against bunkers. You will also have a much easier time overcoming his troops with your blob as well because you can just heroic charge to ignore his mgs. Your initial recon section will also make short work of his medics without forcing you to go WSC as an American would.

Your own stats seem to indicate that you are quite the compstomper and almost totally play wehr to boot. There is nothing wrong with that but don't make posts that concern balance when your own view is fairly limited. Please don't take offense, as I am not trying to insult your preferred way to play, but skirmish players don't have the necessary experience to make balance assumptions.
If you get into an argument with me, you're wrong.

Offline Ghost

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Re: relocatable bases
« Reply #16 on: June 24, 2010, 06:33:07 PM »
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Brits have even more ways to deal with bunkers than Americans do. Non-doctrinal arty, FOO, mortars, Piats, demo sections, commandos, churchills and various other vehicles are all very effective against bunkers. You will also have a much easier time overcoming his troops with your blob as well because you can just heroic charge to ignore his mgs. Your initial recon section will also make short work of his medics without forcing you to go WSC as an American would.
but they are coming much later than the flame pios.

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Your own stats seem to indicate that you are quite the compstomper and almost totally play wehr to boot. There is nothing wrong with that but don't make posts that concern balance when your own view is fairly limited. Please don't take offense, as I am not trying to insult your preferred way to play, but skirmish players don't have the necessary experience to make balance assumptions.
how do you know? i have a separate account for pvp  ::) and don't forget that there are plenty of players out there that can't play online and coh should be balanced for every game type and player not just for those who can play online all the time...

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They dominate on Langres, ango, semois and wrecked for example, all excellent 1v1 maps.
they own on every map if you have learned how to use them and your opponent doesn't know how to counter...

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You may have personally lost brens to mp40 volks squads, the same as other people may have lost King Tigers to riflemen. Your statement means nothing. A properly used bren squad will dominate a volk squad at every range bracket. Also, the panzerfaust is a perfect example of an ability that does NOT scale as it does very little damage to real tanks. Button will allow you to make the kill on a full health tank more often than not.
why do you mention the rifleman vs. kingtiger? all i said was that brens don't allways win...which is true believe me. and the pzfaust can be annoying vs. light vehicles just like the pin down from the bren (i never heard of a kingtiger being destroyed by a bren team ::)).

ps: not meant to be offensive ;)
« Last Edit: June 24, 2010, 06:35:12 PM by El Tigre »
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Gerrit 'Lord Rommel' G.

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Re: relocatable bases
« Reply #17 on: June 24, 2010, 07:11:35 PM »
BACK TO TOPIC, GIRLS ;)

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Offline Paciat

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Re: relocatable bases
« Reply #18 on: June 24, 2010, 09:10:06 PM »
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It also seems that we disagree becouse youre more of a a 2v2 player while Im a 1v1 skirmish fan.

This discredits your arguments completely. These changes are for balances in player vs player not player vs Com. I seriously suggest before you contribute more to this argument you get some relevant experience in the competitive side of the game (That is not an insult). As Godlikedennis has just kindly posted the appropriate and correct rebuttal, I won't repeat what he has said.
1v1 skirmish is a player vs player game.
1v0 skirmish is a player vs AI game.

I ment that creating a british infantry blob with LTs is much more expensive than making a 4 man MP44 blob with some upgrades (AT and Flame nades, advanced repair...)
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You may have personally lost brens to mp40 volks squads, the same as other people may have lost King Tigers to riflemen.
...
A properly used bren squad will dominate a volk squad at every range bracket.
5 smg (0,75acc) will win over 2 BRENs (0.65acc) and 3 Lee-endfields (0,7acc - worst close range acc out of all COH ToV rifles) at close range even if Tommies take 0,75 dmg that Volks take.
BRENs cant be fired while moving. MP40 can. What do you do when some volks run into youre Tommy squad (becouse they are faster in their/neutral territory or they are base raping)?
You dominate them with superior retreating abilities :D when outside the base (thats why Tommies and LTs have 0,25 recived acc modifier while other fractions 0,5, Snipers 0,75 - while retreating) or reinforce like crazy and retreat all youre infantry to base while cheap Pios retake 3/4 of the map.
Volks can also blitz nade. This stun ability works great with MP40 near a British base.
1 LT costs allmost as much as 1 volks squad so dont say "my LTs boost my Tommy blob".

You probably dont use MP40volks becouse Flame Pios, MGs k98volks (to recrew) and Tier II units are all you need.
When playing Wehrmacht I usually use Tier I, Tier III (I hate Tier II and defensive wehrmacht).
Volks get suppresed by BARs (7dmg) but BRENs (5dmg) are just smgs with better long range accuracy.
Volks are also great at supporting Tier 3 vechicles (cheap Stugs and Pumas) with nebel support.


Back to the topic.
No relocatable bases for Ostheer.
There can be no 1000 year Reich without a halftrack.
Everyone knows that germans are born from bunkers and halftracks.

Having both halftracks and forward bases that can reinforce is too much.
« Last Edit: June 24, 2010, 09:25:11 PM by Paciat »

Offline Seeme

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Re: relocatable bases
« Reply #19 on: June 25, 2010, 04:12:18 AM »
I think the Brits are fine...

Its just that you don't like them? You are bad against them? You don't understand them? That is no reason you should complain like little babies about how "op" they with with they commad trucks.Just because you don't like it, doesn't mean you can get 5 paragraph post about crap that ruins this post!(I didn't most of them.)

You should all be ashamed of yourselves, think before you post. That's my number one rule when I post. This is the ef community, not the average coh one. When I first came, I was impressed. This is just stupid. So just be quit about the Brits people.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme

Offline GodlikeDennis

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Re: relocatable bases
« Reply #20 on: June 25, 2010, 05:25:07 AM »
Volks have terrible moving modifiers, 0.2 if I remember correctly. This is what I mean by a "used correctly" bren squad. You squad should dominate the volks as they charge. You also must consider the platform the weapon is on. Brit infantry are vastly stronger than volks due to soldier armour which I think you have given up disputing. Don't get me wrong, mp40 volks are good and I often do use them thank you but just have nothing on bren sections.

Since we've been told to get back on topic, I'll just state that this:
1v1 skirmish is a player vs player game.
1v0 skirmish is a player vs AI game.

is plain wrong. 1v1 skirmish is a game against a computer. 1v1 basic and 1v1auto are both PvP gametypes.

Seeme, frankly your opinion on the Brits means fuck all to me. The vast majority of top players agree with me that the Brits are a bad faction. There is no complaining here, as the Brits will never be changed, it's a fact of life. What we CAN prevent is using the main mechanic of why they're so fucked up in another faction. Why should we use the main mechanic of a fail faction in another one and hope for it to be received better? We may have been sidetracked by the Brit balance discussion but the ridiculous mobile bases are very pertinent to the discussion at hand.

What's wrong with the argument?
Its just that you don't like them? You are bad against them? You don't understand them? That is no reason you should complain like little babies about how "stupid" they with their arguments. Just because you don't like it, doesn't mean you can get 1 paragraph post about crap that ruins this post!
See what I did there?

The discussion doesn't matter anyway. I am 100% sure the devs will not use mobile HQs for the Ostheer.
« Last Edit: June 25, 2010, 05:34:10 AM by GodlikeDennis »
If you get into an argument with me, you're wrong.

Offline Kinkas

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Re: relocatable bases
« Reply #21 on: June 25, 2010, 05:57:55 AM »
I think the Brits are fine...

Its just that you don't like them? You are bad against them? You don't understand them? That is no reason you should complain like little babies about how "op" they with with they commad trucks.Just because you don't like it, doesn't mean you can get 5 paragraph post about crap that ruins this post!(I didn't most of them.)

You should all be ashamed of yourselves, think before you post. That's my number one rule when I post. This is the ef community, not the average coh one. When I first came, I was impressed. This is just stupid. So just be quit about the Brits people.

You should be ashamed you arrogant hypocrite. You are the reason for a lack of intelligence in these forums. Notice that the people who discuss this topic have experience (Most not all) and they place FACTUAL evidence behind arguments. Then you come in, and because you state it, it must be truth. What you have posted is shameful. You belittle people who are trying to get to the bottom of an issue just because you disagree or lack any factual information. You place your opinions on Brits and then you talk down on others who do not share it. When you post a criticism of someone you better have proof or a hypothesis to support. You broke your own number one rule; you posted a subjective opinion and not objective arguments.

And those five paragraphs of 'crap' you refer is factual proof, evidence and an explanation of a situation. Take GodlikeDennis's most recent post, I count 2-3 FACTS in the first paragraphs. I think if you wish to counter his argument you should disprove his hypothesis with fact not an opinion or moral superiority that you uphold yourself with. The dev said get back on topic so get back on the dam topic (Yes the irony is astounding that what I said is not infact the topic, but I claim relevance on the fact he is attacking posters not a point of information and he needs to be told).

My OPINION is one that aligns with the side that giving mobile bases at current versions of COH is too much of a Pro with very little Cons. It’s far too easy to replace the Headquarters Truck which in most games is the only truck in danger of attack. And without making the truck cheap to replace the mechanic doesn’t work, so I think the whole idea was good but not feasible in practice. Although I have played Brits, I do not enjoy the play style and are subsequently an American, Wher player, so my view is somewhat limited. Though I do extensively play against them and my teammates play as Brits so I am familiar with every aspect of them.

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Re: relocatable bases
« Reply #22 on: June 25, 2010, 07:13:17 AM »
Brits are OP right now.  Fix the 1 second officer arty and the kangaroo (or hopefully just all out replace it with another tank like the Comet) and they should be balanced.  The kangaroo just doesn't fit in CoH.

For the Brit blob just kite with the early AC as PE or fight them with piospam as Wehr.

Offline Saavedra

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Re: relocatable bases
« Reply #23 on: June 25, 2010, 05:50:25 PM »
This thread has run its useful life. Mods?

Jeah, jeah...
I close this thread.
When u want to discuss the british
faction of coh so please use the other
boards ;)

Lord Rommel - DEV
CLOSED
« Last Edit: June 25, 2010, 05:59:12 PM by Lord Rommel »