Company of Heroes: Eastern Front

Author Topic: One Hell Of A Concept - Venoxxis' Ostheer Concept  (Read 24743 times)

Offline Venoxxis

  • Commissar
  • ****
  • Posts: 392
  • Keep cool.
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #45 on: March 16, 2010, 05:45:59 PM »
Probably Elite, your right about what you are saying.

But having another single commander to give some sort of leadership to your troops is also kinda off as well. Thinking about copy past ideas of the british kind i mean.

The idea was to get something new, a new man in a squad
is a orignal one. Also i think that its from the historical view quite ok. Just as Rommel explained, they were leading a pretty smal squad. And now we shouldnt think about comparing real "Zugs" with the ones ingame, this would just be redicilous.
« Last Edit: March 18, 2010, 08:06:59 PM by Venoxxis »

Offline ThGermanElite

  • Guard
  • ***
  • Posts: 138
  • We shall bring Russia to its knees Fur Deutschland
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #46 on: March 16, 2010, 11:35:05 PM »
Well, there can be:
A) One soldier in the squad changes his skin once....
B) Another soldier is added to the squad once.....

  it reaches vet 3. It should be a helmeted soldier, with a different skin than the other guys in his fire team, then just simply call him a "Seasoned Sergeant", so that way you can have several "Seasoned Sergeants" on the field at once.
"Know God, No Fear. No God, Know Fear"
-Favorite Faction: Panzer Elite
-Favorite Unit (all-time): Tiger/Grenadiers
-Favorite Strategy: Quality over Quantity
-Favorite Doctrine: Scorched Earth
-Favorite Soviet Unit: UpGunned T-34

Offline Venoxxis

  • Commissar
  • ****
  • Posts: 392
  • Keep cool.
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #47 on: March 17, 2010, 04:43:12 PM »
Its time for another concept update:

first of all, i will add a new upgrade, getable in the "German Engineer Hall". The idea was brought by guynumber7. So the cedits go to his mindblowing idea.



New upgrade:

- Einstoßflammenwerfer 46
   From now on, your Landerzug can use "Einstoßflammenwerfer"
   to burn down enemy infantry.
   Its a cheap upgrade, and is the new way to counter enemy granades!
   


Other Changes:

Tiger I Panzers of the "Steamroller Doctrine" wont replace the Panther anymore, since only 2 of them are buildable.
Also for the reason of having a cheaper anti tank weapon (Panther) and for the reason of having huge tank battles. these wont happen very often, but if you need a lot heavy tanks now, the Tiger wont kill this tactic any more. Remember i mean, there is soviet armour now on the allied side not only sherman crap.






-----------------------------------------

But the greatest update is about reward units today,
everyone of us wants some for the soviets and the Ostheer as well,
so lets have some!






(4) Reward units:


If some of you got some orignial ideas as well,
just post them. Im interested in "foreign" tanks as reward units.


- Raketen-Panzerbüchse 43 nicked "Püppchen (eng: Dolly)"
  Replacing: leIG18

Unlike the leIG this weapon is just able to fight enemy tanks,
its something like a early game pak, more effective like the leIG
in tank hunting for sure. It shoots 88mm rockets (!) similar to panzerschrecks!
Its way more orignial than the pak36.

take a look at it:


or here for a bigger image: http://upload.wikimedia.org/wikipedia/commons/9/99/Raketen-Panzerb%C3%BCchse_43_Normandy_P001135.jpg




- Panzer 35(t)
  Replacing: Panzer II "Luchs"

Like the Panzer II, the czech tank is a light tank, which has less
anti Inf. power but more anti-tank power than the german tank.
In fact,You can use this one fighting early game tanks or armoured
cars with its 37mm KwK. To have some anti inf power as well,
the usefull czech tank got a MG as well.

Lets have a look at it:






- Sturer Emil
  Replacing: Elefant (of the HQ)

This "Selbstfahrlafette" got the most powerfull anti tank gun of the whole war.
Only 2 where build, but they where the most successfull of their kind.
Long time ago, luz777 started a thread about this amazing unit,
and A LOT people liked it. I said once that it would be in my concept,
if i got one one day  ;). and well, here i am.

With its modified 128mm Flak40, this tank will be the most powerfull tankhunter ingame, BUT - its armour is pretty weak. talking about armour, the Elefand is still much much better. So think about your choise.

« Last Edit: March 17, 2010, 05:13:25 PM by Venoxxis »

Offline Unr3aL

  • Strelky
  • **
  • Posts: 63
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #48 on: March 17, 2010, 09:19:21 PM »
Pz 38 would be better. Chassis from Pz38 it's done in CoH(marder 3,hetzer ;)).

http://easternfront.org/forums/index.php?topic=2904.0 - How should look Ostheer to be original

Offline guynumber7

  • Guard
  • ***
  • Posts: 130
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #49 on: March 17, 2010, 11:14:52 PM »
so the Eintoss will be useable after a global upgrade for some fuel, and then individually used for ammo?

hmm, okay well i still think if the Pak 36 was in, it could have a Stielgranaten 41 abilty, for 40 ammo it shoots a very short range AT rocket that causes massive damage to enemy tanks, but requires the next tier building.
« Last Edit: March 17, 2010, 11:16:54 PM by guynumber7 »

Offline Venoxxis

  • Commissar
  • ****
  • Posts: 392
  • Keep cool.
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #50 on: March 18, 2010, 01:41:57 PM »
I was also thinking about the Panzer 38(t), but
i didnt find a suitable spot for it. Because it would be too
weak to replace the panzer III, and too strong to replace the
Panzer II "Luchs". And there is no spot between these 2 tanks.

In general, the pz 38(t) is too strong for a early game tank
and to weak for a tank out of the heavy tank hall.
The only choise would be a doctrinal pz 38 (t) which would be
ready at the right time, but well, paks would hunt it down.

therefore, there is no usefull spot.



Right, the Einstoßflammenwerfer (means something like one time useable flamethrower)
will be avialable after an inexpensive upgrade.
Its pretty much compareable to PE's flame granade. Remember,
its cheap and also fast to get, since the "German Eng. Hall"
is cheap as well.


would love to add some more reward units, maybe 2 more would be great. so feel free to post your ideas ;)


Regards


-------------------------------------------------


I've got another update for you, this time about the "propaganda" pictures of the doctrines ;)



take a look at the new ones facing the Soviet Docs ;)
To have some fun with, lets have a picture battle between the most similiar doctrines of both sides!






               Soviets VS. Ostheer
                                Doctrine Showdown



We will start with the Propaganda doctrine and the Stronghold doctrine:

VS.
                 Propaganda                                                               Stronghold





From the defensive doctrines, lets change to the heavy weapons, and urban warfare boys..

VS.
              Urban Combat                                                        Artillery Warfare







Last but not least, the battle of tanks, one hell of steel, this is what the "Easternfront needs more than everything else:

VS.
                   Breakthrough                                                       Steamroller




-----------------------------------














« Last Edit: March 19, 2010, 01:37:30 AM by Venoxxis »

Offline GamblerSK

  • Guard
  • ***
  • Posts: 168
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #51 on: March 19, 2010, 12:41:13 PM »
nice Venoxxis... ;)

Offline Unr3aL

  • Strelky
  • **
  • Posts: 63
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #52 on: March 19, 2010, 02:13:32 PM »
Artillery warfare :D :o

http://easternfront.org/forums/index.php?topic=2904.0 - How should look Ostheer to be original

Offline Venoxxis

  • Commissar
  • ****
  • Posts: 392
  • Keep cool.
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #53 on: March 20, 2010, 02:52:06 AM »
Thank you guys i really enjoyed making them :D

it was big fun ;)

Offline Versedhorison

  • Commissar
  • ****
  • Posts: 367
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #54 on: March 20, 2010, 05:30:24 AM »
artillery doctine for an axis force doesn't seem right to me. The allies aways had more artillery than axis.

[insert signature here]

Offline Pauly3

  • Commissar
  • ****
  • Posts: 274
  • I have studied your art.
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #55 on: March 20, 2010, 10:33:44 AM »
yup  agreed, I also find the Arty Doc a bit lame
mortar pits and counter arty and the crazy and sucky(!) karl.
Sounds like a Doc which is only used on Scheldt and Leningrad...
I use the Brit Arty Doc even in 1 vs 1s to have officer arty and mortar range. It works quite good
"But risk has always been an inescapable part of warfare."
Grand Admiral Thrawn

Offline My Name Is Ante

  • Guard
  • ***
  • Posts: 103
  • Please, my name is Ante not Dante
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #56 on: March 20, 2010, 12:06:46 PM »
Aw... man...
You really make me jealous cause I am yet able to do that :'(
I wish I can make such thing soon...
Thanks for inspiration and...
GOOD JOB! ;D :o
I am sorry for my bad

Offline Panzer4life

  • Axis Commander
  • Commissar
  • *
  • Posts: 291
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #57 on: April 04, 2010, 01:09:03 AM »
the doctrine fight lineup would be awesome to see in a video. I personally would think that that the Ostheer wins in the tank fight, loses in the artillery fight, and wins in the defense battle. But the soviets can mass over 100 NKVD conscripts on certain maps (like Lyon 1V1). Has anyone seen what that is like, and if you have a photo, take a pic so everyone can see the true horror of NKVD conscripts. But what could be used to kill all of them?
No one can stop the German panzer divisions.

Offline Venoxxis

  • Commissar
  • ****
  • Posts: 392
  • Keep cool.
    • View Profile
Re: One Hell Of A Concept - Venoxxis' Ostheer Concept
« Reply #58 on: April 04, 2010, 08:58:24 PM »
the doctrine fight lineup would be awesome to see in a video. I personally would think that that the Ostheer wins in the tank fight, loses in the artillery fight, and wins in the defense battle.


Really that would be a nice idea ;) doing a clip like that is a nice idea for the final docs of the EF-team.

But atm i would create another doctrine instead of the artillary warfare badboy, it would be some sort of a mobile warfare doctrine.
maybe the image is cool, but the abilities are really extreme so i would totally overwork them.