Company of Heroes: Eastern Front

Author Topic: A lot of Ostheer doctrines  (Read 3394 times)

Offline berni

  • Ingenery
  • *
  • Posts: 5
    • View Profile
A lot of Ostheer doctrines
« on: February 08, 2010, 08:07:16 PM »
I think that it will be cool if we start putting a lot of original doctrine abilitys with a little explanation of what they are, not necessarily to be in the order of the tech tree. we have to think new concepts, with all the developers can do a better mod



barrage of shells with gas:
off map mortar/thing throws gas,something like the command tank smoke. good vs infantry in cover, buildings, trenchs. is something like fire, immedealty after our stormtroopers will clear the place

sort of propaganda thing

jamming planes:
some planes throw coal powder in enemy communication facilities, for a certain period of time mini map dont show enemy units, alerts like unit sniped, etc, dont appear, reinforce time incresease. updates being built are canceled and you have to click again:P

bad officer
now you can build/call in a bad officer. the bad officer is different from the others. with his commanding, units reinforce faster in the sector he is, cooldowns are non existant (artillery things and others that can be imbalanced,reduce time 10% or something, just to have some impact). The bad officer is wellknown by the enemy, he is bad and make people fell fear, so enemy infantry that are in the sector he is fight worse, unless bad officer is in enemy territory. Bad officer can call a plane or mortar that throw fire to the enemy to show how bad and fearsome he is

Sort of Blietzkrieg

If you use this ability for a certain period of time your units move and cap a little faster, cooldowns are reduced. Blietzkrieg is not just going fast, good use of force is vital, with little cooldowns i am able to deploy strength wherever i want

camo tanks.
with this ability tanks and halftrucks(not necessarily all) can have the ability of the hetzer, stay still, cloaked, not on roads, well, you know

i am tired know, then i will put more

Offline Venoxxis

  • Commissar
  • ****
  • Posts: 392
  • Keep cool.
    • View Profile
Re: A lot of Ostheer doctrines
« Reply #1 on: February 08, 2010, 09:21:35 PM »
You are right about that, and they will get just great doctrines.

here are my suggestions, i got also well thought concept for them, but i will release them later on with my concept..


Offline Xx_ECHO_xX

  • Ingenery
  • *
  • Posts: 9
    • View Profile
Re: A lot of Ostheer doctrines
« Reply #2 on: February 11, 2010, 12:28:48 AM »
I agree with all above. gw
                               
Follow Me If I Advance, Kill Me If I Retreat, Avenge Me If I Die.

Blessed Is The Mind To Small For Doubt.

Knowledge Is Power, Guard It Well.

Even The Mightiest Gun Is Useless Without Precise And Careful Aiming.

Hope for the best, but prepare for the worst.