Company of Heroes: Eastern Front

Author Topic: Retreat to Command Squad  (Read 7209 times)

Offline Blackbishop

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Re: Retreat to Command Squad
« Reply #15 on: August 30, 2010, 06:08:10 PM »
I like the idea of the medic truck as a retreat point.

Is that because you know the changelog?  ::)
Yeah, I read it :P, but besides I think you're like some sort of "CoH Demigods", that didn't interfered with my judgement ;D.

I like the idea of the medic truck as a retreat point.

Is that because you know the changelog?  ::)
Soooo, next patch is on the horizon?
Certainly does :D.
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Offline TacticalNuke

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Re: Retreat to Command Squad
« Reply #16 on: August 30, 2010, 11:43:38 PM »
Well I'm glad someone of importance liked my idea. ;D
Since I couldn't defend my idea earlier I will now. My idea included limiting the medic truck to only one. Because of the munitions cost having multiples isn't worth it. I don't argree with giving it any transport or weapons. Perhaps it could be taken advantage of, but I think that the thing is so weak and slow, it really wouldn't be worth it.
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Offline polkovnik

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Retreat to Medic Truck
« Reply #17 on: September 01, 2010, 08:32:22 PM »
Suggestion: Limit retreat to when medic truck is stationary (healing is activated).

Offline Zerstörer

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Re: Retreat to Command Squad
« Reply #18 on: September 01, 2010, 09:02:06 PM »
Well I'm glad someone of importance liked my idea. ;D
Since I couldn't defend my idea earlier I will now. My idea included limiting the medic truck to only one. Because of the munitions cost having multiples isn't worth it. I don't argree with giving it any transport or weapons. Perhaps it could be taken advantage of, but I think that the thing is so weak and slow, it really wouldn't be worth it.
Errrmm...its been capped to 1 since 1.04  ::)
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Offline Blackbishop

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Re: Retreat to Command Squad
« Reply #19 on: September 01, 2010, 09:05:29 PM »
Well I'm glad someone of importance liked my idea. ;D
Since I couldn't defend my idea earlier I will now. My idea included limiting the medic truck to only one. Because of the munitions cost having multiples isn't worth it. I don't argree with giving it any transport or weapons. Perhaps it could be taken advantage of, but I think that the thing is so weak and slow, it really wouldn't be worth it.
Errrmm...its been capped to 1 since 1.04  ::)
I'll check this later, I remember to have built a couple of them at the same time on 1.20.
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Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Spieel

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Re: Retreat to Command Squad
« Reply #20 on: September 01, 2010, 10:29:11 PM »
I rather like the idea of being able to retreat to the medic truck, but I agree
with polkovnik in regards of limiting it to when the healing is active.

Offline TacticalNuke

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Re: Retreat to Command Squad
« Reply #21 on: September 02, 2010, 02:38:10 AM »
my bad. Never really used it. Doesn't help enough as it is.
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Offline Seeme

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Re: Retreat to Command Squad
« Reply #22 on: September 06, 2010, 05:25:44 PM »
Its sorta helpful but nothing big. I would say in a normal 1v1 game it saves 500MP, depending on how many inf you choose.
The Russians think there sooo tough, wait till the Ostheer comes...

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