Company of Heroes: Eastern Front

Author Topic: How to counter snipers as Soviets  (Read 6207 times)

Offline seq13

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Re: How to counter snipers as Soviets
« Reply #15 on: January 25, 2010, 01:47:58 AM »
I've checked it out and there is no way that the russian snipe team can took out a wehr vet3 sniper (10 out of 10 times they didn't) have you note how the snipers tend to behave? Like running to cover instead of shooting? Well the soviets snipers used to do the same stupid thing so there is a strong possibility that they're not going to countersnipe in time not to mention that they're visible while they're out of range, in another test one wehr sniper vet3 stationery in cover so he don't have to do the sniper dance took out 3 sharpshooters team without being coutnersniped. While in 1v1 sniper spam is not the best idea in 2v2 it works preety well although the russians got a hard counter lol but it's the fucking 1sec lt arty which IMO should be fixed somehow. 

Offline rummy

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Re: How to counter snipers as Soviets
« Reply #16 on: January 25, 2010, 02:05:53 AM »
Band of 3-4 snipers fears nothing in fight vs early infantry. EVEN if my brave soldiers ( LOL) could get closer - flame engineers burn them very quick.
4 snipers and two Pio squads with flamers is 1600 manpower and 100 munitions.

Just for the manpower that is 8 squads of conscripts or 64 men! each of the snipers will only be able to get off one shot at long range before the conscripts will be on them. So the wehr player will be forced to retreat, or lose everything within seconds. Which means the Russian player sends the half damaged squad to back cap and/or then cheaply reinforce, and leaves the other 7 squads to run forward and cap everything, denying the wher player any resources for abilities or to tech up.

At the same time though, I do think the Russians need a unit that can detect snipers more easily at a short range
« Last Edit: January 25, 2010, 02:10:36 AM by rummy »

Offline xenotype

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Re: How to counter snipers as Soviets
« Reply #17 on: January 25, 2010, 04:00:27 AM »
If they are vet three its 80 fuel, almost enough for tanks.  Plus the 100 muni is halfway to red banner/sturmovie and already enough for arty strikes which would force a costly retreat of an entire group like that.

Offline maccollo

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Re: How to counter snipers as Soviets
« Reply #18 on: January 25, 2010, 05:07:10 AM »
1 T90 is 130 fuel to get to.

And all the fuel will be spent to get there. Wehr players have other things they have to use it on.... like say moving up tiers?

Offline SexyUnderwaterAction

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Re: How to counter snipers as Soviets
« Reply #19 on: January 25, 2010, 06:30:06 AM »
If your having trouble with snipers as soviets than I don't know what to tell you  ;D Go play some American I guess and learn how to flank. But with 8 men and a low reinforce cost for your infantry, it shouldn't be a problem, as he isn't draining enough manpower for what he paid for his sniper, and you have enough guys to chase him around even after hes taken 3-4 shots at you.

Capt. Malashenko

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Re: How to counter snipers as Soviets
« Reply #20 on: January 25, 2010, 03:14:28 PM »
Mass conscripts :D!
No, but seriously the next patch will have something for this.
What? There`s no need to make ANY thing, conscripts are there to distract the Snips, if you add some petty recon vehicle to the CCCP you`ll just make them like other factions, and that`s not gonna end good.