Company of Heroes: Eastern Front

Author Topic: General Thoughts regarding the Ostheer + Flags!  (Read 7611 times)

Offline Schuultz

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Re: General Thoughts regarding the Ostheer
« Reply #15 on: January 19, 2010, 11:47:49 AM »
An because of its size it would be somewhat hard to maneuver on maps like Lyon as well...
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Offline Toorstain

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Re: General Thoughts regarding the Ostheer
« Reply #16 on: January 19, 2010, 10:24:13 PM »
or maybe a special kind of engineers that can only build an 88 and then disappears. (Kind of silly , but maybe someone might like it.)

And about the no retreat-thingy, what if soldiers can't retreat when they reach a certain veterancy. :)

Offline Hendrik 'DarcReaver' S.

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Re: General Thoughts regarding the Ostheer
« Reply #17 on: January 20, 2010, 12:15:58 AM »
Could be interesting if you could train some special kind of engineer which would be specifically used for frontline-fortifications, like bunkers, tanktraps and defense systems. Basic Pioneers could do the same, but they'd be less effective at doing it. But they could repair vehicles instead.

Regarding retreat:

Just imagine a blob of Rifles combined with some snipers picking off all your units in a big fight. Such an attack is nasty even WITH retreat.

Do you have an idea how this would rape WITHOUT retreat?
Not being able to retreat would result in EXTREME lame and boring gameplay, since the Ostheer would need to destroy the US within like 15 minutes, or they would loose. Same with brits, I'm pretty sure commandos would be amused about how easily Ostheer units would be demolished.

When the units gain veterancy through killing stuff and the faction got a not-so-strong lategame an ability to preserve units is a MUST, else you'll just make the faction unplayable in matches larger than 1on1.

However, cutting down mp income by using higher unit upkeeps is a good idea to make them have a weaker lategame than Wehr simply because they won't be able to replace men as easily as the other factions can. Which also promotes vetted units as they have higher damage / surviveability than unvetted ones.
« Last Edit: January 20, 2010, 12:20:35 AM by dArCReAvEr »

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Offline SavageWorld

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Re: General Thoughts regarding the Ostheer
« Reply #18 on: January 20, 2010, 08:18:45 PM »
I agree which dArCReAvEr.

Offline Loupblanc

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Re: General Thoughts regarding the Ostheer
« Reply #19 on: January 20, 2010, 09:31:22 PM »

 I agree. Well thought out :)

 I think every pro should have a con.
 Adds flavor :)
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Offline Schuultz

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Re: General Thoughts regarding the Ostheer
« Reply #20 on: January 22, 2010, 01:55:00 AM »
I really like the idea of a unit being able to retreat until it reaches a certain veterancy. That would make them even higher priority because you have to consider twice whether you're going to throw your best units into the meatgrinder  ;D

Post Merge: January 22, 2010, 03:13:08 AM
Added some Flag Suggestions...
« Last Edit: January 22, 2010, 03:13:08 AM by Schuultz »
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Offline WartyX

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Re: General Thoughts regarding the Ostheer + Flags!
« Reply #21 on: January 22, 2010, 11:20:17 AM »
None of the German flags in CoH are real. Despite that tricolour flag being from the monarchy, looks different enough to be recognised as a new faction, while still using the distinct Axis colours. We aren't going to resort to using a flag which doesnt even look like a flag...

Offline Schuultz

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Re: General Thoughts regarding the Ostheer + Flags!
« Reply #22 on: January 22, 2010, 03:23:09 PM »
Fair enough.
The fundamental problem of Democracy is that the majority of voters are idiots fueled by uninformed rage - and the Politicians do everything to cater to them.

Offline Schuultz

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Re: General Thoughts regarding the Ostheer + Flags!
« Reply #23 on: January 24, 2010, 07:22:59 PM »
Added another suggestion: Purchasable Camo Suits
The fundamental problem of Democracy is that the majority of voters are idiots fueled by uninformed rage - and the Politicians do everything to cater to them.