Company of Heroes: Eastern Front

Author Topic: NEED HELP!!! COH HAVE CRASHED  (Read 3064 times)

Offline imperator760

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NEED HELP!!! COH HAVE CRASHED
« on: February 20, 2014, 07:32:38 PM »
Hello comarades, i play coh 5 minutes, then it crashs. I have windows 7 64,  place in folder Temp, i play battlefield, need for speed and coh relaunch tales of valor, but this mod doesnt work, i have latest version of game and mod, i have uninstalled game,then again install it-nothing.Maybe you can help me?

Code: newbielink:javascript:void(0); [nonactive]
WARNINGS.LOG
RELICCOH started at 2014-02-20 21:46
OS NT 6.1 (sp1.0) x64, 4087MB Physical Memory, 2590 Physical Available, 3949 Virtual Available
RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer
WORKING-DIR D:\SteamGames\steamapps\common\Company of Heroes Relaunch
USER You

21:46:38.52   4 Logical Processors detected
21:46:38.52   Multithreading Enabled
21:46:38.52   THREAD: Hyper-Threading Technology Processors are not detected.
21:46:38.52   XTHREAD: Detected 4 core(s) with 4 hardware thread(s)
21:46:38.52   XTHREAD: Main thread now used as XThread 0
21:46:38.52   XTHREAD: Spawned thread on processor 1
21:46:38.52   XTHREAD: Spawned thread on processor 2
21:46:38.52   XTHREAD: Spawned thread on processor 3
21:46:38.52   MATHBOX -- Version=6, Cpu=Intel Pentium II:f=6,m=5, Mode=SSE
21:46:38.72   GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language russian
21:46:38.94   MOD -- Mounting Eastern_Front_DLC1, 1.0
21:46:38.96   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
21:46:38.96   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\'
21:46:38.98   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
21:46:38.98   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\'
21:46:38.98   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundRussian\'
21:46:38.98   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundRussian\'
21:46:38.98   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\'
21:46:38.98   MOD -- Mounting Eastern_Front_DLC2, 1.0
21:46:39.02   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
21:46:39.02   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\'
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\'
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundRussian\'
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundRussian\'
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\'
21:46:39.06   MOD -- Mounting Eastern_Front_DLC3, 1.0
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\'
21:46:39.07   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
21:46:39.07   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\'
21:46:39.07   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundRussian\'
21:46:39.07   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundRussian\'
21:46:39.09   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\'
21:46:39.09   MOD -- Mounting Eastern_Front_OPS, 1.0
21:46:39.10   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
21:46:39.10   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\'
21:46:39.10   MOD -- Mounting Eastern_Front, 1.0
21:46:39.12   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
21:46:39.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\'
21:46:39.15   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
21:46:39.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\'
21:46:39.15   FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\'
21:46:39.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\WW2\Data\'
21:46:39.23   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\Data\'
21:46:41.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Data\'
21:46:41.30   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
21:46:41.30   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\DataArtHigh\'
21:46:41.33   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSoundHigh\'
21:46:41.33   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
21:46:41.33   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSound\'
21:46:41.35   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Russian\Data\'
21:46:41.35   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Locale\Russian\Data\'
21:46:41.36   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Russian\Data\'
21:46:41.36   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Locale\Russian\Data\'
21:46:41.50   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundRussian\'
21:46:41.50   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundRussian\'
21:46:41.52   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Russian\Data\'
21:46:41.52   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\Locale\Russian\Data\'
21:46:41.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataAttrib\'
21:46:41.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Movies\'
21:46:41.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\'
21:46:41.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\'
[Cope FactionFix] - DLL loaded
[Corsix LuaExtCore] Initialising
[Corsix LuaExtCore] Found Lua's loadfile at 0x6813F957
[Corsix LuaExtCore] Lua's loadfile patched
[Corsix LuaExtCore] Self-test completed
21:46:41.97   GAME -- Resetting fp control word.
21:47:21.76   WW2Mod -- PropertyBagManager Loaded in 39.782001s
21:47:21.88   AppInitNetwork::InitSteam: Initializing Steam...
21:47:21.88   AppInitNetwork::InitSteam: Steam has been initialized.
21:47:21.88   RLINK -- NetworkManager::Create - creating network manager
21:47:23.10   RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
21:47:23.10   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
21:47:23.18   RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
21:47:23.18   RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
21:47:23.19   RLINK -- WinTransport - Host Name: You-ПК, aliases: , type=AF_INET, len=4
21:47:23.19   RLINK -- WinTransport - Host IP Address #0: 95.28.110.139
21:47:23.19   RLINK -- WinTransport - Host IP Address #1: 10.254.14.69
21:47:23.19   RLINK -- WinTransport - Host IP Address #2: 25.133.229.121
21:47:23.19   RLINK -- WinTransport - WARNING, MultipleNetwork adapters may cause problems
21:47:23.19   RLINK -- WinTransport - Interface #0: ip:95.28.110.139, broadcast:95.28.110.139, flags=IFF_UP IFF_POINTTOPOINT IFF_MULTICAST
21:47:23.19   RLINK -- WinTransport - Interface #1: ip:25.133.229.121, broadcast:25.133.229.121, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
21:47:23.19   RLINK -- WinTransport - Interface #2: ip:10.254.14.69, broadcast:10.254.14.69, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
21:47:23.19   RLINK -- WinTransport - Interface #3: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
21:47:23.19   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
21:47:23.19   RLINK -- SessionManager - Peer Header Size = 15 bytes
21:47:23.19   RLINK -- SessionManager - Game Data overhead = 7 bytes
21:47:23.21   RLINK -- SessionManager - Proxy overhead = 7 bytes
21:47:23.21   RLINK -- RLink::ThreadFunction - Entering network thread function...
21:47:23.22   RLINK -- AutomatchInternal: Instantiating
21:47:23.22   RLINK -- MessageInternal::CreateChannel: Created channel 53594e43
21:47:23.24   RLINK -- MessageInternal::CreateChannel: Created channel 47535450
21:47:23.28   Loaded 589 badwords from data:OnlineConfig\Badwords.lua
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000000
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000001
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000002
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000003
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000004
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000005
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000006
21:47:23.30   GAME -- Available memory: 4087MB Physical RAM, 4085MB Pagefile, 4095 Virtual Address Space
21:47:29.45   DLLDriverLinker -- Adding driver 'spDx10.dll'.
21:47:29.55   DLLDriverLinker -- Adding driver 'spDx9.dll'.
21:47:29.55   DLLDriverLinker -- 2 DLL drivers found.
21:47:29.85   SPDx10 -- Adapter [AMD Radeon HD 5700 Series]: 1017MB dedicated video memory, 0MB dedicated system memory and 1787MB shared system memory.
21:47:33.07   DLLDriverLinker -- 2 DLL drivers found.
21:47:34.56   SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
21:47:34.56   GAME -- Resolution set to 1360x768 (fullscreen).
21:47:34.67   SPDx10 -- Adapter Description = AMD Radeon HD 5700 Series
21:47:34.67   SPDx10 -- Driver Vendor = 0x00001002  Device = 0x000068b8  SubSys = 0x1482174b  Rev = 0x00000000
21:47:34.67   SPDx10 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 12.47
21:47:34.67   SPDx10 -- Driver LUID = 0x00000000-0x000092d5
21:47:34.68   SPDx10 -- 1017MB dedicated video memory, 0MB dedicated system memory and 1787MB shared system memory available.
21:47:34.72   ShaderDatabase: using shader profile [ps40]
21:47:35.97   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
21:47:38.13   GameObjLoader 0b0eac70 - resetting counters
21:47:38.13   GameObjLoader 0b0eac70 - Created loader
21:47:38.13   GameObjLoader 0b0eadd0 - resetting counters
21:47:38.13   GameObjLoader 0b0eadd0 - Created loader
21:47:38.13   GAME -- Beginning FE
21:47:38.16   UIFrontEnd - Loading Front End
21:47:38.17   THREAD: Hyper-Threading Technology Processors are not detected.
21:47:39.36   SOUND -- Initializing ...
21:47:39.52   INNIMapDCA Key not found: sp_speechducker::time
21:47:40.53   SOUND -- Initialization completed!
21:47:40.53   UIFrontEnd - Initializing Forms
21:47:44.77   CampaignFilter::BindFilterSpecificWidgets()
21:47:45.33   Activating screen: MovieScreen
21:48:05.55   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
21:48:08.40   Activating screen: AppLoadingForm
21:48:08.40   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
21:48:13.26   GAME -- Loaded campaign 'Высадка РІ Нормандии' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
21:48:13.26   GAME -- Loaded campaign 'Освобождение Кан' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
21:48:13.27   GAME -- Loaded campaign 'Операция "РћРіРѕСЂРѕРґ"' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
21:48:13.30   GAME -- Loaded campaign 'Ущелье Фалаис' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
21:48:13.35   GAME -- Loaded campaign 'Дамба' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
21:48:13.35   GAME -- Loaded campaign '"Сердце РўРёРіСЂР°"' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
21:48:14.18   GAME -- Using player profile You-
21:48:15.30   Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
21:48:15.74   Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
21:48:22.23   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
21:48:22.28   Activating screen: FEMovie
21:48:22.28   Activating screen: OnlineWidget
21:48:22.50   CRC & Version Info : 000002bc:cf5d7987:155e00bd eastern_front:700:factionfix.dll 1
21:48:22.50   Logging in using Steam credentials...
21:48:22.50   Activating screen: FE_mm_01
21:48:22.75   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
21:48:22.76   GAME -- Setting campaign state to 'coh'
21:48:22.76   GAME -- Closing state 'coh'
21:48:22.77   GAME -- Setting campaign state to 'cxp2'
21:48:22.77   GAME -- Closing state 'cxp2'
21:48:22.77   GAME -- Setting campaign state to 'cxp1'
21:48:22.77   GAME -- Closing state 'cxp1'
21:48:22.78   GAME -- Setting campaign state to 'dlc1'
21:48:22.78   GAME -- Closing state 'dlc1'
21:48:22.78   GAME -- Setting campaign state to 'dlc2'
21:48:22.78   GAME -- Closing state 'dlc2'
21:48:22.79   GAME -- Setting campaign state to 'dlc3'
21:48:22.79   GAME -- Closing state 'dlc3'
21:48:22.85   RLINK -- Requesting ticket
21:48:22.85   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:22.92   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:22.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:22.95   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:22.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:23.03   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:23.07   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:23.11   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:23.15   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:23.19   RLINK -- OnRequest app ticket returned N
21:48:23.19   RLINK -- SteamAuth received ticket at t=59975
21:48:23.19   RLINK -- SteamAuthManager::GetAuthToken state ID : 2
21:48:24.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:48:24.60   RLINK -- Found 1 profiles for account /steam/76561198021606192
21:48:24.60   RLINK -- Found profile: /steam/76561198021606192
21:48:24.64   THREAD: Hyper-Threading Technology Processors are not detected.
21:48:24.95   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
21:48:24.95   Activating screen: OnlineSelectGame
21:48:25.04   Activating screen: RelicOnlineChat
21:48:25.04   Activating screen: RelicOnlineNewsScreen
21:48:25.07   Activating screen: RelicOnlineStatsScreen
21:48:25.07   Activating screen: Achievements
21:48:25.07   GAME -- Setting campaign state to 'coh'
21:48:25.08   GAME -- Closing state 'coh'
21:48:25.08   GAME -- Setting campaign state to 'cxp2'
21:48:25.08   GAME -- Closing state 'cxp2'
21:48:25.08   GAME -- Setting campaign state to 'cxp1'
21:48:25.08   GAME -- Closing state 'cxp1'
21:48:25.08   GAME -- Setting campaign state to 'dlc1'
21:48:25.08   GAME -- Closing state 'dlc1'
21:48:25.08   GAME -- Setting campaign state to 'dlc2'
21:48:25.08   GAME -- Closing state 'dlc2'
21:48:25.09   GAME -- Setting campaign state to 'dlc3'
21:48:25.09   GAME -- Closing state 'dlc3'
21:48:25.09   GAME -- Setting campaign state to 'dlc1'
21:48:25.09   GAME -- Closing state 'dlc1'
21:48:25.10   Activating screen: GameHistory
21:48:25.10   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:48:25.10   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:48:25.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:48:25.17   Activating screen: OnlineSelectGame
21:48:25.17   Activating screen: RelicOnlineTabs
21:48:25.18   Activating screen: ScreenTipPopup
21:48:25.20   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:48:25.20   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:48:25.20   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:48:41.79   Activating screen: RelicOnlineChat
21:48:41.79   Activating screen: RelicOnlineTabs
21:48:41.88   Activating screen: ScreenTipPopup
21:48:50.20   IMETextCaptureMode::HandleMessage - WM_INPUTLANGCHANGEREQUEST
21:48:50.52   IMETextCaptureMode::HandleMessage - WM_INPUTLANGCHANGE
21:49:00.59   Activating screen: OnlineSelectGame
21:49:00.59   Activating screen: RelicOnlineTabs
21:49:00.59   Activating screen: ScreenTipPopup
21:49:08.95   Activating screen: RelicOnlineChat
21:49:08.95   Activating screen: RelicOnlineTabs
21:49:08.96   Activating screen: ScreenTipPopup
21:49:25.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:49:27.04   Activating screen: OnlineSelectGame
21:49:27.04   Activating screen: RelicOnlineTabs
21:49:27.04   Activating screen: ScreenTipPopup
21:49:31.28   Activating screen: OnlineGameCreate
21:49:31.28   Activating screen: RelicOnlineTabs
21:49:31.28   Activating screen: ScreenTipPopup
21:49:38.04   IMETextCaptureMode::HandleMessage - WM_INPUTLANGCHANGEREQUEST
21:49:38.53   IMETextCaptureMode::HandleMessage - WM_INPUTLANGCHANGE
21:49:42.72   Activating screen: MessageBoxPopup
21:49:42.72   RLINK -- starting online hosting
21:49:42.76   RLINK -- SlotManager::GetStringFromSlots: compressed = 35 bytes / 688 bytes
21:49:43.12   RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
21:49:43.12   RLINK -- DBG - SockConnect: 0/s->stHandle=856
21:49:43.12   RLINK -- DBG - SockConnect: 0/856 connect deferred (in progress)
21:49:43.28   RLINK -- DBG - SockAnimateAll: socket 0/856 connection complete.
21:49:43.44   RLINK -- battleserverrelay - Connected:
Connection [ 1/ 1] - local=95.28.110.139:51142, remote=54.208.245.53:50005, type=CONNECT, timeTookToConnectMS=320, silentTimeMS=0, lastSockError=0
21:49:43.52   RLINK -- Session::Initialize - info, initializing session object, using threads.
21:49:43.52   RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 111c4960
21:49:43.53   RLINK -- Created Matchinfo for sessionID 3316491
21:49:43.53   RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
21:49:43.53   RLINK -- starting local hosting
21:49:43.53   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
21:49:43.53   RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:95.28.110.139:6112;
21:49:43.53   RLINK -- Transport::OpenInternal request to WINaddr:95.28.110.139:6112;
21:49:43.53   RLINK -- Session::Host sid = 329B0B, hostURL = , local addresses = WINaddr:95.28.110.139:6112;
21:49:43.53   RLINK -- Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
21:49:43.53   RLINK -- ValidateCustomData: called with 791 bytes of custom data
21:49:43.53   RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:95.28.110.139:6112;, routes=WINaddr:95.28.110.139:6112;
21:49:43.53   RLINK -- AdvertisementInternal::Process - EVENT_NEWPEER
21:49:43.56   RLINK -- Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
21:49:43.56   RLINK -- Sending matchinfo change #2
21:49:43.56   RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
21:49:43.56   RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
21:49:43.57   RLINK -- local host PeerID 1 LOCL ack=  0 (  0ms~0) unack=  3, retry=  0, highwaterOOS=0 (ip=WINaddr:95.28.110.139:6112;), pending=0, dead=0, RS#=0/2
21:49:43.57   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0
21:49:43.60   RLINK -- hosting - Session is connected
21:49:43.64   RLINK -- HostAsync - completed with HostResult = 0
21:49:43.64   Activating screen: OnlineGameSetup
21:49:43.64   Activating screen: RelicOnlineTabs
21:49:43.64   RLINK -- Publishing Visible match
21:49:43.64   RLINK -- PartyInternal::SetMatchState - state 0 unchanged ignoring
21:49:43.64   RLINK -- AutomatchInternal::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
21:49:43.69   RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=ECA7930E5C84FE44 in use by existing peer (ignoring)
21:49:43.69   RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
21:49:43.69   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:49:43.71   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:49:43.76   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
21:49:43.76   Activating screen: ScreenTipPopup
21:49:43.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:49:43.78   RLINK -- SlotManager::GetStringFromSlots: compressed = 126 bytes / 768 bytes
21:49:43.78   RLINK -- Sending matchinfo change #49
21:49:43.78   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:49:43.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:49:43.98   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:49:44.03   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        251, transmitAckLastTimeMS     140812 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [  ]
21:49:44.44   RLINK -- SlotManager::GetStringFromSlots: compressed = 395 bytes / 1416 bytes
21:49:44.92   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:49:44.92   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:49:47.32   RLINK -- Sending matchinfo change #50
21:49:47.40   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:49:47.42   RLINK -- SlotManager::GetStringFromSlots: compressed = 395 bytes / 1416 bytes
21:49:47.52   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:49:47.57   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        253, transmitAckLastTimeMS     144355 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [  ]
21:49:47.72   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:49:47.72   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:49:49.40   RLINK -- Sending matchinfo change #51
21:49:49.50   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:49:49.52   RLINK -- SlotManager::GetStringFromSlots: compressed = 395 bytes / 1416 bytes
21:49:49.61   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:49:49.65   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        254, transmitAckLastTimeMS     146435 | Peer ---E- M#00000000 Sack00000005 NSack00000000 (C0.0% S:0.0) [  ]
21:49:49.84   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:49:49.84   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:49:50.80   RLINK -- Sending matchinfo change #52
21:49:50.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:49:50.84   RLINK -- SlotManager::GetStringFromSlots: compressed = 395 bytes / 1416 bytes
21:49:51.00   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:49:51.05   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        254, transmitAckLastTimeMS     147836 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [  ]
21:49:51.16   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:49:51.16   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:03.46   RLINK -- Sending matchinfo change #63
21:50:03.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:03.64   RLINK -- SlotManager::GetStringFromSlots: compressed = 395 bytes / 1416 bytes
21:50:03.73   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        266, transmitAckLastTimeMS     160512 | Peer ---E- M#00000000 Sack00000007 NSack00000000 (C0.0% S:0.0) [  ]
21:50:03.77   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:04.04   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:04.04   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:06.00   Activating screen: DynamicPopupMenu
21:50:07.76   RLINK -- Sending matchinfo change #66
21:50:07.76   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:07.76   RLINK -- PartyInternal::SetMatchType - new type 0 - updating server
21:50:07.76   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:07.76   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:07.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:07.80   RLINK -- SlotManager::GetStringFromSlots: compressed = 399 bytes / 1416 bytes
21:50:07.89   RLINK -- Sending matchinfo change #68
21:50:07.89   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:07.89   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:07.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:07.97   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:08.04   RLINK -- Sending matchinfo change #69
21:50:08.08   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:08.08   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:08.16   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:08.16   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:08.20   RLINK -- SlotManager::GetStringFromSlots: compressed = 399 bytes / 1416 bytes
21:50:08.20   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:08.30   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        261, transmitAckLastTimeMS     165083 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [  ]
21:50:08.64   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:08.64   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:08.72   Activating screen: DynamicPopupMenu
21:50:09.76   RLINK -- Sending matchinfo change #70
21:50:09.76   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:09.76   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:09.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:09.80   RLINK -- SlotManager::GetStringFromSlots: compressed = 403 bytes / 1416 bytes
21:50:09.92   RLINK -- Sending matchinfo change #71
21:50:09.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:09.96   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:10.12   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:10.12   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:10.12   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:10.18   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        263, transmitAckLastTimeMS     166965 | Peer ---E- M#00000000 Sack00000012 NSack00000000 (C0.0% S:0.0) [  ]
21:50:10.64   Activating screen: DynamicPopupMenu
21:50:11.84   RLINK -- Sending matchinfo change #72
21:50:11.84   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:11.84   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:11.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:11.88   RLINK -- SlotManager::GetStringFromSlots: compressed = 400 bytes / 1416 bytes
21:50:12.00   RLINK -- Sending matchinfo change #73
21:50:12.00   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:12.04   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:12.20   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:12.20   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:12.20   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:12.26   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        262, transmitAckLastTimeMS     169045 | Peer ---E- M#00000000 Sack00000014 NSack00000000 (C0.0% S:0.0) [  ]
21:50:12.76   Activating screen: RaceSelectionPopup
21:50:14.20   RLINK -- Sending matchinfo change #74
21:50:14.20   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:14.20   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:14.24   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:14.25   RLINK -- SlotManager::GetStringFromSlots: compressed = 405 bytes / 1416 bytes
21:50:14.36   RLINK -- Sending matchinfo change #75
21:50:14.40   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:14.41   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:14.56   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:14.56   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:14.56   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:14.62   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        263, transmitAckLastTimeMS     171405 | Peer ---E- M#00000000 Sack00000016 NSack00000000 (C0.0% S:0.0) [  ]
21:50:14.76   Activating screen: RaceSelectionPopup
21:50:16.20   Activating screen: RaceSelectionPopup
21:50:17.72   RLINK -- Sending matchinfo change #76
21:50:17.72   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:17.72   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:17.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:17.77   RLINK -- SlotManager::GetStringFromSlots: compressed = 407 bytes / 1416 bytes
21:50:17.88   RLINK -- Sending matchinfo change #77
21:50:17.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:17.93   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:18.08   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:18.08   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:18.08   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:18.15   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        269, transmitAckLastTimeMS     174931 | Peer ---E- M#00000000 Sack00000018 NSack00000000 (C0.0% S:0.0) [  ]
21:50:19.52   Activating screen: DynamicPopupMenu
21:50:20.84   RLINK -- Sending matchinfo change #78
21:50:20.84   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:20.84   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:20.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:20.89   RLINK -- SlotManager::GetStringFromSlots: compressed = 407 bytes / 1416 bytes
21:50:21.00   RLINK -- Sending matchinfo change #79
21:50:21.04   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:21.05   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:21.20   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:21.20   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:21.20   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:21.27   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        269, transmitAckLastTimeMS     178051 | Peer ---E- M#00000000 Sack00000020 NSack00000000 (C0.0% S:0.0) [  ]
21:50:23.24   Activating screen: DynamicPopupMenu
21:50:24.40   RLINK -- Sending matchinfo change #80
21:50:24.40   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:24.40   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:24.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:24.45   RLINK -- SlotManager::GetStringFromSlots: compressed = 406 bytes / 1416 bytes
21:50:24.56   RLINK -- Sending matchinfo change #81
21:50:24.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:24.61   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:24.76   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:24.76   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:24.76   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:24.83   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        269, transmitAckLastTimeMS     181611 | Peer ---E- M#00000000 Sack00000022 NSack00000000 (C0.0% S:0.0) [  ]
21:50:25.12   Activating screen: DynamicPopupMenu
21:50:26.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:50:26.69   RLINK -- Sending matchinfo change #82
21:50:26.69   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:50:26.69   RLINK -- PartyInternal::SetMatchType - new type 14 - updating server
21:50:26.69   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:50:26.69   RLINK -- Delisting Invisible match
21:50:26.69   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:26.72   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:26.73   RLINK -- SlotManager::GetStringFromSlots: compressed = 408 bytes / 1416 bytes
21:50:26.84   RLINK -- Sending matchinfo change #85
21:50:26.84   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:50:26.84   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:26.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:26.89   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:27.00   RLINK -- Sending matchinfo change #86
21:50:27.04   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:27.05   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:27.05   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:27.05   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:27.08   RLINK -- SlotManager::GetStringFromSlots: compressed = 408 bytes / 1416 bytes
21:50:27.20   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:27.25   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        251, transmitAckLastTimeMS     184035 | Peer ---E- M#00000000 Sack00000025 NSack00000000 (C0.0% S:0.0) [  ]
21:50:27.56   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:27.56   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:27.64   Activating screen: RaceSelectionPopup
21:50:28.69   RLINK -- Sending matchinfo change #87
21:50:28.70   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:50:28.70   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:28.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:28.72   RLINK -- SlotManager::GetStringFromSlots: compressed = 410 bytes / 1416 bytes
21:50:28.84   RLINK -- Sending matchinfo change #88
21:50:28.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:28.89   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:29.00   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:29.00   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:29.04   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:29.09   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        251, transmitAckLastTimeMS     185875 | Peer ---E- M#00000000 Sack00000027 NSack00000000 (C0.0% S:0.0) [  ]
21:50:30.16   Activating screen: RaceSelectionPopup
21:50:31.44   RLINK -- Sending matchinfo change #89
21:50:31.45   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:50:31.45   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:31.48   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:31.49   RLINK -- SlotManager::GetStringFromSlots: compressed = 413 bytes / 1416 bytes
21:50:31.60   RLINK -- Sending matchinfo change #90
21:50:31.64   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:31.65   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:31.80   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:31.84   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:31.84   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:31.85   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        251, transmitAckLastTimeMS     188635 | Peer ---E- M#00000000 Sack00000029 NSack00000000 (C0.0% S:0.0) [  ]
21:50:32.56   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:50:32.56   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:32.56   RLINK -- PartyInternal::SetMatchState - state 1 - updating server
21:50:32.56   MatchSetup: Sending start game message!
21:50:32.56   GameSetupForm - Starting game
21:50:32.56   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:32.56   PopulateGameInfo - random seed:[1392918632], guid:[{1d5f1746-0c6b-4a84-acdd-00abe49701fb}], sync level:[0]
21:50:32.57   Error loading [DATA:levelingCurve.lua]
21:50:32.57   Error loading [DATA:levelingCurve.lua]
21:50:32.57   Error loading [DATA:levelingCurve.lua]
21:50:32.57   Error loading [DATA:levelingCurve.lua]
21:50:32.57   Error loading [DATA:levelingCurve.lua]
21:50:32.57   Error loading [DATA:levelingCurve.lua]
21:50:32.57   MOD - Setting player (0) race to: allies
21:50:32.57   MOD - Setting player (0) race to: 1
21:50:32.57   ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
21:50:32.57   MOD - Setting player (1) race to: allies_soviets
21:50:32.57   MOD - Setting player (1) race to: 2
21:50:32.57   ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
21:50:32.57   MOD - Setting player (2) race to: allies_commonwealth
21:50:32.57   MOD - Setting player (2) race to: 0
21:50:32.57   ModDllSetup::PlayerSetRewardUnits - playerIndex 2...
21:50:32.57   MOD - Setting player (3) race to: axis_ostheer
21:50:32.57   MOD - Setting player (3) race to: 4
21:50:32.57   ModDllSetup::PlayerSetRewardUnits - playerIndex 3...
21:50:32.57       adding reward 'upgrade\upgrade_axis_geschutzwagen'
21:50:32.57       adding reward 'upgrade\upgrade_allied_hellcat'
21:50:32.57       adding reward 'upgrade\upgrade_panzer_elite_hotchkiss'
21:50:32.57       adding reward 'upgrade\upgrade_axis_schwimmwagen'
21:50:32.57       adding reward 'upgrade\upgrade_panzer_elite_schwimmwagen'
21:50:32.57       adding reward 'upgrade\upgrade_allied_staghound'
21:50:32.57       adding reward 'upgrade\upgrade_british_staghound'
21:50:32.57       adding reward 'upgrade\upgrade_allied_105'
21:50:32.57       adding reward 'upgrade\upgrade_british_comet'
21:50:32.57       adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer'
21:50:32.57       adding reward 'upgrade\upgrade_panzer_elite_jagdtiger'
21:50:32.57       adding reward 'upgrade\upgrade_panzer_elite_nashorn'
21:50:32.57       adding reward 'upgrade\upgrade_axis_officer'
21:50:32.57       adding reward 'upgrade\upgrade_axis_tiger_ace'
21:50:32.57       adding reward 'upgrade\upgrade_british_kangaroo'
21:50:32.57   MOD - Setting player (4) race to: axis_panzer_elite
21:50:32.57   MOD - Setting player (4) race to: 5
21:50:32.57   ModDllSetup::PlayerSetRewardUnits - playerIndex 4...
21:50:32.57   MOD - Setting player (5) race to: axis
21:50:32.57   MOD - Setting player (5) race to: 3
21:50:32.57   ModDllSetup::PlayerSetRewardUnits - playerIndex 5...
21:50:32.58   RLINK -- Sending matchinfo change #91
21:50:32.58   RLINK -- AutomatchInternal::OnStartComplete - detected successful game start
21:50:32.58   RLINK -- Match Started - [00000000:0002b8fe /steam/76561198021606192], slot =  1, ranking =    0
21:50:32.60   APP -- Game Start
21:50:32.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:32.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:32.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:32.62   GAME -- Ending FE
21:50:32.62   UIFrontEnd - Unloading Front End
21:50:32.64   SOUND -- Shutting down ...
21:50:32.70   SOUND -- Shutdown completed!
21:50:32.73
21:50:32.73   GAME -- *** Beginning mission 6p_lenin (1 Humans, 5 Computers) ***
21:50:32.73
21:50:32.83   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        255, transmitAckLastTimeMS     189615 | Peer ---E- M#00000000 Sack00000031 NSack00000000 (C0.0% S:0.0) [  ]
21:50:32.92   GAME -- Recording game
21:50:33.00   Activating screen: GameLoadScreen
21:50:33.00   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:33.71   THREAD: Hyper-Threading Technology Processors are not detected.
21:50:33.81   SOUND -- Initializing ...
21:50:34.31   SOUND -- Initialization completed!
21:50:34.37   PHYSICS: detected processor(s) capable of handling 4 threads.
21:50:34.44   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_lenin'
21:50:34.44   MOD -- Using Mod 'Eastern_Front'
21:50:34.53   Unable to load/parse precache file [DATA:scenarios\mp\6p_lenin_precache.lua]
21:50:36.24   GameObjLoader - upgrading load_count from 0 to 1287
21:50:36.24   RLINK -- WorldwideOnPartyPeerUpdateAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 503 ExceptionID: 1512389950</title></head><body><h2>HTTP ERROR 503</h2><p>Problem accessing /game/party/peerUpdate. Reason:<pre>    ExceptionID: 1512389950</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:41.03   GameObjLoader - upgrading load_count from 1287 to 2171
21:50:41.37   PHYSICS -- Created node factory 'HVOK'
21:50:41.37   PHYSICS -- Created node factory 'DMMY'
21:50:44.00   RLINK -- local host PeerID 1 LOCL ack= 32 (467ms~41) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:95.28.110.139:6112;), pending=0, dead=0, RS#=31/31
21:50:44.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=29/30, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=46/50, PPrx=45/92, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=10/10, lb_c=0/0, cast=0/0
21:51:03.16   GameObjLoader - upgrading load_count from 2171 to 2511
21:51:27.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:51:37.55   GameObjLoader - upgrading load_count from 47 to 6046
21:51:45.00   RLINK -- local host PeerID 1 LOCL ack= 32 (467ms~41) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:95.28.110.139:6112;), pending=0, dead=0, RS#=31/31
21:51:45.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0
21:51:50.69   GameObjLoader 0b0eac70 - resetting counters
21:51:50.69   GameObjLoader 0b0eac70 - LOAD_DONE
21:51:50.69   GAME - SessionSetup
21:51:51.93   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
21:51:51.94   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
21:51:51.94   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
21:52:01.18   GAME - CreateGEWorld in 10481 ms
21:52:01.22   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
21:52:01.64   GAME - SessionSetup finished in 10945 ms
21:52:01.64   GAME - WaterReflectionManagerSetup
21:52:01.64   GAME - WaterReflectionManagerSetup finished in 0 ms
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x07d2b8d0
[Cope FactionFix] - patched @0x61b6b9f0
[Cope FactionFix] - hooked @0x61b6b9f1
[Cope FactionFix] - patched @0x61b6add7
[Cope FactionFix] - hooked @0x61b6add7
[Cope FactionFix] - Hook installed
21:52:02.68   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilateNoPop.scar] succeeded.
21:52:04.31   MOD -- Player  (unused player) (frame 0) (KillPlayer)
21:52:04.31   MOD -- Player  (unused player) (frame 0) (KillPlayer)
21:52:06.76   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
21:52:06.76   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
21:52:06.76   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
21:52:06.76   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
21:52:06.76   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
21:52:07.04   SPEECHMANAGER -- Loaded in 0.223727 seconds
21:52:09.21   GameObjLoader - upgrading load_count from 0 to 376
21:52:11.01   GameObjLoader 0b0eadd0 - resetting counters
21:52:11.01   GameObjLoader 0b0eadd0 - LOAD_DONE
21:52:11.69   PreloadResources took 0ms.
21:52:11.82   GAME -- Loading completed (99 seconds)
21:52:11.82   SIM -- Setting SyncErrorChecking level to Low
21:52:16.01   Activating screen: GameScreen
21:52:16.01   Activating screen: Decorators_widescreen
21:52:16.01   Activating screen: Taskbar_widescreen
21:52:16.01   Activating screen: SubtitleScreen
21:52:16.01   Activating screen: TextOverlayScreen
21:52:16.12   PerformanceRecorder::StartRecording for game size 6
21:52:16.12   GAME -- Starting mission...
21:52:19.98   MOD -- Player
21:52:19.98   MOD -- Player
21:52:19.98   MOD -- Player
21:52:19.98   MOD -- Player
21:52:19.98   MOD -- Player
21:52:22.06   Was already stealing a skeleton when told to steal another [flak38_sync].
21:52:22.48   Warning: binding repeat_3(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
21:52:25.71   Warning: non auto-match upgrade not found in AE, tuning
21:52:28.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:52:39.13   Activating screen: Command_Tree
21:52:40.18   Activating screen: Command_Branch
21:52:42.22   Warning: binding repeat_2(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
21:52:46.00   RLINK -- local host PeerID 1 LOCL ack= 32 (467ms~41) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:95.28.110.139:6112;), pending=0, dead=0, RS#=31/31
21:52:46.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0
21:53:15.19   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
21:53:29.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:53:47.00   RLINK -- local host PeerID 1 LOCL ack= 32 (467ms~41) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:95.28.110.139:6112;), pending=0, dead=0, RS#=31/31
21:53:47.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0
21:54:30.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0

SCARLOG.TXT

-- Log file for all error messages related to the Scar --

Starting SCAR...
setupCT
Init Alt CT
Sandbox race= allies
Sandbox race= allies_soviets
Sandbox race= allies_commonwealth
Sandbox race= axis_ostheer
race is ostheer
Sandbox race= axis_panzer_elite
Sandbox race= axis
race is axis
AI_Util_Init
1854



I try many maps and fuctions-every of them are crashed(5 minutes game work). So help me,please)

Edited by Blackbishop
« Last Edit: February 21, 2014, 12:47:54 AM by Blackbishop »

Offline Blackbishop

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Re: NEED HELP!!! COH HAVE CRASHED
« Reply #1 on: February 21, 2014, 12:49:03 AM »
Eastern Front still does not work because we need to patch our custom dll, so it will eventually crash if you play it in the current version.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline imperator760

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Re: NEED HELP!!! COH HAVE CRASHED
« Reply #2 on: February 21, 2014, 03:44:18 PM »
And when it will work? ;D

Offline Blackbishop

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Re: NEED HELP!!! COH HAVE CRASHED
« Reply #3 on: February 21, 2014, 05:22:10 PM »
When it's done. We don't have any date atm. But it should not take one month I guess.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Moiz

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Re: NEED HELP!!! COH HAVE CRASHED
« Reply #4 on: February 22, 2014, 08:53:24 PM »
You may try lowering ALL the settings the same crash took place on my friends ef and it was fixed by this ::)
PLAY HARD OR GO HOME!!!!!!!:D

Offline Leonhardious

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Re: NEED HELP!!! COH HAVE CRASHED
« Reply #5 on: April 12, 2014, 03:02:10 AM »
it's done? , it is another alternative?