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Company of Heroes: Eastern Front
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Eastern Front Mod (Read-Only)
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Balance Discussion
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Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.
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Topic: Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf. (Read 4081 times)
Sigmar
Ingenery
Posts: 16
Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.
«
on:
August 31, 2011, 08:02:32 PM »
Just a couple comments about the new patch.
Is it just me or has soviet cp gain been reduced? It seems like it takes much longer to gain cp then before. I don't know if this was changed across the board or just for soviets.
Was the command squad damage reduced? I find myself not building it anymore as it seems much more fragile and seems to do much less damage. In turn it seems to gain vet much slower because of this.
The 76mm emplacement takes 4 cp to get too. On top of that it is around 360 req and 60 fuel for what I feel is in an inferior 20mm gun. It's rate of fire is slow, but I guess is compensated by area of effect damage. It also seems to do min damage to armor. By contrast the PE can call in luftwaffe eng after 3 cp and build their 20mm flak for a reduced cost in both req and fuel. The gun does great damage against inf, and solid damage against light armor. I think this situation is also compounded by the fact that CP seem to take a lot longer to build up then before (though I could be imagining ).
I know it was felt Naval inf was OP hence the reduction in strength and unit size. My question is why are the weapon sets now exclusive of one another? I enjoyed the jack of all trades approach before, similar to rangers when upgraded. Anti tank, as well as anti inf, as well as grenade type weapon after research. Just wondering why the one or the other change?
I also like to add thanks for all the hard work. I continue to enjoy this mod and CoH because of it. Can't wait for the Ost.
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cephalos
Mapper
Mr. Spam
Posts: 1367
Pick a card...
Re: Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.
«
Reply #1 on:
August 31, 2011, 08:10:04 PM »
the upgrades which Navals have: DP or PTRD can be bought two times, but only one selected type: this means you can create 4xSVT 1xPTRD or 3xSVT and 2PTRDs. DP-28 in this example will be unavailable.
And CP.76mm gun is awesome stuff. It's like hi-damage mortar, really effective when you face enemy blobs. Also it's really useful during siege.
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Quote from: Lord Rommel on April 17, 2011, 04:48:16 PM
OSTHEER IS DONE WHEN IT'S DONE!
Blackbishop
Administrator
Poster of the Soviet Union
Posts: 12053
Community Manager, Programmer and Kicker
Re: Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.
«
Reply #2 on:
August 31, 2011, 08:51:20 PM »
Soviet Command squad has the same damage than usual IIRC, but the commissar criticals were nerfed (only the commissar, not the bodyguards).
IMO the Command squad is fine.
«
Last Edit: August 31, 2011, 09:00:15 PM by blackbishop
»
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Mors Indecepta
Might controls everything, and without strength you cannot protect anything. Let alone yourself...
Jeff 'Robotnik' W.
Developer
Mr. Spam
Posts: 1961
Forum historian
Re: Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.
«
Reply #3 on:
August 31, 2011, 08:52:14 PM »
the OBR will be receiving a HEAT rounds ability in the future to give it some effectiveness against armor
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GodlikeDennis
Donor
Poster of the Soviet Union
Posts: 4454
Re: Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.
«
Reply #4 on:
September 01, 2011, 03:14:25 AM »
Soviet CS actually reaches vet1 and 2 faster than before, and vet3 slightly slower.
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If you get into an argument with me, you're wrong.
SavageWorld
Donor
Guard
Posts: 175
Re: Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.
«
Reply #5 on:
September 01, 2011, 03:43:06 PM »
Quote from: Sigmar on August 31, 2011, 08:02:32 PM
I find myself not building it anymore.
Do you have brainworms?
The CS is definitely worth the 350 manpower, espeacially in the USSR early game, where there are few good unit. It also scale well.
Try this. Don't cap at all with your CS and send them to the most likely place to be combat right away. If both you and your opponent lose an equal amount of men, you are winning because you are getting closer to the super important vet 1.
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vonklaus
Donor
Strelky
Posts: 91
Re: Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.
«
Reply #6 on:
September 01, 2011, 04:56:43 PM »
the 76mm1927 sucks for the price. It needs to fire faster and even longer range or be cheaper.
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Pac-Fish
Axis Commander
Poster of the Soviet Union
Posts: 2494
Waka Waka Gluba Gulba
Re: Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.
«
Reply #7 on:
September 01, 2011, 07:19:32 PM »
And with CS vet you get all those nifty upgrades like global def or off
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
FOXYJAGER
Strelky
Posts: 57
Sgt Reznov"I think the Riechstag needs remodeling
Re: Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.
«
Reply #8 on:
September 01, 2011, 11:03:25 PM »
yes i agree with vonklaus the 76mm needs to be changed i justt dont understand it too much money and its a enplacment!!!!(they suck)i mean in pvps u build one then he attacks with blob witch must have aleast one shrek and then thats it 400mp 75feul something and its gone!i mean the player attacks once then next arty, motar, tank rush it what im trying to say is its only good for one attack then the player will stop and try to blow it up form a distance. its just not worth it
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This game is balanced in everyway. Every Army has its strengths and weaknesses and you use your strengths to attack the enemy's weakness. If both players know this,than it turns into a game of skill.
-FOXYJAGER
Sigmar
Ingenery
Posts: 16
Re: Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.
«
Reply #9 on:
September 02, 2011, 05:02:33 PM »
Thanks for all the feedback.
As far as the CS is concerned , if you can level it up it is a great addition . I just don't see it as durable or as offensively powerful as it used to be. It seemed to behave more like a Brit rifle squad before, now it seems to be more like an Am. rifle squad. It has a difficult time taking out a volks squad one on one in similar cover. Maybe I have been unlucky in my match ups but that has been my exp.
I do use it like a hunter team in the beginning of a match, searching for eng squads and the such, trying to rack up exp before the harder units hit the field. The problem is it doesn't seem to make the kills as quick as before, and because of that , it takes more damage from engagements , and spends more time retreating back to base to replenish numbers.
Just my observations, it seems to require a lot more babysitting then before.
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Pac-Fish
Axis Commander
Poster of the Soviet Union
Posts: 2494
Waka Waka Gluba Gulba
Re: Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.
«
Reply #10 on:
September 02, 2011, 05:11:33 PM »
I think its b/c CS has less chance of making criticals
Maybe thats why
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
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Company of Heroes: Eastern Front
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Eastern Front Mod (Read-Only)
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Balance Discussion
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Soviet 1.501 Command Squad, CP .76mm 1927 emplacement and Naval Inf.