Company of Heroes: Eastern Front

Author Topic: V1.5.01 Maps: Players notes  (Read 2362 times)

Offline Otto Halfhand

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V1.5.01 Maps: Players notes
« on: September 01, 2011, 02:48:07 AM »
Nice work on the new and revised maps.
Some comments and observations on the players maps for V1.5.01.

1. Lemburg: One  of the MG nests for position 1 or 2 is badly placed and probably should be relocated. Both MGs nearest HQ2 cover the same field of fire. There is no coverage at all for the rightmost sector of Start Position
2. Smolensk: 10FP nearest Start point 2 cannot be outposted. 10FP nearest Start point 2 can be. Is this intentional?
3. Rostov Start position 5 and 8 have MG nests outside of HQ area. Start Position 5 MG nest location is very poor.
4. Prohkorovka: I find the changes made for V1.5.01 to be very disappointing. A Minor gripe is that the map changes make the map more suitable for Infantry battles rather then the tank battles. :(   This map is presently badly unbalanced. The three medium FPs are all closer to the furthermost Soviet Start point then they are to the Furthermost Axis Start Point. This ignores the water barrier delays and pathing through fords which only aggravate the imbalance problem. If it is desired to maintain this configuration please move a VP closer to the German Start points. There are too many MG nests protecting the Starting Points. Several of the MG locations for the Soviet Start points are badly located. Please play this map from the German Start points to get a full grasp of what I am saying.
5. Moscow: Please Change out the Panther wreck for a Pz. IV or T34. It hurts my eyes everytime I See it.
孫 The
EF_v1.7.10
子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell
兵 of
Sun Tzu says: In warfare one compels and is not compelled by others
法 War