Because I'am a lazy guy, I write down my question here, instead of search the right topic and write there.When you guys release the Ostheer, and (I think) make a few patch for balance and other stuff, will you start to make a new faction or factions? or a complete new mod? because this team of yours are really good ... you are experts, so if you feel the power inside you (you can call in Captain planet :D:D), you could make something new again.
Quote from: vadlama on June 09, 2011, 12:28:22 AMBecause I'am a lazy guy, I write down my question here, instead of search the right topic and write there.When you guys release the Ostheer, and (I think) make a few patch for balance and other stuff, will you start to make a new faction or factions? or a complete new mod? because this team of yours are really good ... you are experts, so if you feel the power inside you (you can call in Captain planet :D:D), you could make something new again.Ostheer will be released in EF 2.0. When that will happen? I will tell you in 23/12/2012 . Hopefully we won't be recurring to that scenario .
Quote from: blackbishop on June 09, 2011, 12:35:05 AMQuote from: vadlama on June 09, 2011, 12:28:22 AMBecause I'am a lazy guy, I write down my question here, instead of search the right topic and write there.When you guys release the Ostheer, and (I think) make a few patch for balance and other stuff, will you start to make a new faction or factions? or a complete new mod? because this team of yours are really good ... you are experts, so if you feel the power inside you (you can call in Captain planet :D:D), you could make something new again.Ostheer will be released in EF 2.0. When that will happen? I will tell you in 23/12/2012 . Hopefully we won't be recurring to that scenario .no-no-no. I just want to know, if you plan to create something else after EF 2.0, or will you stop working on the title. My real question is will you make the japaneese, or italians, or the marines for the US or something like this ...
Quote from: vadlama on June 09, 2011, 01:25:05 AMQuote from: blackbishop on June 09, 2011, 12:35:05 AMQuote from: vadlama on June 09, 2011, 12:28:22 AMBecause I'am a lazy guy, I write down my question here, instead of search the right topic and write there.When you guys release the Ostheer, and (I think) make a few patch for balance and other stuff, will you start to make a new faction or factions? or a complete new mod? because this team of yours are really good ... you are experts, so if you feel the power inside you (you can call in Captain planet :D:D), you could make something new again.Ostheer will be released in EF 2.0. When that will happen? I will tell you in 23/12/2012 . Hopefully we won't be recurring to that scenario .no-no-no. I just want to know, if you plan to create something else after EF 2.0, or will you stop working on the title. My real question is will you make the japaneese, or italians, or the marines for the US or something like this ...Eastern Front will only be making the 2 factions planned and then campaigns for said factions.All of the following possible factions you listed are in the process of being made by other mods.
Quote from: titan on June 07, 2011, 07:20:50 AMPlaying the ef now,everything works fine after i installed the 2.602 patch,although i think the russian ai aggressiveness is a little bit diminished,i had no problems defeating them as wehr (against hard ai)as they are not trying to get tanks they used to in previous versions,may be that is balance change?Anyway,its a great mod guys!Hoping to see the ostheer when it will be done....You guys are the best developers i have seen......i noticed the soviet AI does seem to favour propaganda doctrine for some reason, it favours propaganda doctrine. added to this yup the AI seems to abort building tanks once it can get naval inf for some reason.
Playing the ef now,everything works fine after i installed the 2.602 patch,although i think the russian ai aggressiveness is a little bit diminished,i had no problems defeating them as wehr (against hard ai)as they are not trying to get tanks they used to in previous versions,may be that is balance change?Anyway,its a great mod guys!Hoping to see the ostheer when it will be done....You guys are the best developers i have seen......
Quote from: Mad hatters in jeans on June 07, 2011, 08:35:47 AMQuote from: titan on June 07, 2011, 07:20:50 AMPlaying the ef now,everything works fine after i installed the 2.602 patch,although i think the russian ai aggressiveness is a little bit diminished,i had no problems defeating them as wehr (against hard ai)as they are not trying to get tanks they used to in previous versions,may be that is balance change?Anyway,its a great mod guys!Hoping to see the ostheer when it will be done....You guys are the best developers i have seen......i noticed the soviet AI does seem to favour propaganda doctrine for some reason, it favours propaganda doctrine. added to this yup the AI seems to abort building tanks once it can get naval inf for some reason.I had two consecutive games 2v2 where A.I. only created Naval Infantry after its availability...boring.Perhaps the A.I. could be modified to build to a minimum force template, Say on a 100 pop map, (avg) 24% armor, 12% artillery, 24% infantry?
[CoH:EF-Dev]Walki: BULLSHIT[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now[CoH:EF-Dev]Rizz: ok[CoH:EF-Dev]Rizz: I'll hold you to it<10 minutes later>[CoH:EF-Dev]Walki: I think I really gotta eat a tree...[CoH:EF-Dev]Walki: got a decent one?