Company of Heroes: Eastern Front

Author Topic: do you agree with this?  (Read 2443 times)

Offline limon553224

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do you agree with this?
« on: May 31, 2011, 01:12:12 AM »
its not fair that soviets tanks decrese ammonation icome(
there is too much upgrades and it cost is too big(
lower it pleeeeeease its undalanced ,the best balance between costs and upgrades (not including arsenal upgrades) was in v 1.0
and there is too much upgrades needed to make some units
many pepole will be agree with me that tanks produce upgrade is too expensive 85 fuel is too much russians maked most expensive fraction
if in v 1.0 tank factory was 90 fuel then now with two upgrades of it it costs 195 fuel (isnt it too much?)
but the new version is much better then previous) hope this post will be considered and taken note of
thx for attention

Offline Paciat

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Re: do you agree with this?
« Reply #1 on: May 31, 2011, 01:29:22 AM »
there is too much upgrades and it cost is too big
You should choose what upgrades to get, you dont need them all.
Same thing with individual squad upgrades. Guads dont really need their SVT-40, you dont need Strelky at all.
There are also many free SU abilities that would cost ammo for other fractions.

Offline neosdark

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Re: do you agree with this?
« Reply #2 on: May 31, 2011, 02:28:49 AM »
Do you always get every single PE upgrade when you play as them? We always try too, but you cannot always get each and every single one of them. Similarly the Soviet upgrades are their to make your fighting style more efficient. If you use guards often, then you get the Shock guards upgrade, if you prefer using the Sturmovoie Engies then you get their upgrades. You should never play a game where you can have all the upgrades

Offline Paladin88

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Re: do you agree with this?
« Reply #3 on: May 31, 2011, 03:44:59 AM »
Do you always get every single PE upgrade when you play as them? We always try too, but you cannot always get each and every single one of them. Similarly the Soviet upgrades are their to make your fighting style more efficient. If you use guards often, then you get the Shock guards upgrade, if you prefer using the Sturmovoie Engies then you get their upgrades. You should never play a game where you can have all the upgrades

+1 as much as I'd like to help you, that is the reality of what is being discussed.
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Offline cephalos

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Re: do you agree with this?
« Reply #4 on: May 31, 2011, 08:46:12 AM »
I often get all upgrades, but in skirmish against AI.
The most awesome factor SU has to offer is enormous flexibility of choosing upgrades. You buy what you need, and when you need. OFC I'd see the munitions upkeep a bit toned down, becasue fielding few tanks can make using abilites like GOW and IL-2 Sturmoviks a bit hard. But it's just my opinion.

Offline limon553224

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Re: do you agree with this?
« Reply #5 on: May 31, 2011, 11:04:38 AM »
yes i usually dont use all upgrades but its too expensive
other fractions is less expensive then russians i  still think that upgrades costs need to be lowered
i agree that sometimes i dont need something but 85 fuel to produce tanks is to expensive and its not good on short maps because there is not so much resources....

Offline GodlikeDennis

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Re: do you agree with this?
« Reply #6 on: May 31, 2011, 02:56:57 PM »
A Wehrmacht player takes 160FU minimum to be able to build tanks. US players take 140FU minimum to produce crap tanks. A Russian player takes 140FU and his tanks are good and cheap. Fail argument.
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Offline Otto Halfhand

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Re: do you agree with this?
« Reply #7 on: May 31, 2011, 04:23:21 PM »
The munition maintenance rules you kvetch about are balanced relative to the two other factions the sovs can play against. As a gamer I even like them, (annoying as they are). They allow you to a strategic option that can be used against another player, (such as yourself), that can be utilized to obtain victory. Aesthetically the munition maintenance rules are very annoying because they force you to preselect which upgrades you will use in a given game, because once you start your Force Build-up to (the) Decision Point you are severely limited to what if any further upgrades, you can obtain. Again from a gamer's point of view this is balanced, (except of course when your opponent has out-foxed you in the early mid-game -tough luck). Aesthetically; simulating the massive Soviet build-ups of the Second World War, with 3 Katuskas and two T-34s is ludicrous and unsatisfying. I would like to see a "Lend Lease supply rule which would allow you to convert fuel points to muni points to help mitigate this.

 Regarding your observations about the fuel costs necessary to obtain tanks, I agree they are a damned pain. I like tank vs tank warfare, ( not AT's, not infantry support AFV's not Tank Killers, TANKS)!  What is the fuel cost required for PE to get one Panther on the field? The burden to get Sov tanks on the field isn't that burdensome. (It is still annoying).

I do agree with your concerns about low fuel/muni maps. I think that this should be a major consideration for the map makers/balancers when developing maps for EF.

 
孫 The
EF_v1.7.10
子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell
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Sun Tzu says: In warfare one compels and is not compelled by others
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