Company of Heroes: Eastern Front

Author Topic: berlin  (Read 7504 times)

Offline Seeme

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Re: berlin
« Reply #30 on: March 22, 2011, 09:27:05 PM »
Any Screen shots?
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Offline Mattdamon07

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Re: berlin
« Reply #31 on: March 25, 2011, 06:09:52 AM »
i posted them befroe didnt i?
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Offline Maple

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Re: berlin
« Reply #32 on: March 26, 2011, 03:40:10 AM »
Needs tile color though. Press the "Tile" button, then "add button" then select your color at the selection. After that then paint it. I think that's how, but I don't exactly remember.

P.S. the lock button is the magic button. Click it then it does nothing. For now. . . . .

Offline Mattdamon07

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Re: berlin
« Reply #33 on: April 03, 2011, 11:40:48 PM »
here are some more pics, some i havent finished yet
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Offline Cranialwizard

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Re: berlin
« Reply #34 on: April 03, 2011, 11:56:59 PM »
Fantastic work so far it seems.

I wouldn't name this "Berlin" persay unless you already have the Reichstag added and such. The current Berlin map is centered around the fight for the capital. Maybe your map could be an example of another area of berlin during the siege?

The Soviet's urban doctrine will make monumental differences here if accepted as an official map. How many players does it support?

It would work for 2v2s, 3v3s, and 4v4s, but my classic idea for berlin is for the Axis spawns to be in the middle of the map with the allied ones spread out on the edges of the map (Separated, like one spawn in each corner) This obviously gives Axis powers a tougher time but putting High resources closer to the center balances that out a bit. It will take good teamwork to win on such map. (The idea represents the Americans and British coming from the west and soviets from the east, the idea they were completely surrounded)

Is this a large map? That's what I gather so far.
« Last Edit: April 04, 2011, 12:00:48 AM by Cranialwizard »
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Offline Mattdamon07

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Re: berlin
« Reply #35 on: April 04, 2011, 08:16:44 AM »
the real name for it is the streets of berlin
it is a 3v3 map
ur idea of axis in the middle and allies on the edges is good but its too late now
and yes it is a large map, ill post some pics of all my work so far in one big piece

Post Merge: April 04, 2011, 08:21:27 AM
by the way its my first map im happy about the comments, i would if u guys posted some more ideas for some other areas of the map. i might even use some. like pics of road blocks that u made on world builder that u could show me or even a street or a certain group of buildings ;)

Post Merge: April 04, 2011, 08:51:10 AM
i made alot of thunder to make it sound like explosions in the background
« Last Edit: April 04, 2011, 08:51:10 AM by Mattdamon07 »
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Offline Cranialwizard

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Re: berlin
« Reply #36 on: April 04, 2011, 09:22:17 PM »
While it seems like a good idea, COH naturally has explosion sounds in a quiet environment. (Or as I hear) Adding LOTS of thunder may cause some lag.

I would give suggestions, but World Builder kills my computer.

Ah, well just a suggestion. Good work so far.
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Offline Mattdamon07

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Re: berlin
« Reply #37 on: April 05, 2011, 01:04:44 PM »
here are some more, hope u like it!
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Offline Cranialwizard

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Re: berlin
« Reply #38 on: April 05, 2011, 03:18:50 PM »
Very nice! Keep up the good work!
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Offline Mattdamon07

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Re: berlin
« Reply #39 on: May 02, 2011, 08:42:44 AM »
does anyone know if there are any other fire types, other than the ones in the visuals section or is there any other ones in there besides the fx ones?
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Offline Mattdamon07

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Re: berlin
« Reply #40 on: May 19, 2011, 12:03:05 PM »
here are some more pics! ;)
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