Company of Heroes: Eastern Front

Author Topic: Soviet Doctrine  (Read 11683 times)

Offline Cranialwizard

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Re: Soviet Doctrine
« Reply #30 on: April 03, 2011, 04:28:20 AM »
Because you complained that Ingenery get a single upgrade, and the response to that is because it fits in with a general doctrine purpose, which is building destruction, infiltration, and city combat.

If you're going to be luring infantry out of buildings, KV-2s and Flame Ingys are great benefits.

If you're going to be attacking behind enemy lines and wrecking havoc upon enemy points, wiring buildings to blow, and disarming emplacements within city streets, Partisans are excellent for this type of combat, especially since you can make them appear out of frigging no where.

THAT'S what the relevance is, the upgrade fits with the doctrine's general idea.

What I'm getting at is that Conscripts are nearly useless after you unlock strelky or guards. Yes, guards are expensive but 6 SVT 40s > 4 Mosins. Even if you do upgrade them, it doesn't resolve the fact that there are other superior infantry types. And of course, everyone will have their favorites.
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Offline IJoe

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Re: Soviet Doctrine
« Reply #31 on: April 03, 2011, 04:45:01 AM »
^^ Man, you're turning this all into a mess  >:(
First you started off with ingenery against conscripts/penals.
Then, when I replied, that those latter are fine support, you brough in KV-2 and that AT thing with ingenery. I argued, thatc conscripts/penals fit that role as well, and probably even better than ingenery.
Now you're bringin' in guards with svt... I can't keep up the pace, nor do I follow!..

But what the in a world does this all have to do with doctrinal molotovs  ???

Post Merge: April 02, 2011, 12:09:59 AM
Back to the topic: I think, giving molotovs a 50-75 percent doctrinal chance of damaging vehicles' engines would make a perfect replacement for the most useless "Not one step back". It even somewhat fits the idea in the name: weak infantry against heavy armor - this sounds very stoic and tenacious.

Post Merge: April 02, 2011, 05:02:09 PM
OR, MAYBE
Actually add these AT molotovs to all infantry types in exchange for the "retreat" ability.
But it's an awful lot of work, and I still think, it would be OP.
« Last Edit: April 03, 2011, 12:02:53 PM by IJoe »

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Offline Cranialwizard

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Re: Soviet Doctrine
« Reply #32 on: April 03, 2011, 02:22:05 PM »
I don't think removing the retreat would solve it. You'd have to take something away...maybe take a guy away? (For example in the Penal squad one guy exchanges his rifle for a pistol and he's the one lighting the molotovs)
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Offline IJoe

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Re: Soviet Doctrine
« Reply #33 on: April 03, 2011, 02:26:07 PM »
I don't think removing the retreat would solve it. You'd have to take something away...maybe take a guy away? (For example in the Penal squad one guy exchanges his rifle for a pistol and he's the one lighting the molotovs)
No-o-o...
That would be:
A) Bad taste,
B) Huge amount of (most unnecessary and pointless) work to do.

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Offline bencook7

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Soviet halftrack?
« Reply #34 on: April 05, 2011, 05:08:58 PM »
Will the soviets ever be able to use a halftrack ???

Offline Blackbishop

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Re: Soviet halftrack?
« Reply #35 on: April 05, 2011, 05:31:06 PM »
Will the soviets ever be able to use a halftrack ???
A doctrinal halftrack won't be useful ::).
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Offline RedGuard

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Re: Soviet halftrack?
« Reply #36 on: April 05, 2011, 07:15:34 PM »
Will the soviets ever be able to use a halftrack ???
A doctrinal halftrack won't be useful ::).

soviet no need halftrack only bigger guns
Soviet is OP