Royal Marines Commandos Subfaction Needs Changes
Well, i've been playing with the Commonwealth's normal faction for a long time, and, when the EF's 1.30 upgrade launched the RMC, with the title of an Assault Orientated Army, i tought, Wonderful!, but when i played with them for a few times, i didn't notice the Assault Part of the mod, probably because they still have 17pdrs, 25pdrs, bofors 40mm, all together, this makes them a very defensive faction. So, i've elaborated a few changes to the RMC faction, which i think should be at least considered as idea for further updates.
Gliders/Trucks Changes
HQ Command Truck:
Units Deployable: Royal Marine Section, Lieutenant, Marine Engineers, Captain, Bren Carrier.
Able to Build: Field Support CP, Armor Command Truck, SAS Forward Command.
Field Support CP: (Needs Lt.)
Units Deployable: 6pdr AT Gun, Staghound Armoured Car, 3" Mortar Team, Vickers MMG Team.
Armor Command Truck: (Needs Captain)
Units Deployable: Cromwell, Cromwell Comm., M10 Achilles, Comet.
SAS Forward Command: (Needs Captain)
Units Deployable: Royal Marines Section, SAS Raiders, Marine Engineers, SAS Willys MB Jeep.
Units Changes
Royal Marine Section: No Changes to this regular unit.
Marine Engineers: Now can only be called after a Lt. has emerged from HQ Comm. Truck.
Lieutenant: No Changes
Captain: Now can only be called after a Lt. has emerged from HQ Comm. Truck.
Bren Carrier: No Changes
6-Pounder AT Gun: Same as M1 57mm, but manned by the British
Staghound: No Changes
Vickers MMG Team: Same as MMG Commandos, but with less Accuracy and Less Hit Points. Also, can't deploy the Commandos Smoke
3" Mortar Team: Same as Mortar Commandos, but with less Accuracy, Less Range, and can't deploy the commandos Smoke.
Cromwell: No Changes
Cromwell Comm. Tank: No Changes
Comet: No Changes
M10 Achilles: Now Deployed from Armor Command.
SAS Raiders: Two P.I.A.T.s, Two Rifles and one Sten SMG.
SAS Willys MB Jeep: Now as a Single Jeep, armed with a Single .30 MG. (Note From Author: The Idea of Having Two Jeeps in a Single Squad gave problems with facing, and positioning them more accurately. Also, the SAS Support Jeeps were a Good idea, but only "average" against the really early vehicles, like the Kettenkrad, Schwimmwagen, and the PE's Armoured Car, so it would be good to have it as a Sniper Hunting Vehicle and as a Recce Vehicle)
Buildings/Defenses Changes
There is No More: Vickers MMG Emplacement, 17-Pounder AT Gun, 3" Mortar Pit.
25 Pounder Howitzer: Only available after the Supercharge Ability from the Royal Canadian Artillery has been researched, this means it will only be available to them. (Built by Sappers)
Bofors 40mm AA Gun: Now Haves 2x more range, but there is a Max. of 4 of them per RMC Faction. (Built by Sappers)
Casualty Clearing Station: No Changes. (Built by Sappers)
Mines: Only available to be built by the Disposal and Detection Squad (upgraded Marine Engineers)
Slit Trench: The Only Non-AA Defensive Structure of the RMC (Note From Author: At Least one def. Structure is needed...). Built by the Royal Marine Section
Sandbags: No Changes. Built by Royal Marine Section
Barbed Wire: No Changes. Built by the Royal Marine Section
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I Have Also Made a Small Unit Board:
newbielink:http://i978.photobucket.com/albums/ae263/MattMHV/RMCBig.jpg [nonactive]
To a Bigger-Sized Board, download the Attachment.
I Honestly don't believe that it is ever going to be considered, but at least i could show that the Assault Orientated RMC Faction, is actually like a Defensive Commonwealth with different name.
Thanks for your consideration.