Company of Heroes: Eastern Front

Author Topic: Ostheer Air superiority = Stronger Luftwaffe presence  (Read 17314 times)

Offline Seeme

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Re: Ostheer Air superiority = Stronger Luftwaffe presence
« Reply #45 on: May 13, 2010, 01:02:28 PM »
You have to wait along time just to get 1000. 1 hour mabey
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline Werwolf

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Re: Ostheer Air superiority = Stronger Luftwaffe presence
« Reply #46 on: May 13, 2010, 04:26:32 PM »
I think Hans Ulrich Rudel's tank hunter squad must be implemented, similar to the PE doctrinal ability. It's a special squad for counter the T34 spam.
According to the wikipedia:
"Tungsten carbide is often used in armor-piercing ammunition, especially where depleted uranium is not available or is politically unacceptable. The first use of W2C projectiles occurred in German Luftwaffe  tank-hunter squadrons, which used 37 mm autocannon  equipped Junkers Ju 87G dive bomber aircraft to destroy Soviet  T-34 tanks in World War II. Owing to the limited German reserves of tungsten, W2C material was reserved for making machine tools and small numbers of projectiles for the most elite combat pilots, like Hans-Ulrich Rudel. It is an effective penetrator due to its high hardness value combined with a very high density.

Tungsten carbide ammunition can be of the sabot type (a large arrow surrounded by a discarding push cylinder) or a subcaliber ammunition, where copper or other relatively soft material is used to encase the hard penetrating core, the two parts being separated only on impact. The latter is more common in small-caliber arms, while sabots are usually reserved for artillery use."
But that's just an idea for the Luftwaffe support.
Cheers.
"Stuka Ace" as a doctrinal ability? sounds good :) ....it wouldn't be that hard to put into code, but it would need a special model and skin for Rudel's Ju-87 Stuka though.


 

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Offline TheReaper

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Re: Ostheer Air superiority = Stronger Luftwaffe presence
« Reply #47 on: May 13, 2010, 05:55:58 PM »
About JU87G - could be nice but it would be same as PE Hs129B-3 ability and besides I don't think devs gonna make models of planes, even IL2 run is using Hawker Typhoon model with USSR markings.

Yes I know, but I really don't have any idea, what to put to the luftwaffe doctrine. The aerial warfare was the same in both sides, Werner Mölders developed the 4 fighter formation tactic for the Luftwaffe in the Spanish Civil war, then implemented to the allies later called  "the four fingers". Anyway, it would be nice to see the Luftwaffe presence in the faction Ostheer, but without copy-paste the american doctrines it can't be done... :(

Post Merge: May 13, 2010, 05:58:43 PM
"Stuka Ace" as a doctrinal ability? sounds good :) ....it wouldn't be that hard to put into code, but it would need a special model and skin for Rudel's Ju-87 Stuka though.

Thanks bro, nice Wunderwaffe avatar. :D Or wait, Maybe it could be an instant tank killer Ju-87. Ruder destroys any tank pointed on.  :-[ Its like the starfing run but against tanks.
« Last Edit: May 13, 2010, 05:58:43 PM by TheReaper »

Offline Werwolf

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Re: Ostheer Air superiority = Stronger Luftwaffe presence
« Reply #48 on: May 13, 2010, 06:21:39 PM »
that wouldn't be far from reality...after all, Rudel was supposed to be a dead-shot at any range with the Stuka G-2 Kanonenvogel and the Fw. 190 (2000+ kills and a record  2,530 combat missions---small wonder that he was awarded with the Ritterkreuz des Eisernen Kreuzes mit dem Goldenen Eichenlaub mit Schwertern und Brillanten). Perhaps the main gripe people would have with it (barring the similarities to the other air-support doctrines) is because some would say that it's OP. However, he was HANS ULRICH RUDEL for god's sake. ;) Just have him require a very long cooldown time for balance.

BTW, A good name for said doctrine call-in might probably be "Stuka Ace" or "Greifvögel" (Birds of Prey) 8)
« Last Edit: May 15, 2010, 02:57:35 AM by Werwolf »

Wunderwaffen Doctrine: What technology created for us, we drive it towards the enemy.

Offline TheReaper

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Re: Ostheer Air superiority = Stronger Luftwaffe presence
« Reply #49 on: May 14, 2010, 10:36:24 AM »
However, he was HANS ULRICH RUDEL for god's sake. ;)

Yes, Hitler created him for a new type of medal, beacouse he had it all. And he sank a battleship with his Stuka!!!  ;D

Offline Akalonor

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Re: Ostheer Air superiority = Stronger Luftwaffe presence
« Reply #50 on: May 15, 2010, 01:18:04 AM »
And Lived through it ! Unlike the Kamakazi's
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Offline Sovereign

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Re: Ostheer Air superiority = Stronger Luftwaffe presence
« Reply #51 on: May 16, 2010, 01:30:54 AM »
And Lived through it ! Unlike the Kamakazi's
Ha

Not familiar with the story but reminds me of another one where a Japanese Kamakazi pilot who did in fact survive because of the angle that he took to crash into the ship clipped off his wing that hit the bridge or tower.

Don't remember the fine details but it reminded me of it.

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Offline BurroDiablo

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Re: Ostheer Air superiority = Stronger Luftwaffe presence
« Reply #52 on: May 16, 2010, 02:46:13 AM »
I don't think devs gonna make models of planes, even IL2 run is using Hawker Typhoon model with USSR markings.

What makes you think that? We're perfectly capable of making Aircraft models, we're just focussing on the most important models first, i.e, the ground vehicles.

Offline wordsmith

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Re: Ostheer Air superiority = Stronger Luftwaffe presence
« Reply #53 on: May 16, 2010, 08:10:07 AM »
I don't think devs gonna make models of planes, even IL2 run is using Hawker Typhoon model with USSR markings.

What makes you think that? We're perfectly capable of making Aircraft models, we're just focussing on the most important models first, i.e, the ground vehicles.

As you read my comment I didn't say you are NOT capable. I just assumed that it is not your priority. I personally don't mind that IL2 run is in fact Typhoon run :) because when I'm playing I use basic view and don't look at model details. However it could be very usable when making nice screenshots, for comic book f.e... btw that Typhoon was done by EF team or it was already in CoH?

Offline Versedhorison

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Re: Ostheer Air superiority = Stronger Luftwaffe presence
« Reply #54 on: May 17, 2010, 04:30:05 AM »
don't assume things about people they might surprise you!

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Offline kitekatus

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Re: Ostheer Air superiority = Stronger Luftwaffe presence
« Reply #55 on: May 25, 2010, 07:55:30 PM »
i have an idea about logistical strike ability if you guys will make some sort of Luftwaffe doctrine of course , so logistical strike would slow down resource income rate,ability cooldown,and make upgrades take longer time for soviets.it could cost 4 or maybe 5 Command points and 300 munition and be active for 3 or 4 minutes.
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