Company of Heroes: Eastern Front

Author Topic: App for Modeller  (Read 3822 times)

Offline BurroDiablo

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App for Modeller
« on: August 23, 2008, 07:06:34 PM »
Name: Steve
Age: 21
Msn: stubbles3@hotmail.com

What you think you can contribute to our mod: Quick, quality 3D models that are thoroughly researched.
How active you think you can be: 4-12 hours a week, depending on rls really.
Previous work: None. Before this I used to/still do make buildings, props and other mods for SC4. Have been 3D modelling now for about a year and have a diploma in Graphic Design :P
Examples of your work: Yesterday I started this T-35, took about 6 hours in total-



Got a lot of buildings too but most of them wouldn't fit in this mod historically ;)

Offline Dominic 'Dragon' Cassidy

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Re: App for Modeller
« Reply #1 on: August 23, 2008, 09:00:39 PM »
Jesus Christ!! Thats amazing. I really need to try practice doing models. I do plan on taking a course like yours when i get to Uni.

What's the polys of that? I'd expect CoH wise, you'd need to remove certain details, and let the textures do it for you.
Well, im all up for having you in. We'll see what will says, sure he'll except you. We need buildings definitely.
You got Xfire or Skype btw?


Cassidy Motto -> Frangas non flectes.....You can break me, but I'll never bend.

Offline BurroDiablo

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Re: App for Modeller
« Reply #2 on: August 23, 2008, 10:07:11 PM »
Thanks. Yeah, I have XFire, my username is "elburrodiablo".

Its about 125,500 Polys and no doubt I could delete some faces, edges etc to bring the number down. I'm gonna make some decent skins for it too, with Normal and Spectacular maps. How many polys would you say is acceptable for a CoH model?

I'm abit clueless on how to mod CoH though i'll proably pick it up on the way. Dunno if theres any tuts anywhere to show me how to use the Tools quickly.

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Re: App for Modeller
« Reply #3 on: August 24, 2008, 04:35:19 PM »
Your work looks. We'll talk to the other devs about including you.