Company of Heroes: Eastern Front

Author Topic: Trenches/Outposts  (Read 3305 times)

Offline DaChief99

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Trenches/Outposts
« on: January 28, 2010, 10:26:16 PM »
Love the game but i have a major problem with the trenches+outposts. Im not sure if this was intentional or not, but it needs to be fixed either way. 

The trenches can hold 9 soldiers, understandable since the conscripts have 9 when upgraded, but there needs to be a cap on the number of units in the trench.  4 sniper units in the same trench decimates any approching unit.  the 2 unit cap like the brits have would be an easy fix for this.

On the other hand, Outposts can hold 10 soldiers, but have a 1 unit cap.  This makes the soldier amount useless since the max number of soldiers in any squad is 9.  The outpost should not have a unit number cap.

In summary: 2 unit cap in trenches and no unit cap in Outposts
I hope this is adressed in a future patch, thanks in advance.
« Last Edit: January 28, 2010, 10:40:52 PM by DaChief99 »

Offline Shadowmetroid

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Re: Trenches/Outposts
« Reply #1 on: January 28, 2010, 10:40:19 PM »
...The trenches can hold 9 soldiers, understandable since the conscripts have 9 when upgraded, but there needs to be a cap on the number of units in the trench.  4 sniper units in the same trench decimates any approching unit...

True, except tanks, but you are right.


...On the other hand, Outposts can hold 10 soldiers, but have a 1 unit cap.  This makes the soldier amount useless since the max number of soldiers in any squad is 9.  The outpost should not have a unit number cap.

No.

Offline DaChief99

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Re: Trenches/Outposts
« Reply #2 on: January 28, 2010, 10:48:17 PM »
alright, so maybe not no unit cap, but at least allow 2/3 units in.  it holds 2 soldiers less than most buildings, so it really needs to allow more than 1 unit.

Offline Shadowmetroid

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Re: Trenches/Outposts
« Reply #3 on: January 28, 2010, 11:13:28 PM »
Ok, I agree with that.

Offline TheeDragon

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Re: Trenches/Outposts
« Reply #4 on: January 28, 2010, 11:30:16 PM »
do snipers (or other units as well)
do better (kill more - last longer)
in Outpost rather than in a bldg???

Offline DaChief99

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Re: Trenches/Outposts
« Reply #5 on: January 29, 2010, 02:40:02 AM »
they do last longer, because for some odd reason snipers wont attack them, and outposts have 360 degree vision, most buildings dont.  outposts have less health than buildings usually.

nbeerbower

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Re: Trenches/Outposts
« Reply #6 on: January 29, 2010, 03:08:38 AM »
I have to agree with you. I think it makes more sense if the Outpost has a higher unit cap.