[CoH:EF-Dev]Walki: BULLSHIT[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now[CoH:EF-Dev]Rizz: ok[CoH:EF-Dev]Rizz: I'll hold you to it<10 minutes later>[CoH:EF-Dev]Walki: I think I really gotta eat a tree...[CoH:EF-Dev]Walki: got a decent one?
The Katyusha comes out 1 CP less than what all other factions mobile artillery comes out at.
The Double Flamethrowers are equivalent to Commandos and come out at 1 CP,
and PARTISAN ARE COMMANDOES, and come out at 2 CP.
Tank riders is basically an old school Blitzkreig Tier 2 Urban Assault Team and come 1 CP early as well.
Oh hey, another one of your arguments to destroy.That's because in general it's a lot worse than other mobile artillery.
HOW? Ingenery with Flammenwerfer cost 200/50/0, whereas Commandos cost 560/0/0. Ingenery have 4 men all of which are fragile. Commandos have 6 men which are elite. Ingenery have only two weapons that deal good damage, Commandos have 6. Commandos have smoke, commandos have grenades, commandos have gliders. Commandos have demo packs, too. They are not the same.
How'd you come to this conclusion? They're still completely different. Partisans cost 300 and come out of a building. Their combat abilities are NOWHERE NEAR commandos... they have cloak and anti-building demolition charges... neither of which will help them in combat, they are a sabotage unit.
Tank Riders lets you mount infantry on tanks. How is this anything NEAR getting a StuH and Sturmtruppen? They're COMPLETELY different abilities. The concept is the same (combined arms), but they are two very ways of executing that concept.
both with the same killing power.
You have a tank that can come out 1 CP earlier than any other medium tank, and on top of that it can just roll into any base.
ISU is not the most powerful tank in the game, we just tried ISU vs. Jadgpanther head on, Jagdpanther won with half health left.Anyway, the upcoming patch will actually adjust all of those except the Katyusha, which however will be limited to 3.