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« Last post by panzerelite on September 10, 2018, 03:34:45 PM »
I am a Korean user enjoying EF. It's been a long time since the Korean translation was stopped.
I made a Korean translation patch. and i hope this Korean Translation patch to be applied to EF.
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« Last post by HerrVoss on August 12, 2018, 01:20:32 AM »
I'm finally back playing and modding coh because I have a few friends that just discovered the game so I have been updating and playing all these old mods. I had some questions about this mod that I haven't been able to figure out just but browsing the forum and moddb.
1. Did the Ostheer fox hole ability go away or is it tied to a tech tree?
2. Does anything happen when the support pool or assualt pool is toggled in the Infantry Gruppen Post?
3. Does Hungary still have the Henshel Turret king tiger call in?
4. Is any work being done on the Romanian reward faction?
Thanks guys, this mod has brought me much enjoyment over the years.
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« Last post by HerrVoss on August 11, 2018, 11:59:22 PM »
Issue resolved. Worldbuilder doesn't support 4k. In the nvidia control panel drop your resolution to 2k or lower -> Apply -> log out -> log back in -> issue solved.
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When recovered as bikes, they also can't capture territory anymore and lose their abilities.
Edit: version 2.4.2.1
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The rush goes like this:
- two kettenkrads flash-capture all fuel on the map - one PzGr builds Kampfgruppe Kompanie and immediately an infantry HT, then hops on - the IHT chases the enemy squads that are capturing points, forcing them to retreat - meanwhile research the halftrack armour upgrade and build a second IHT and a second PzGr - go to enemy base with first IHT and start killing units; they can't do anything because the IHT is basically immune to bullets now - second IHT chases remaining squads then enters base while kettens cap everything - third PzGr builds Panzerjäger -> Marders, all PzGr upgrade with Schrecks - destroy buildings with Marders and Schrecks, win
The only only way to stop this would be to research stickies, but only Americans can do that and chances are they won't have munitions for more than one, two stickies MAXIMUM. Even if they manage to take out an HT, the PE can easily build another one.
I think the armour upgrade needs to either go away or be moved to later in the game. The kettens also seem to cap way way too fast, I donät know if cap speed was changed or if it's because they are cheaper now but I can realiably control over half of the map by the time the first skirmishes break out.
Not super related but the kettens seem to have the repair ability regardless of doctrine choice. I don't know if that's intentional but the doctrine descriptions still list the old abilities.
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I'm sad to hear that.
Yeah. War scars people for life. Is he conscripted in the weary mac or the essses?
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Maybe a bit late to answer to this thread but I haven't been around much lately, thought I'd contribute to this nonetheless.
It's wasn't my grandfather who fought in WWII but by great-grandfather. Although my family was noble and traditionally held higher military offices in Prussia and later on Germany, he didn't - as my family didn't get along with the Nazis due to ideological reasons - so he got called up as simple infantryman. Surviving all of WWII (I can't exactly tell which battles he fought in or which unit he was allocated to as my grandfather doesn't really like to talk about it), he ironically died of pneumonia in a military hospital in late May, 1945.
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« Last post by Foofighter on July 12, 2018, 01:55:40 AM »
Let me preface this topic by thanking the developers for bringing us the British factions once again to EF. Really appreciate their hard work.
However, I could not help but notice that when playing in Skirmish mode, on the LYON (4) map in expert and Panzer Elite, the British never fully develop their forces (I am playing the role of the German forces) and the AI sends a periodic and constant stream of Field Support Trucks into German territory only to be met by certain destruction. This pattern continues throughout the game which always ends in a lop sided defeat of the British, by the Germans. Correct me if I am wrong but it would appear that the AI should be sending the British Field Support Trucks to mobilize inside their own territory in order to engage additional forces, skills etc. Is this is a possible glitch in the game? At the expert level, I anticipated much more from the British.
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Thanks for the help. That did the trick. Life has meaning once again.
Haha, I'm glad it worked. Have fun playing  .
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