Company of Heroes: Eastern Front

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Messages - dragonmith

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1
General Discussion / Re: PLEASE READ EVERYONE!
« on: May 09, 2013, 05:09:58 AM »
Ash D, Sorry my explanation was not clear, I said greater than LOS with units, so sniper's could potentially fire THOUGH the fog (and they can have ground units spot for them)...

Does marking/spotting a target remove fog of war on a unit?

2
General Discussion / Re: CoH 1 Server Changes
« on: May 07, 2013, 07:28:33 AM »
Welp, its the 7th now...  :(

Haven't played any EF games in some time now sadly.

3
Balance Discussion / Re: [1.72]SU vs PE
« on: May 07, 2013, 06:41:17 AM »
I would just like to say US kinda have a lot of AT potential in each doctrine, airborne, Rangers (kinda) and the Pershing, not even counting the stickies...
Russians have NI now, which are not as tanky as airborne, and have to buy their weaps.

Maybe (and this might be REALLY off-putting) vetted conscripts/ those near the Csquad can rush and board vehicles, tossing a Molotov inside? Failing that, we could keep TH :)

4
General Discussion / Re: PLEASE READ EVERYONE!
« on: May 05, 2013, 11:11:21 AM »
Quote
Bug - There Is A Problem With Line of Sight Of Some Units. Some Units Such As Snipers & German Flak 88 , Who Should Have Large Line Sight  Have Very Less Line Of Sight And Reveal A Very Small Portion Of Map From Fog Of War But The Funny Part Is.. If Fog Of War Is Removed By Another Unit And A Enemy Is Present There Then The Sniper OR Flak Can Fire Beyond Its Line Of Sight. If You Did Not Understand then.. The Problem Is Unit Has Large Range But But Reveals Less Fog.. Which Means.. In Short Increase Line Of Sight of Snipers & Other Long Range Units.

Many units have greater firing lines than LOS... even in VCOH.

Off the top of my head:

MG
Mortar
AT
Sniper
Flack88 (duh)
brit LT, and this is an insane amount quite frankly.
All arty

 :)




5
Bugs & Tech Support / Re: AI freeze error after 1.7.2 (earlier was fine)
« on: February 07, 2013, 12:04:59 PM »
Same, with the pause error.

can't get the replay working however  >:(

6
Off Topic / Re: Sniper Elite V2
« on: April 22, 2012, 05:52:57 AM »
I was 50/50 at one point (even if the game is U.S propaganda  ::))

however, price and a bunch of other smaller factors stopped me... maybe if it goes on a big sale.

7
Off Topic / Re: Police RTS games?
« on: April 06, 2012, 05:35:22 AM »
Well, this DOES have police in it...  (and zombies ::)

I think personally it's quite cool

http://www.class3outbreak.com/zombie-games/c3o/


8
Balance Discussion / Re: Guards 1.6
« on: March 12, 2012, 08:09:59 AM »
The antitank nade is excellent IF the vehicle is on its lonesome, otherwise I don't bother attacking many.

Two or three squads however, with alternating throws can take down almost anything (IMO), and I suppose the squad themselves can soak a lot of damage when needed, but the manpower costs ya

9
Strategy and Tactics for Americans / Re: Calliope OMG
« on: March 06, 2012, 04:47:09 AM »
katyusha was nerfed to extremes (IMO) when the spread changed to a Calliope pattern, i hardly ever use propaganda now.

as to OP, i would have to say nein, while they will mess you up if you're not careful (as they should) like most artillery it can't take out all forces in one go. (if you want overpowered say god of war)

in VCOH, wasnt the cap 3 callis?

10
Suggestions / Re: Buildings
« on: February 04, 2012, 06:30:52 AM »
Really big government building in Berlin

(to English it translates as "Diet of the Realm")

It's a bit like the German white house (or the New Zealand beehive ;D)

11
Announcements / Re: Eastern Front 1.60 Patch
« on: February 03, 2012, 08:28:26 AM »
It is.. literally.. overused  ;D

12
General Discussion / Re: Ingame screenshots
« on: January 31, 2012, 05:09:29 AM »
4v4 on route (13?), two players on both teams had quit, so it was difficult to work with, and non of us had any real counter to the massive amount of powerful howitzers... eventually i rushed a tiger in, thus we broke the bottleneck

(that was the only real situation I would use nebenwafer (pardon my German))

MG and anti tank gun wall  >:(

13
Announcements / Re: Official EF Mumble up (Like Teamspeak/Vent)
« on: January 28, 2012, 11:37:39 AM »
well, "good" is a relative term

14
Announcements / Re: Official EF Mumble up (Like Teamspeak/Vent)
« on: January 28, 2012, 11:37:00 AM »
ah good, i thought it was jsut me :P

15
Announcements / Re: Official EF Mumble up (Like Teamspeak/Vent)
« on: January 28, 2012, 11:12:26 AM »
I can't connect at the moment, after a while of loading, it goes server connection failed, server time out.

my entered details are right (I think)

label: EF
Address:voice.easternfront.org
port:64738
username:dragonmith

any ideas?

(also, does anyone still use Mumble, every time i check, it's only me and Rizz)

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