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Messages - dragonmith
1
« on: May 09, 2013, 05:09:58 AM »
Ash D, Sorry my explanation was not clear, I said greater than LOS with units, so sniper's could potentially fire THOUGH the fog (and they can have ground units spot for them)...
Does marking/spotting a target remove fog of war on a unit?
2
« on: May 07, 2013, 07:28:33 AM »
Welp, its the 7th now...  Haven't played any EF games in some time now sadly.
3
« on: May 07, 2013, 06:41:17 AM »
I would just like to say US kinda have a lot of AT potential in each doctrine, airborne, Rangers (kinda) and the Pershing, not even counting the stickies... Russians have NI now, which are not as tanky as airborne, and have to buy their weaps. Maybe (and this might be REALLY off-putting) vetted conscripts/ those near the Csquad can rush and board vehicles, tossing a Molotov inside? Failing that, we could keep TH
4
« on: May 05, 2013, 11:11:21 AM »
Bug - There Is A Problem With Line of Sight Of Some Units. Some Units Such As Snipers & German Flak 88 , Who Should Have Large Line Sight Have Very Less Line Of Sight And Reveal A Very Small Portion Of Map From Fog Of War But The Funny Part Is.. If Fog Of War Is Removed By Another Unit And A Enemy Is Present There Then The Sniper OR Flak Can Fire Beyond Its Line Of Sight. If You Did Not Understand then.. The Problem Is Unit Has Large Range But But Reveals Less Fog.. Which Means.. In Short Increase Line Of Sight of Snipers & Other Long Range Units. Many units have greater firing lines than LOS... even in VCOH. Off the top of my head: MG Mortar AT Sniper Flack88 (duh) brit LT, and this is an insane amount quite frankly. All arty
5
« on: February 07, 2013, 12:04:59 PM »
Same, with the pause error. can't get the replay working however
6
« on: April 22, 2012, 05:52:57 AM »
I was 50/50 at one point (even if the game is U.S propaganda  ) however, price and a bunch of other smaller factors stopped me... maybe if it goes on a big sale.
8
« on: March 12, 2012, 08:09:59 AM »
The antitank nade is excellent IF the vehicle is on its lonesome, otherwise I don't bother attacking many.
Two or three squads however, with alternating throws can take down almost anything (IMO), and I suppose the squad themselves can soak a lot of damage when needed, but the manpower costs ya
9
« on: March 06, 2012, 04:47:09 AM »
katyusha was nerfed to extremes (IMO) when the spread changed to a Calliope pattern, i hardly ever use propaganda now.
as to OP, i would have to say nein, while they will mess you up if you're not careful (as they should) like most artillery it can't take out all forces in one go. (if you want overpowered say god of war)
in VCOH, wasnt the cap 3 callis?
10
« on: February 04, 2012, 06:30:52 AM »
Really big government building in Berlin (to English it translates as "Diet of the Realm") It's a bit like the German white house (or the New Zealand beehive  )
11
« on: February 03, 2012, 08:28:26 AM »
It is.. literally.. overused
12
« on: January 31, 2012, 05:09:29 AM »
4v4 on route (13?), two players on both teams had quit, so it was difficult to work with, and non of us had any real counter to the massive amount of powerful howitzers... eventually i rushed a tiger in, thus we broke the bottleneck (that was the only real situation I would use nebenwafer (pardon my German)) MG and anti tank gun wall
13
« on: January 28, 2012, 11:37:39 AM »
well, "good" is a relative term
14
« on: January 28, 2012, 11:37:00 AM »
ah good, i thought it was jsut me
15
« on: January 28, 2012, 11:12:26 AM »
I can't connect at the moment, after a while of loading, it goes server connection failed, server time out.
my entered details are right (I think)
label: EF Address:voice.easternfront.org port:64738 username:dragonmith
any ideas?
(also, does anyone still use Mumble, every time i check, it's only me and Rizz)
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