Company of Heroes: Eastern Front

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Messages - Tata Effin Selo

Pages: [1]
1
Bugs & Tech Support / Re: [2.300] Game crashes/freezes - Post here
« on: August 01, 2016, 01:43:12 PM »
Done.

Also, from the file I sent, I noticed numeroous lines of "FILESYSTEM -- filepath failure, path does not exist". Are they in any way at all important?

2
Bugs & Tech Support / Re: [2.300] Game crashes/freezes - Post here
« on: July 31, 2016, 03:41:48 AM »
I run it through the launcher.

Funny thing is, it used to check for updates all the time and after checking, it says something along the lines of the game being up to date and I'd be able to get into an Annihilate match with a couple of friends. Now, it tells me I can't connect to the EF server, and it turns auto update off. Can't even play a proper skirmish match, let alone MP.

3
Bugs & Tech Support / Re: [2.300] Game crashes/freezes - Post here
« on: July 31, 2016, 12:36:43 AM »
I didn't download the compatibility patch, just the full file from moddb.

Here's a screenshot.

4
Bugs & Tech Support / Re: [2.300] Game crashes/freezes - Post here
« on: July 28, 2016, 09:08:33 AM »
I actually tried that last time, but it told me I wasn't allowed to post external links. So, I just posted it as is.

Here's the file though.

5
Bugs & Tech Support / Re: [2.300] Game crashes/freezes - Post here
« on: July 26, 2016, 08:29:49 PM »
Alright, so I downloaded the mod a few weeks ago, and it was working great until Friday last week. My most recent game was Annihilate on Achelous River, me (Ostheer) against two Commonwealth AI. The game crashes EVERY TIME A FIREFIGHT STARTS. It doesn't really matter what factions are involved or what map we're on, whenever the *first* shot is fired, the game crashes.

Code: [Select]
-- Log file for all dbTracef messages --

02:04:28.11   AppInitNetwork::InitSteam: Initializing Steam...
02:04:28.11   AppInitNetwork::InitSteam: Steam has been initialized.
02:04:28.13   RLINK -- NetworkManager::Create - creating network manager
02:04:29.43   RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
02:04:29.44   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
02:04:29.50   RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
02:04:29.50   RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
02:04:29.60   RLINK -- WinTransport - Host Name: MyGallery-PC, aliases: , type=AF_INET, len=4
02:04:29.60   RLINK -- WinTransport - Host IP Address #0: 192.168.22.3
02:04:29.60   RLINK -- WinTransport - Interface #0: ip:192.168.22.3, broadcast:192.168.22.3, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
02:04:29.60   RLINK -- WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
02:04:29.62   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
02:04:29.62   RLINK -- SessionManager - Peer Header Size = 15 bytes
02:04:29.62   RLINK -- SessionManager - Game Data overhead = 4 bytes
02:04:29.63   RLINK -- SessionManager - Proxy overhead = 7 bytes
02:04:29.63   RLINK -- RLink::ThreadFunction - Entering network thread function...
02:04:29.64   RLINK -- AutomatchInternal: Instantiating
02:04:29.64   RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
02:04:29.64   RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
02:04:29.64   RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
02:04:29.70   Loaded 589 badwords from data:OnlineConfig\Badwords.lua
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000000
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000001
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000002
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000003
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000004
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000005
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000006
02:04:29.73   GAME -- Available memory: 3968MB Physical RAM, 3966MB Pagefile, 4095 Virtual Address Space
02:04:36.48   DLLDriverLinker -- Adding driver 'spDx10.dll'.
02:04:36.55   DLLDriverLinker -- Adding driver 'spDx9.dll'.
02:04:36.55   DLLDriverLinker -- 2 DLL drivers found.
02:04:36.91   SPDx10 -- Adapter [Intel(R) HD Graphics 4600]: 64MB dedicated video memory, 0MB dedicated system memory and 1632MB shared system memory.
02:04:41.02   DLLDriverLinker -- 2 DLL drivers found.
02:04:41.17   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
02:04:41.17   GAME -- Resolution set to 1600x900 (fullscreen).
02:04:41.21   SPDx9 -- Driver Name = igdumdim32.dll  Desc = Intel(R) HD Graphics 4600
02:04:41.21   SPDx9 -- Driver Vendor = 0x8086  Device = 0x0412  SubSys = 0x85341043  Rev = 0x0006
02:04:41.21   SPDx9 -- Driver Version  Product = 0x000A  Version = 0x0012  SubVersion = 0x00  Build = 34.12
02:04:41.21   SPDx9 -- Driver GUID = {D7B78E66-4752-11CF-A77E-3EA5BBC2C735}
02:04:42.05   SPDx9 -- 1675MB available Texture Memory
02:04:42.05   SPDx9 -- Unknown video driver, assuming [1] GPUs.
02:04:42.05   ShaderDatabase: using shader profile [ps30]
02:04:42.96   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
02:04:44.09   GameObjLoader 0d5bdac0 - resetting counters
02:04:44.09   GameObjLoader 0d5bdac0 - Created loader
02:04:44.09   GameObjLoader 0d5bdc20 - resetting counters
02:04:44.09   GameObjLoader 0d5bdc20 - Created loader
02:04:44.09   GAME -- Beginning FE
02:04:44.09   UIFrontEnd - Loading Front End
02:04:44.09   THREAD: Hyper-Threading Technology Processors are not detected.
02:04:45.07   SOUND -- Initializing ...
02:04:45.23   INNIMapDCA Key not found: sp_speechducker::time
02:04:46.20   SOUND -- Initialization completed!
02:04:46.20   UIFrontEnd - Initializing Forms
02:04:47.81   CampaignFilter::BindFilterSpecificWidgets()
02:04:48.07   Activating screen: MovieScreen
02:04:50.77   Activating screen: AppLoadingForm
02:04:50.77   SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
02:04:52.76   GAME -- (worldmanager) Cannot find original scenario "4p_vyazma_challenge" referenced from data:scenarios\mp\challenge_vyazma.scenref
02:04:52.77   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
02:04:52.77   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
02:04:52.78   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
02:04:52.79   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
02:04:52.80   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
02:04:52.81   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
02:04:53.31   GAME -- Using player profile MYGALLERY-PC
02:04:53.98   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
02:04:54.18   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
02:04:56.27   SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
02:04:56.30   Activating screen: FEMovie
02:04:56.30   Activating screen: OnlineWidget
02:04:56.43   CRC & Version Info : 000002bc:6809f4f5:9233461d eastern_front:700:factionfix.dll 1
02:04:56.43   Logging in using Steam credentials...
02:04:56.43   Activating screen: FE_mm_01
02:04:56.55   SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
02:04:56.55   GAME -- Setting campaign state to 'cxp2'
02:04:56.55   GAME -- Closing state 'cxp2'
02:04:56.57   GAME -- Setting campaign state to 'cxp1'
02:04:56.57   GAME -- Closing state 'cxp1'
02:04:56.59   RLINK -- Requesting ticket
02:04:56.59   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.74   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.77   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.77   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.78   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.78   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.79   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.81   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.82   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.84   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.86   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.87   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.89   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.91   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.92   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.96   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.97   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:57.01   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:57.02   RLINK -- OnRequest app ticket returned N
02:04:57.02   RLINK -- SteamAuth received ticket at t=27375
02:04:57.02   RLINK -- SteamAuthManager::GetAuthToken state ID : 2
02:04:57.77   Activating screen: MessageBoxPopup
02:04:59.08   RLINK -- Found 1 profiles for account /steam/76561198165678216
02:04:59.08   RLINK -- Found profile: /steam/76561198165678216
02:04:59.08   THREAD: Hyper-Threading Technology Processors are not detected.
02:04:59.10   FEHelpers::DoScenarioSelection - Could not find current profile, using first scenario
02:04:59.10   Activating screen: MessageBoxPopup
02:04:59.10   RLINK -- starting online hosting
02:04:59.13   RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
02:05:01.03   RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
02:05:01.03   RLINK -- DBG - SockConnect: 0/s->stHandle=2068
02:05:01.03   RLINK -- DBG - SockConnect: 0/2068 connect deferred (in progress)
02:05:01.31   RLINK -- DBG - SockAnimateAll: socket 0/2068 connection complete.
02:05:01.59   RLINK -- battleserverrelay - Connected:
Connection [ 1/ 1] - local=192.168.22.3:54908, remote=54.208.245.53:50004, type=CONNECT, timeTookToConnectMS=557, silentTimeMS=0, lastSockError=0
02:05:01.63   RLINK -- Session::Initialize - info, initializing session object, using threads.
02:05:01.63   RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 10ecea28
02:05:01.63   RLINK -- Created Matchinfo for sessionID 39945355
02:05:01.63   RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
02:05:01.63   RLINK -- starting local hosting
02:05:01.63   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
02:05:01.63   RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:192.168.22.3:6112;
02:05:01.63   RLINK -- Transport::OpenInternal request to WINaddr:192.168.22.3:6112;
02:05:01.63   RLINK -- Session::Host sid = 261848B, hostURL = , local addresses = WINaddr:192.168.22.3:6112;
02:05:01.63   RLINK -- Session::GetState - info, session [39945355]'s state changed to [2:STATE_CONNECTING].
02:05:01.63   RLINK -- ValidateCustomData: called with 543 bytes of custom data
02:05:01.63   RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:192.168.22.3:6112;, routes=WINaddr:192.168.22.3:6112;
02:05:01.63   RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
02:05:01.64   RLINK -- Sending matchinfo change #2
02:05:01.66   RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
02:05:01.66   RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
02:05:01.66   RLINK -- local host PeerID 1 LOCL ack=  0 (  0ms~0) unack=  3, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.22.3:6112;), pending=0, dead=0, RS#=0/2
02:05:01.66   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
02:05:01.68   RLINK -- hosting - Session is connected
02:05:01.69   RLINK -- HostAsync - completed with HostResult = 0
02:05:01.69   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
02:05:01.69   Activating screen: OnlineGameSetup
02:05:01.70   GameSetupForm::SetScenarioFile -- 2p_demyansk
02:05:01.70   RLINK -- Session::GetState - info, session [39945355]'s state changed to [3:STATE_CONNECTED].
02:05:01.75   GameSetupForm::OnMatchCategorySelected
02:05:01.75   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
02:05:01.76   GameSetupForm::OnMapSelected
02:05:01.76   GameSetupForm::SetScenarioFile -- 2p_demyansk
02:05:01.76   RLINK -- WorldWidePartyService::SetVisible -- FALSE
02:05:01.76   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
02:05:01.77   GetMaxFrameTimeFromProfile: players=2 expected FPS=29.726515, bars=5, max avg=0.034, sd=0.000, 1 samples =  0.03
02:05:01.77   Activating screen: RelicOnlineChat
02:05:01.78   Activating screen: RelicOnlineNewsScreen
02:05:01.79   Activating screen: RelicOnlineStatsScreen
02:05:01.79   Activating screen: Achievements
02:05:01.79   GAME -- Setting campaign state to 'cxp2'
02:05:01.79   GAME -- Closing state 'cxp2'
02:05:01.79   GAME -- Setting campaign state to 'cxp1'
02:05:01.79   GAME -- Closing state 'cxp1'
02:05:01.80   Activating screen: GameHistory
02:05:01.80   GAME -- Setting campaign state to 'cxp2'
02:05:01.80   GAME -- Closing state 'cxp2'
02:05:01.80   GAME -- Setting campaign state to 'cxp1'
02:05:01.80   GAME -- Closing state 'cxp1'
02:05:01.80   Activating screen: OnlineGameSetup
02:05:01.80   Activating screen: RelicOnlineTabs
02:05:01.80   GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
02:05:01.80   RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
02:05:01.80   RLINK -- Sending matchinfo change #40
02:05:01.80   RLINK -- SlotManager::GetStringFromSlots: compressed = 303 bytes / 943 bytes
02:05:01.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:01.93   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
02:05:01.93   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
02:05:01.93   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
02:05:01.94   PopulateGameInfoInternal - Player #0 - [Id 961133, Type 0, Team 0, Race 2]
02:05:01.94   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 7]
02:05:01.94   PopulateGameInfoInternal - Team #0 Player Count: 1
02:05:01.94   PopulateGameInfoInternal - Team #1 Player Count: 1
02:05:01.94   PopulateGameInfoInternal - Forcing singleplayer skirmish
02:05:01.95   RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=AA3CF5E7DC5E7529 in use by existing peer (ignoring)
02:05:01.95   RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
02:05:01.96   GAME -- Setting campaign state to 'cxp2'
02:05:01.96   GAME -- Closing state 'cxp2'
02:05:01.96   GAME -- Setting campaign state to 'cxp1'
02:05:01.96   GAME -- Closing state 'cxp1'
02:05:02.02   RLINK -- Rejecting packet type 0 that claims to come from ourself
02:05:02.05   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        252, transmitAckLastTimeMS      32403 | Peer ---E- M#00000000 Sack00000002 NSack00000000 (C0.0% S:0.0) [  ]
02:05:02.12   RLINK -- Rejecting packet type 0 that claims to come from ourself
02:05:02.31   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      32663 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [  ]
02:05:02.83   Activating screen: GameHistory
02:05:02.83   Activating screen: RelicOnlineTabs
02:05:02.84   Activating screen: ScreenTipPopup
02:05:05.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.86   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.86   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.89   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:07.51   RLINK -- SessionID : 261848b - Disconnect called with reasonID 1004 - loading game from history
02:05:07.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:07.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:07.51   Activating screen: MessageBoxPopup
02:05:07.51   RLINK -- WorldWidePartyService::SetJoinable -- FALSE
02:05:07.51   RLINK -- SetVisible called while !IsConnected
02:05:07.53   APP -- Game Load
02:05:07.53   GameApp::TransitionGameLoad
02:05:07.53   GAME -- Setting campaign state to 'cxp2'
02:05:07.53   GAME -- Closing state 'cxp2'
02:05:07.53   GAME -- Setting campaign state to 'cxp1'
02:05:07.53   GAME -- Closing state 'cxp1'
02:05:07.54   GAME -- Ending FE
02:05:07.54   UIFrontEnd - Unloading Front End
02:05:07.57   SOUND -- Shutting down ...
02:05:07.62   SOUND -- Shutdown completed!
02:05:07.65   GAME -- Beginning FE
02:05:07.65   UIFrontEnd - Loading Front End
02:05:07.65   THREAD: Hyper-Threading Technology Processors are not detected.
02:05:07.68   SOUND -- Initializing ...
02:05:07.83   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        325, transmitAckLastTimeMS      38183 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [  ]
02:05:08.16   SOUND -- Initialization completed!
02:05:08.16   UIFrontEnd - Initializing Forms
02:05:09.34   CampaignFilter::BindFilterSpecificWidgets()
02:05:09.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:09.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:09.39   MOD - Setting player (0) race to: allies_commonwealth
02:05:09.39   MOD - Setting player (0) race to: 0
02:05:09.39   ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
02:05:09.39   MOD - Setting player (1) race to: allies_commonwealth
02:05:09.39   MOD - Setting player (1) race to: 0
02:05:09.39   ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
02:05:09.39   MOD - Setting player (2) race to: axis_ostheer
02:05:09.39   MOD - Setting player (2) race to: 4
02:05:09.39   ModDllSetup::PlayerSetRewardUnits - playerIndex 2...
02:05:09.39       adding reward 'upgrade\upgrade_allied_105'
02:05:09.39       adding reward 'upgrade\upgrade_british_comet'
02:05:09.39       adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer'
02:05:09.39       adding reward 'upgrade\upgrade_panzer_elite_jagdtiger'
02:05:09.39       adding reward 'upgrade\upgrade_panzer_elite_nashorn'
02:05:09.39       adding reward 'upgrade\upgrade_axis_officer'
02:05:09.39       adding reward 'upgrade\upgrade_axis_snowmen'
02:05:09.39       adding reward 'upgrade\upgrade_axis_tiger_ace'
02:05:09.40   APP -- Game Start
02:05:09.40   GAME -- Ending FE
02:05:09.40   UIFrontEnd - Unloading Front End
02:05:09.41   SOUND -- Shutting down ...
02:05:09.42   SOUND -- Shutdown completed!
02:05:09.43
02:05:09.43   GAME -- *** Beginning mission 4p_achelous river (1 Humans, 2 Computers) ***
02:05:09.43
02:05:09.43   GAME -- Recording game
02:05:09.47   Activating screen: GameLoadScreen
02:05:09.68   THREAD: Hyper-Threading Technology Processors are not detected.
02:05:09.72   SOUND -- Initializing ...
02:05:10.18   SOUND -- Initialization completed!
02:05:10.21   PHYSICS: detected processor(s) capable of handling 4 threads.
02:05:10.29   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river'
02:05:10.29   MOD -- Using Mod 'Eastern_Front'
02:05:10.33   Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river_precache.lua]
02:05:12.08   GameObjLoader - upgrading load_count from 0 to 1087
02:05:14.16   RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1004, reason:loading game from history
02:05:14.16   RLINK -- Session Destroy Peer Event - ReasonID: 1004 ReasonDebug: loading game from history
02:05:14.16   RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1004, reasonDebug loading game from history
02:05:14.16   RLINK -- Session::DestroyPeer - deallocating peer 1
02:05:14.16   RLINK -- Session - Requested Disconnect for connectionID 1
02:05:14.16   RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:192.168.22.3:6112;
02:05:14.16   RLINK -- Session - Requested Disconnect for connectionID 2
02:05:14.16   RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:192.168.22.3:6112;
02:05:14.16   RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
02:05:14.16   RLINK -- Transport - Largest sent is now 8
02:05:14.17   RLINK -- Transport - Largest received is now 8
02:05:14.17   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.19   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.20   RLINK -- peerremove - peerIDRemoved=[00000000:000eaa6d], reasonID=1004, reason debug hint - loading game from history
02:05:14.21   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.23   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.25   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.27   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.29   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.31   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.33   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.35   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.37   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.39   RLINK -- Session::GetState - info, session [39945355]'s state changed to [1:STATE_DISCONNECTED].
02:05:14.39   RLINK -- PeerRemoveAll - flushing local session peer data
02:05:14.39   RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll
02:05:14.39   RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=0
02:05:14.39   RLINK -- Destroyed Matchinfo
02:05:14.39   RLINK -- DBG - _SockFree: socket 0/2068 sending graceful shutdown request. reason: SockCollection::DisconnectAll forceFree
02:05:14.39   RLINK -- DBG - _SockClose: socket 0/2068 initiating close
02:05:14.41   RLINK --         21 ms to complete - const int rc = SOCK_CLOSE(s->stHandle);.
02:05:14.41   RLINK -- DBG - _SockClose: socket 0/2068 close complete. debugReason SockCollection::DisconnectAll forceFree
02:05:14.41   RLINK -- DBG - _SockFree: socket 0/2068 _SockFree complete
02:05:14.51   RLINK -- BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets
02:05:14.51   RLINK -- SessionManager::UnregisterSession - Unregistering session 10ecea28
02:05:14.51   RLINK -- OnDestroyPartyNotification - partyID = [00000000:0261848b], prevID = [ffffffff:ffffffff]
02:05:15.93   GameObjLoader - upgrading load_count from 1087 to 1767
02:05:16.12   PHYSICS -- Created node factory 'HVOK'
02:05:16.12   PHYSICS -- Created node factory 'DMMY'
02:05:30.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
02:05:40.82   GameObjLoader - upgrading load_count from 45 to 4431
02:05:52.80   GameObjLoader 0d5bdac0 - resetting counters
02:05:52.80   GameObjLoader 0d5bdac0 - LOAD_DONE
02:05:52.80   GAME - SessionSetup
02:05:53.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:53.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:54.75   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
02:05:54.75   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
02:05:54.75   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
02:05:56.42   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\sapper] -- (normal: 0, orthogonal: 0)
02:05:56.43   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.48   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.49   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.50   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\lieutenant] -- (normal: 0, orthogonal: 0)
02:05:56.52   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.53   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.53   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.53   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.53   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.54   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.55   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.55   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\sapper] -- (normal: 0, orthogonal: 0)
02:05:56.57   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.57   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.57   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\ostheer\vehicles\sdkfz_9\sdkfz_9] -- (normal: 0, orthogonal: 0)
02:05:57.57   SAVEGAME -- Read delayed load chunk (293208 bytes)
02:05:58.71   GAME - CreateGEWorld in 5904 ms
02:05:58.74   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
02:05:58.99   GAME - SessionSetup finished in 6181 ms
02:05:58.99   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 6181 ms
02:05:58.99   GAME - WaterReflectionManagerSetup
02:05:58.99   GAME - WaterReflectionManagerSetup finished in 0 ms
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x07c094b8
[Cope FactionFix] - patched @0x57deb9f0
[Cope FactionFix] - hooked @0x57deb9f1
[Cope FactionFix] - patched @0x57deadd7
[Cope FactionFix] - hooked @0x57deadd7
[Cope FactionFix] - Hook installed
02:06:00.17   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.82   SPEECHMANAGER -- Loaded in 0.279471 seconds
02:06:03.40   GameObjLoader - upgrading load_count from 0 to 376
02:06:04.66   GameObjLoader 0d5bdc20 - resetting counters
02:06:04.66   GameObjLoader 0d5bdc20 - LOAD_DONE
02:06:05.62   PreloadResources took 925ms.
02:06:06.47   GAME -- Loading completed (57 seconds)
02:06:06.47   SIM -- Setting SyncErrorChecking level to Low
02:06:08.69   Activating screen: GameScreen
02:06:08.69   Activating screen: Decorators_widescreen
02:06:08.69   Activating screen: Taskbar_widescreen
02:06:08.69   Activating screen: SubtitleScreen
02:06:08.69   Activating screen: TextOverlayScreen
02:06:09.36   PerformanceRecorder::StartRecording for game size 4
02:06:09.36   GAME -- Starting mission...
02:06:12.47   MOD -- Player CPU - Easy set to AI Type: AI Player (frame 8409) (CmdAI)
02:06:12.47   MOD -- Player CPU - Easy set to AI Type: AI Player (frame 8409) (CmdAI)
02:06:13.58   Warning: binding repeat_2(Ability: abilities\ostheer_elite_sprint_ability) -- widget 'command_ability_button_12' already occupied by 'repeat_1:Ability: abilities\ostheer_building_incendiary_trap'
02:06:13.65   Warning: binding repeat_4(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]

I have no idea what I'm looking at here but if you could please help, it would be very much appreciated.

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