Company of Heroes: Eastern Front

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Messages - GeneralDeath

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Suggestions / Re: RMC needs anti infantry weapon for Marine section
« on: February 13, 2011, 10:28:31 PM »
Hmm, ill try that Zers.

its not that im ain't good its just trying to get the feel of Marines. if i didnt want to try anything knew i would just play normal CoH and play as PE since to me in normal CoH there is no point to be allys they just dont have enough flexability like the axis. if i didnt play as PE alot i would know the name shrek better but i dont get over it. I favor to be moble and use tatics and strategic placment to kill my enemy ( you wont believe what a Tank hunters can do at long range vs a pack of shermans) instead of throwing all my resources for a large amount of tanks to atk my enemys base when they atk me i counter then kill there base.



"Uhh, so you didn't even use brens or riflenades, or a LT and are complaining that vet grenspam beat you..."

Did i not say i did use Bren guns!!!!!!  all because i discribed what happened ingame doesnt mean i didnt use bren guns normal infantry suck without the upgrade. dont act high if you cant read "Let me clear this up alittle" doesnt mean i was dismissing what was said only adding to it.

its also not about balence at all if your ever read history or anything military you will know the Royal Marine commandos used smgs alot in there time they were ment to be a light to medium weight force like having anti tank rifles and believe it or not was a weapon they used. the weapon is called Boys anti- Tank Rifle. so asking to have a smg instead of some raiders is completely fine.

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Suggestions / Re: RMC needs anti infantry weapon for Marine section
« on: February 13, 2011, 01:12:45 AM »
well when axis can just walk over your line even with brens and rifle grenades somethings wrong each time i hit some guy spamming infantry and killing my tanks with rockets then getting my men with rifles or light mgs so i propose a smg like what commados have to counter this problem.

Ill clear this up alittle,
First, As i know of the brits have only the commandos for close combat after picking your doc tree. I played a very annoying game where my opponet just loved spamming. when he saw how i got early tanks (thats right the comet and armor cars) assuming as all axis tatics were to get to tanks fast where i would have been over powered. he spams Grenadiers for counter measure and upgrades them with the anti tank weapon (name excapes me atm) and mg42s. Since i was marines who dont have the trench ability making it hard being able to hold territoy while he used hit and run tatics. when i get my tanks over he will bring up his anti tank infantry and nearly kill my tanks but i was ready i had jeeps and brens guns to get any infantry that opossed me but he rushes up and kills them with mg42s then anti tank gets my jeeps so i send in raiders 3 squads to control this moshpit this doesnt work even tho supported by chuchhill and t17 he kills them all the raiders were just worthless. thats why i think there should be a smg upgrade for marines because it would have saved my game. the raiders were a joke like a guy talking bad but hes a freakin ***** when it came down to it.

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Suggestions / Should the RMC have its own Doctine tree/s?
« on: February 13, 2011, 12:42:48 AM »
the defencive british old tree is just too defensive for RMC maybe just make a new trees?
Elite Tank group
Specal Operations group
Hold the line group
(some ideas for names of new doc trees)
just an idea since its annoying to have old docs that are mainly defensive.

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Strategy and Tactics / Tatics with Tank Hunters as russians
« on: February 12, 2011, 12:41:54 AM »
need some tips and tatics

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Suggestions / RMC needs anti infantry weapon for Marine section
« on: February 10, 2011, 12:59:29 AM »
well when axis can just walk over your line even with brens and rifle grenades somethings wrong each time i hit some guy spamming infantry and killing my tanks with rockets then getting my men with rifles or light mgs so i propose a smg like what commados have to counter this problem.

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General Discussion / Re: Thanks to the team for the brit reward
« on: February 06, 2011, 04:44:35 AM »
havent read all the comments but i do notice one thing when u get hull down the animation for the m10 doesnt do anything not sure if its ment to do that or wasnt added/Animated.
next, can you make it where you can choose the firefly instead of the comet? i prefer the firefly a little more because of long range capibility and works out or maybe a more "assault like Firefly"?

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Red Army Suggestions / Re: what i think about Soviets
« on: December 17, 2010, 02:29:48 AM »
Thank you for the replys that really helps since can't give up on using tank hunters and sharp shooters early game just one more thing to add so do tank hunters gain there first shot bonus while in buildings? Just to get an idea of the best tatic to use them for. (I blam the lack of description but I'm not complaining) over all loving the mod.

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Red Army Suggestions / what i think about Soviets
« on: December 15, 2010, 10:12:33 PM »
first they had the best snipers that were indeed the best in the war. So why cant they "Sneak" a camo that makes it where they cant fire but are camoed so they cant be seen when your setting up a ambush. freaking retarded how i have to get behind cover so i can shoot. if they could sneak i wont have to worry so much about getting to cover, that way i can set my traps like normal instead of having them get nocked out before i can get to my objective. Same goes with Tank Hunters.

take it the way ya want i just want to put the "Sneak" idea out there.

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Bugs & Tech Support / Re: [1.11] Squad lost abilities
« on: December 14, 2010, 03:02:28 AM »
it seems my mortor teams dont have the barage thing when upgraded even the old and new squads. why is this?

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