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Ostheer Suggestions / Re: Ostheer Concept by Cephalos
« on: August 15, 2010, 02:56:45 PM »
+1 for the Concept.
However, i think the artillery piece should not be mobile, instead have it as a Global upgrade, as in researched. then make it available to build for the Pioneers as a stationary piece, much like the American 105 or Flak 88 in construction. So perhaps a Fixed 105 cannon like a 105mm leFH 18/40, rather than the Wespe SPG.
I believe someone has already made it and only wants Credit for its use.
http://forums.relicnews.com/showthread.php?t=233281
This increased cost would justify an equal range to the Russian fire base, but with higher accuracy. If its only one at a time also, i would like to see it have the overwatch ability as an effective defense against the blobs but cant stop the tanks, so its a choice anti tank or anti inf, but a long switch time.
This is of course overpowered. but it would be a very expensive end game unit, perhaps with a similar cost as the Flak 88, or American 105, but perhaps a larger crew size.
From my games i would like to see less spam charges and more tactics.
just my two cents.
Quote
Wespe SPG - this mobile 105mm LeFH can lay devastating artilery fire on long range. ( Balance - only one can be fielded - soviets have one firebase, so Ostheer has one Arty unit.)
On vet3. Shots 2 projectiles more ( up to 8 )
However, i think the artillery piece should not be mobile, instead have it as a Global upgrade, as in researched. then make it available to build for the Pioneers as a stationary piece, much like the American 105 or Flak 88 in construction. So perhaps a Fixed 105 cannon like a 105mm leFH 18/40, rather than the Wespe SPG.
I believe someone has already made it and only wants Credit for its use.
http://forums.relicnews.com/showthread.php?t=233281
This increased cost would justify an equal range to the Russian fire base, but with higher accuracy. If its only one at a time also, i would like to see it have the overwatch ability as an effective defense against the blobs but cant stop the tanks, so its a choice anti tank or anti inf, but a long switch time.
This is of course overpowered. but it would be a very expensive end game unit, perhaps with a similar cost as the Flak 88, or American 105, but perhaps a larger crew size.
From my games i would like to see less spam charges and more tactics.
just my two cents.