Company of Heroes: Eastern Front

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Messages - Bergy68

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Mapping / Re: Bergy68\'s [WIP] 4v4 Tractor Works
« on: August 23, 2010, 01:37:05 AM »
hey everybody, sorry it been a bit since I've updated my thread here. here's some new pics of the map. you can always check out my main thread at relic forums. (link at the first post)

first a shot of the Volga the Russian starting position.



next a few shots of a sunken rail housing close to the German side of the map.




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Mapping / Re: Bergy68\'s [WIP] 4v4 Tractor Works
« on: August 09, 2010, 02:01:51 AM »
Hey Moon,

Thanks glad you like things so far, as for tanks you may be surprised to know that there is a fair amount of room for tank movement.

To answer Your question for Killar the movie is called Stalingrad

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Mapping / Re: Bergy68\'s [WIP] 4v4 Tractor Works
« on: August 09, 2010, 12:56:36 AM »
Hey Mystic,

Thanks I'm glad you like what you see thus far, I have a long long ways to go still.

As for the AI not to sure what you meant...but the victory points at the moment are tenitve in there location, they move around a lot still, except for the center one.

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Mapping / Re: Bergy68\\\'s [WIP] 4v4 Tractor Works
« on: August 05, 2010, 07:19:54 PM »
Hey Killar

Try this link for Pavlovs House...maybe maybe not, but it might point ya in a new direction. This link was provided for me from someone at the relic fourms.

http://www.fireonthevolga.com/

Two answer a couple of your questions:

There will be a bit of the Volga in the map, that area will be the starting postion for the Russians.

I will be adding factory damage edventually, Ill be adding it in selected chunks thou to benifit gameplay. Small area here Large one there and so on.

Edit: Just watched the clip...I have to get this movie I've heard about but have yet to see it all. I hear its 10times better then Enemy at the Gates, which was a fantastic film in my mind. But yeah that film could be very insparational.

Post Merge: August 06, 2010, 11:22:55 PM
Update on the map, Started adding the sewers inside the factories, these will add heavy cover in open areas (like a trench) and slow down tank movement inside the factories a bit. Bad place for a tank to be hanging around anyways. hehe.

First couple of pics are of the sewers and some girders...following that is the construction of an infastructure around it.






5
Mapping / Re: Bergy68\'s [WIP] 4v4 Tractor Works
« on: August 05, 2010, 06:49:18 PM »
Thanks Tim,

I really like where things are going at the moment, loads of ideas popping in the Ol' Head. ;)

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Mapping / Bergy68\'s [WIP] 4v4 Tractor Works
« on: August 04, 2010, 01:20:29 AM »
Hi everyone,

First off thanks to all that was involved in this Mod. Second I've been waiting a long time for the Russians, then I found out about this mod searching google to see if Relic was in the process of doing this. I've had the mod now for about 4months.

The reason I'm posting this is its my way of saying thanks.

I'm currently working on a ambitious project a map dedicated to the EF "Tractor Works". Its very close to being a scale version...will be 4v4.

This link will take you to my thread at the relic forums, ignore the first bit you since the map changed from an ASL map layout to a Historical Layout.

http://forums.relicnews.com/showthread.php?p=3897788#post3897788

I'll post some pics here for you all to see ASAP.

Thanks again for the awesome mod. ;)

Post Merge: August 05, 2010, 12:24:55 AM
Well as promised here are some pics, The Majority of them are on the Relic Link above. But this is a nice chunk to get ya up to date.

First the concept image of the area I'm working on.




Here's where I'm currently at.




First getting a scale idea in my head




Next was starting some Interior Infrastructure for the Factories




More scale relationships, outside around the factories




Atmosphere Poll I decided to set up a poll to let players decide on which atmosphere is to be used. (you can find the poll at the link above)

Atmosphere 1




Atmosphere 2



Atmosphere 3



and finally a few ingame screenies, more scale stuff.





So anyways any feedback from ya all would be sweet, This map is Solely intended for this Mod. So let me know what ya think. It is a long ways from being done still.


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