Company of Heroes: Eastern Front

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Messages - Rumean

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Bugs & Tech Support / Re: 2.300 Bugs
« on: April 10, 2015, 09:58:04 AM »
Quote
I don't think you can really measure the acceleration just by seeing it though and I'm sure it works fine.

if it's not possible to even see a difference in a direct comparrison of two drag-racing tanks, what is the point in choosing it then? If it works it must be really underpowered.

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Bugs & Tech Support / Re: 2.300 Bugs
« on: April 09, 2015, 07:28:34 PM »
Soviet Union:
     1. when recrewing a Mg, Mortar or AT gun the cost to refresh this MG later in the game depends on the cost to refresh the unit it was recrewed with (e.g. if it is recrewed with conscripts it costs
         only 7mp to refresh) not sure if this is intended (recrew cost for single AT gun member with standard crew is 2mp: seems weird)
     2. siper ace: after firing the suppresion shot on a unit the sniper instantly shoots again if there is a target left. (2 kills in 1 sec) not sure maybe this is intended but there is a incorrect german
         description?)
     3.1 the SU-100 upgrade doesnt change the look of the SU. The model still has the 85mm gun attached.
     3.2 when upgrading the SU-85 to the SU-100 with ammunition the description is about the 85mm gun and the T34 (german description)
     3.3 when upgrading the SU-85 to the SU-100 with ammunition the name of the tank doesnt change to the upgraded tank name as it does with the similar upgrade for the T34
     3.4 the 100mm upgrade doesn't change the ingame stats of the SU (below the picture)
     4. partisanen(dont know the english name) walk on full speed when camouflaged

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Bugs & Tech Support / Re: 2.300 Bugs
« on: April 09, 2015, 03:12:33 PM »
Ostheer: the tank veterancy seems to have some issues.
            1. all tanks get the top MG gunner at vet 1 if choosen (maybe intendet but wrong description?).
            2. the speed veterancy doesnt work. (i tried it with the Pz. IV: i let a speed(vet 4) and a comand(vet4) Pz.IV drive several races. they have the exact same speed, acceleration and
            traverse speed) vet4 (smoke) works just fine

4
Bugs & Tech Support / Re: 2.300 Bugs
« on: April 09, 2015, 01:30:50 PM »
SU: the model of the KV-1 has some errors.
             1. the coaxial turret MG is firing from behind the turret, that looks weird when the turret is turned to the side.
             2. whenever the KV1 fires its main gun,some muzzle fire(smoke) goes to the front of the hull even when the turret is turned to the side or back

5
Bugs & Tech Support / Re: 2.300 Bugs
« on: April 08, 2015, 10:58:53 PM »
Ostheer: the change from Heal-vet to support-vet doesn't work for the Sturmpios. They still have the Heal-vet and it seems to be instant Vet4. when they get vet1 and i choose the crane symbol they can heal themselfes and nearby units.

6
Community Events and Tournaments / Re: MULTIPLAYER NAMES! - ADD YOURS!
« on: April 08, 2015, 07:42:47 PM »
Rumean --> RUMEN

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