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Bugs & Tech Support / Re: 2.300 Bugs
« on: September 11, 2014, 06:31:28 PM »
Sorry, now I'm a bit confused...
Also...
If I got it right, then the only possibility for OH to heal troops (apart from the Fortress-doctrine) is, to build a Medic-emplacement in the HQ-area, yes?
Seems to me that not being able to heal troops actively is quite a drawback, especially because OH doesen't have the numbers of the Americans or Soviets to compensate for losses...
On a positive note, there don't seem to be as many as 2300 bugs as the title of the post implies...
(Yes, version, I got it)
I did find others but these seemed of most immediate importance to me.
Also, thanks for all your efforts to make this game plenty more awesome.
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I'm not sure if the descriptions were corrected before the release, but yes. the new veterancy is logistic veterancy. The bonuses make using abilities like grenades cheaper, as well as lowering the manpower upkeep and reinforcement cost of your troops.Does that mean the Medikit option does not exist anymore and was replaces by logistics? The logo IS a crane, and there is none for Medikits otherwise. 'Cause I seem to have read that the effects of the Medikits had been changed. Btw, I've tried giving Medikits to all kinds of Infantry (crane-button), but none actually get any.
Also...
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I have took care of the medic upgrade for Landsers and some other squads that have it missing. I also fixed the field hospital lack of reinforcement. The only thing left is the fortress thingy.Does this mean, it will be fixed in the next Patch/Steam-upload?
If I got it right, then the only possibility for OH to heal troops (apart from the Fortress-doctrine) is, to build a Medic-emplacement in the HQ-area, yes?
Seems to me that not being able to heal troops actively is quite a drawback, especially because OH doesen't have the numbers of the Americans or Soviets to compensate for losses...
On a positive note, there don't seem to be as many as 2300 bugs as the title of the post implies...

(Yes, version, I got it)
I did find others but these seemed of most immediate importance to me.
Also, thanks for all your efforts to make this game plenty more awesome.