Company of Heroes: Eastern Front

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Messages - Grunt

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1
Balance Discussion / Re: [1.11]OP's
« on: June 03, 2010, 05:16:21 PM »

2
Balance Discussion / Re: [1.11]Upgraded Mortar
« on: June 03, 2010, 05:11:29 PM »
We can reduce the damage it does to bunkers and buildings to compensate
+1
and increase the cooldown between barrages a bit more
-1

Leave us arti freaks something to play with. 120 mm mortar ? Makes my day complete. Let it be inaccurate and wide spread. Its just the way we like it. Its a 'feel the power' sensation better then sex (almost). Let it be,its the only reason us Russian players recruit a mortar unit.

3
General Discussion / Re: absence of updates......absence of players
« on: April 28, 2010, 06:21:49 PM »
Quote
lol good observation!

Thank you  ;)

4
General Discussion / Re: absence of updates......absence of players
« on: April 26, 2010, 06:17:05 PM »
White wolf,you should spam.. I mean post more,you know,keep the lads calm knowing you stalk around threads as usual. They won't admit it but I bet they miss you :)

5
Ostheer Suggestions / Re: New Super ideas! )
« on: April 26, 2010, 06:02:36 PM »
New Super ideas! )

*Why won't you add a shift in season from summer to winter in the map options and winter cammo for the soldiers.
*Add a feature on tank motors to freeze on winter maps for a few seconds.
*Add a special ability to squads when they reach full veterancy.
*Incorporate Panzer 2 and 3 as light tanks in the early stages of the game.
*A surprise in the end - a Mouse tank at the corresponding price and limit.
*(This is a wild guess) A stormtrooper ability against tanks and infantry alike and pieces of shrapnel damaging nearby equipment - light and medium.
*Germans are known on the EF for a unique 320mm installation which was moved on rails. Why won't you incorporate that?
*The SS do not feel like they are fanatically devoted to the Reich. Very well trained soldiers with a lot of historical references to them. Can be compared/redone to look like the Guards (with no suppression or retreat options).
*You can add the militia from russian satelite (members of the USSR) countries who went with the germans like the Vlas, Bender (Ukrainian Liberatiuon Army) who even had their own divisions - Galich.
*Why not make a unit nurses.
*(Won't even try to speculate here) light weapons, while in Blaisy near the detachment received damage
not for higher wages could treat them
*Wonder why there aren't any intelligence units in-game.
A simple unit capable of detecting hidden objects, removing mines and camouflaging
Well enough for now)

What can I say, I am (almost) telepathic. ;)

Note: This is a wild translation of what i read above. Would like to note that the text format suggests a friendly fresh attitude towards what he wrote,if it would do him any justice.
 I do not wish to be associated,related with nor addressed about the ideas listed above as they are not mine. Yes,the guy is Russian, no I am not Russian.  Thank you.

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