Company of Heroes: Eastern Front

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Messages - ShinseiTom

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Suggestions / Re: Removing limits on call in units
« on: August 15, 2010, 02:04:22 PM »
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I'm kinda wondering, other than the AI stupidly spamming them (which is definitely a good reason to limit them)
that's why the limits are there

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It doesn't make sense to get rid of the ability to have more of them just because some people may overuse/blob them, unless they were overpowered in some way.  But they're fairly weak infantry that use up 6 cap and that can be killed many ways even with a lot of them.
to give an example: the tiger is limited to 1 at a time to keep the balance and you are suggesting to remove that as well?! because other players could use their tactics to defeat 4 tigers per player?!  ::) and btw if they are so weak and useless why do you want to have even more of them?
No kidding, that's why the limits are there?  Like, you mean, like I knew?  And that you even quoted?

I don't think you even read what you quoted.  I said, "overpowered in some way".  Do you see it up there?  Call-in tanks are generally much more powerful than the normal ones you can build, with drastically increased health/armor/power.  As such, THEY SHOULD STAY LIMITED, JUST LIKE THEY ARE IN vCOH.

However, the airborne are not really overpowered.  They are infantry that can competently take on tanks and buildings with a decently expensive upgrade, but are horrible at taking on infantry.  They can be called-in anywhere you can see, but cost a bit more.

They are fairly weak (you know, like most normal infantry is), but certainly not useless, and I never said they were.  I said they were not overpowered.

Stop putting words into my mouth, thank you.


I agree with AbhMkh.  Just restore the call-in units to as in vCOH.

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Suggestions / Re: Removing limits on call in units
« on: August 14, 2010, 05:58:15 PM »
I'm kinda wondering, other than the AI stupidly spamming them (which is definitely a good reason to limit them), why not have the limits removed?  Who cares how one person uses them?  If you come up against those blobbers as you say in online mode, use your superior tactics and crush them.

It doesn't make sense to get rid of the ability to have more of them just because some people may overuse/blob them, unless they were overpowered in some way.  But they're fairly weak infantry that use up 6 cap and that can be killed many ways even with a lot of them.

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Balance Discussion / Re: [1.04] Limit on US Airborne Units Version
« on: February 20, 2010, 04:23:11 PM »
Umm, I've been playing with 2 friends of mine, with a mix of every faction, and this has been killing us.  I really notice it, since I go heavy infantry with the USA, rarely tanks, and being able to only have 3 of either paras or rangers is seriously screwing up the mix on larger 3v3 and 4v4 maps.

However, since this is unintentional, I really hope it gets fixed soon.  Being able to have a true even pick between the USA, British, and Soviets is really nice.  I love the Soviet's inaccurate as hell overshooting artillery and the massive infantry waves, but not at the expense of any other factions.

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