Company of Heroes: Eastern Front

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Messages - DEATHSANCHEZ

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Red Army Suggestions / Re: Tech Tree Off Map Support
« on: February 10, 2010, 07:14:28 AM »
Ye thanks i didnt know that either. Just played a match on Vire River Valley where i used partisans to take out both bridges :D. Thanks for the tip.

2
Red Army Suggestions / Re: PTRD's & Petrol Bombs
« on: February 09, 2010, 09:31:17 AM »

But alcohol is flamable, so is it possible to just make a simple molotov by attacking a fuse of some kind to a bottle of wine or beer and throwing it at the engine, would it still cause hell inside the tank?


no beer is not flamable therefore you could not use it as a molotov cocktail.

3
Red Army Suggestions / Re: Tech Tree Off Map Support
« on: February 09, 2010, 04:18:12 AM »
No, Partisans and Sniper Ace come in from the side of the map just like stormtroopers or a tiger tank. I mean troops that can be placed anywhere on the map. Like the Americans they parachute in anywhere on the map. Brits have commandos which get called in anywhere on the map. And the Panzer Elite have Fashimjager that infiltrate from a building....... anywhere on the map. But if the Ostheer dont have a troop like this then the Axis will have 2 armies without a troop like that. While the allies only have one. (The Soviets)

4
Red Army Suggestions / Tech Tree Off Map Support
« on: February 08, 2010, 11:35:02 AM »
Hello,
       I have noticed that the Russians are one of the only armies that doesn't have troops that can be deployed pretty much anywhere on the map. The Americans have Para - troops, the British have Commandos, The Panzer Elite have Fashimjager (?) and the Wehrmact are the only other army that have no troops like this. The only way i see to balance this out is to make sure that the Ostheer have a troop that can be deployed anywhere otherwise the axis will be unbalanced and have 2 armies that dont have deployable troops while the allies only have one. What are your guys thoughts on this.

5
Bugs & Tech Support / Re: Katjusha Bug
« on: February 08, 2010, 11:22:52 AM »
Yes, i have noticed these glitches aswell. You can make the trucks go into an area without breaking the wall. I have also noticed the missile holding area doesnt raise while shooting. This also happens to the field artillery if it is built in awkward positions eg: Craters, hills ect.

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