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Balance Discussion / Re: Patch 1.03 WHAT HAVE YOU DONE...
« on: February 04, 2010, 11:58:26 PM »
No, its just that people pay attention if you use caps : )
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Balance Discussion / Re: Patch 1.03 WHAT HAVE YOU DONE...« on: February 04, 2010, 11:58:26 PM »
No, its just that people pay attention if you use caps : )
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Balance Discussion / Re: quanitity vs quality. T34 op« on: February 04, 2010, 11:48:46 PM »
hgghg4 : it cant be called a WW2 game if it is not at least somewhat accurate
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Balance Discussion / Re: Patch 1.03 WHAT HAVE YOU DONE...« on: February 03, 2010, 04:22:03 AM »
I fell really sorry for the developers right now, having to put up with this when THEY MADE THE GAME. If you don't like their balance, don't use the game THAT THEY SPENT THE TIME MAKING SO YOU PEOPLE COULD DOWNLOAD IT FOR FREE.
(sorry about the other post, posted it before i realized the above.) 4
Balance Discussion / Re: quanitity vs quality. T34 op« on: February 03, 2010, 03:41:22 AM »
i know alot (i mean ALOT) about soviets in ww2. if you are making a ww2 game, there has to be something historical, right?
if you nerf the t34, then you have to make them cheap with quicker build time, and less population; this is what they did. the IS-2's were the spearhead, wrecking everything and everyone until they would get rocketed of ambushed by paks or something like that. then, once the German's paks were located, they would unleash the tide of t34s. it didn't matter how many they lost. they would just keep coming. I agree that the t34/76 should not be very effective, but it should be cheap and should be able to have a larger amount. i do realize though that this t34 "spam" along with conscripts could make a problem, but that is what paks/panthers/panzer IVs/ tank busters are for.
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