Company of Heroes: Eastern Front

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Messages - sjaakiechocofabriek

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Balance Discussion / Re: [1.04] Limit on US Airborne Units Version
« on: February 05, 2010, 11:51:46 AM »
this is dumb, hey comp stompers, try playing against people instead of retarted comps...not only will you get better at the game but this idiotic complaining about the comps doing this or that will stop.  any suggestions that appear that people have based off playing comps is a waste of time.

Did you by any chance read this topic? If not, i would suggest you do. Especially because there is no one complaining about the comp AI or anything otherwise. They are merely pointing out a bug, in which players get treated like a "AI player" by the game and by doing so they get limits on certain units they may use.

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Balance Discussion / Re: [1.04] Some suggestions
« on: February 03, 2010, 11:34:41 PM »
The command squad is there to counter the vetted volks for example, and how much does it cost to get the vetted volksgrenadiers? Almost nothing, instead of pio spam, give the vet to volksgrenadiers and pomp some of those out together with mg's and you will be getting those early russians running home.. yeye, what about the arty? well watch what you are doing and just move when you see the smoke.

same for the ammo, the Russians can't boost their income, so they do have to think about the upgrades they want. But if you give them time to get resources, like any other opponent, it will get quite hard to win.

About T90, use them in groups (of 2 or something), they cut through halftracks as if they were made of butter.. and they will also shred infantry. BTW they are there for early game counters. Thats why the are available when you build the tank hall, the other tank hall units will only be available when you have build all other buildings. And that is also the reason why they die so easy when you shoot some shreks at them.

For vetted infantry, use (shock)guards (with tank support.. or the other way around, and just push the Germans back to their bases.)

The sniper arty, well it could be a global cooldown, but shouldn’t cost anything because the upgrade alone already costs ammo. But frankly, because it isn’t a  global upgrade anymore, it is already nerfed and a lot better than it was in the beginning.

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